mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
fusion icons
This commit is contained in:
@@ -2,102 +2,216 @@
|
||||
# SpriteWrapper is a class which wraps (most of) Sprite's properties.
|
||||
#===============================================================================
|
||||
class SpriteWrapper
|
||||
def initialize(viewport=nil)
|
||||
def initialize(viewport = nil)
|
||||
@sprite = Sprite.new(viewport)
|
||||
end
|
||||
|
||||
def dispose; @sprite.dispose; end
|
||||
def disposed?; return @sprite.disposed?; end
|
||||
def viewport; return @sprite.viewport; end
|
||||
def flash(color,duration); return @sprite.flash(color,duration); end
|
||||
def update; return @sprite.update; end
|
||||
def x; @sprite.x; end
|
||||
def x=(value); @sprite.x = value; end
|
||||
def y; @sprite.y; end
|
||||
def y=(value); @sprite.y = value; end
|
||||
def bitmap; @sprite.bitmap; end
|
||||
def bitmap=(value); @sprite.bitmap = value; end
|
||||
def src_rect; @sprite.src_rect; end
|
||||
def src_rect=(value); @sprite.src_rect = value; end
|
||||
def visible; @sprite.visible; end
|
||||
def visible=(value); @sprite.visible = value; end
|
||||
def z; @sprite.z; end
|
||||
def z=(value); @sprite.z = value; end
|
||||
def ox; @sprite.ox; end
|
||||
def ox=(value); @sprite.ox = value; end
|
||||
def oy; @sprite.oy; end
|
||||
def oy=(value); @sprite.oy = value; end
|
||||
def zoom_x; @sprite.zoom_x; end
|
||||
def zoom_x=(value); @sprite.zoom_x = value; end
|
||||
def zoom_y; @sprite.zoom_y; end
|
||||
def zoom_y=(value); @sprite.zoom_y = value; end
|
||||
def angle; @sprite.angle; end
|
||||
def angle=(value); @sprite.angle = value; end
|
||||
def mirror; @sprite.mirror; end
|
||||
def mirror=(value); @sprite.mirror = value; end
|
||||
def bush_depth; @sprite.bush_depth; end
|
||||
def bush_depth=(value); @sprite.bush_depth = value; end
|
||||
def opacity; @sprite.opacity; end
|
||||
def opacity=(value); @sprite.opacity = value; end
|
||||
def blend_type; @sprite.blend_type; end
|
||||
def blend_type=(value); @sprite.blend_type = value; end
|
||||
def color; @sprite.color; end
|
||||
def color=(value); @sprite.color = value; end
|
||||
def tone; @sprite.tone; end
|
||||
def tone=(value); @sprite.tone = value; end
|
||||
def dispose
|
||||
@sprite.dispose;
|
||||
end
|
||||
|
||||
def disposed?
|
||||
return @sprite.disposed?;
|
||||
end
|
||||
|
||||
def viewport
|
||||
return @sprite.viewport;
|
||||
end
|
||||
|
||||
def flash(color, duration)
|
||||
; return @sprite.flash(color, duration);
|
||||
end
|
||||
|
||||
def update
|
||||
return @sprite.update;
|
||||
end
|
||||
|
||||
def x
|
||||
@sprite.x;
|
||||
end
|
||||
|
||||
def x=(value)
|
||||
; @sprite.x = value;
|
||||
end
|
||||
|
||||
def y
|
||||
@sprite.y;
|
||||
end
|
||||
|
||||
def y=(value)
|
||||
; @sprite.y = value;
|
||||
end
|
||||
|
||||
def bitmap
|
||||
@sprite.bitmap;
|
||||
end
|
||||
|
||||
def bitmap=(value)
|
||||
; @sprite.bitmap = value;
|
||||
end
|
||||
|
||||
def src_rect
|
||||
@sprite.src_rect;
|
||||
end
|
||||
|
||||
def src_rect=(value)
|
||||
; @sprite.src_rect = value;
|
||||
end
|
||||
|
||||
def visible
|
||||
@sprite.visible;
|
||||
end
|
||||
|
||||
def visible=(value)
|
||||
; @sprite.visible = value;
|
||||
end
|
||||
|
||||
def z
|
||||
@sprite.z;
|
||||
end
|
||||
|
||||
def z=(value)
|
||||
; @sprite.z = value;
|
||||
end
|
||||
|
||||
def ox
|
||||
@sprite.ox;
|
||||
end
|
||||
|
||||
def ox=(value)
|
||||
; @sprite.ox = value;
|
||||
end
|
||||
|
||||
def oy
|
||||
@sprite.oy;
|
||||
end
|
||||
|
||||
def oy=(value)
|
||||
; @sprite.oy = value;
|
||||
end
|
||||
|
||||
def zoom_x
|
||||
@sprite.zoom_x;
|
||||
end
|
||||
|
||||
def zoom_x=(value)
|
||||
; @sprite.zoom_x = value;
|
||||
end
|
||||
|
||||
def zoom_y
|
||||
@sprite.zoom_y;
|
||||
end
|
||||
|
||||
def zoom_y=(value)
|
||||
; @sprite.zoom_y = value;
|
||||
end
|
||||
|
||||
def angle
|
||||
@sprite.angle;
|
||||
end
|
||||
|
||||
def angle=(value)
|
||||
; @sprite.angle = value;
|
||||
end
|
||||
|
||||
def mirror
|
||||
@sprite.mirror;
|
||||
end
|
||||
|
||||
def mirror=(value)
|
||||
; @sprite.mirror = value;
|
||||
end
|
||||
|
||||
def bush_depth
|
||||
@sprite.bush_depth;
|
||||
end
|
||||
|
||||
def bush_depth=(value)
|
||||
; @sprite.bush_depth = value;
|
||||
end
|
||||
|
||||
def opacity
|
||||
@sprite.opacity;
|
||||
end
|
||||
|
||||
def opacity=(value)
|
||||
; @sprite.opacity = value;
|
||||
end
|
||||
|
||||
def blend_type
|
||||
@sprite.blend_type;
|
||||
end
|
||||
|
||||
def blend_type=(value)
|
||||
; @sprite.blend_type = value;
|
||||
end
|
||||
|
||||
def color
|
||||
@sprite.color;
|
||||
end
|
||||
|
||||
def color=(value)
|
||||
; @sprite.color = value;
|
||||
end
|
||||
|
||||
def tone
|
||||
@sprite.tone;
|
||||
end
|
||||
|
||||
def tone=(value)
|
||||
; @sprite.tone = value;
|
||||
end
|
||||
|
||||
def viewport=(value)
|
||||
return if self.viewport==value
|
||||
bitmap = @sprite.bitmap
|
||||
src_rect = @sprite.src_rect
|
||||
visible = @sprite.visible
|
||||
x = @sprite.x
|
||||
y = @sprite.y
|
||||
z = @sprite.z
|
||||
ox = @sprite.ox
|
||||
oy = @sprite.oy
|
||||
zoom_x = @sprite.zoom_x
|
||||
zoom_y = @sprite.zoom_y
|
||||
angle = @sprite.angle
|
||||
mirror = @sprite.mirror
|
||||
return if self.viewport == value
|
||||
bitmap = @sprite.bitmap
|
||||
src_rect = @sprite.src_rect
|
||||
visible = @sprite.visible
|
||||
x = @sprite.x
|
||||
y = @sprite.y
|
||||
z = @sprite.z
|
||||
ox = @sprite.ox
|
||||
oy = @sprite.oy
|
||||
zoom_x = @sprite.zoom_x
|
||||
zoom_y = @sprite.zoom_y
|
||||
angle = @sprite.angle
|
||||
mirror = @sprite.mirror
|
||||
bush_depth = @sprite.bush_depth
|
||||
opacity = @sprite.opacity
|
||||
opacity = @sprite.opacity
|
||||
blend_type = @sprite.blend_type
|
||||
color = @sprite.color
|
||||
tone = @sprite.tone
|
||||
color = @sprite.color
|
||||
tone = @sprite.tone
|
||||
@sprite.dispose
|
||||
@sprite = Sprite.new(value)
|
||||
@sprite.bitmap = bitmap
|
||||
@sprite.src_rect = src_rect
|
||||
@sprite.visible = visible
|
||||
@sprite.x = x
|
||||
@sprite.y = y
|
||||
@sprite.z = z
|
||||
@sprite.ox = ox
|
||||
@sprite.oy = oy
|
||||
@sprite.zoom_x = zoom_x
|
||||
@sprite.zoom_y = zoom_y
|
||||
@sprite.angle = angle
|
||||
@sprite.mirror = mirror
|
||||
@sprite.bitmap = bitmap
|
||||
@sprite.src_rect = src_rect
|
||||
@sprite.visible = visible
|
||||
@sprite.x = x
|
||||
@sprite.y = y
|
||||
@sprite.z = z
|
||||
@sprite.ox = ox
|
||||
@sprite.oy = oy
|
||||
@sprite.zoom_x = zoom_x
|
||||
@sprite.zoom_y = zoom_y
|
||||
@sprite.angle = angle
|
||||
@sprite.mirror = mirror
|
||||
@sprite.bush_depth = bush_depth
|
||||
@sprite.opacity = opacity
|
||||
@sprite.opacity = opacity
|
||||
@sprite.blend_type = blend_type
|
||||
@sprite.color = color
|
||||
@sprite.tone = tone
|
||||
@sprite.color = color
|
||||
@sprite.tone = tone
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# Sprite class that maintains a bitmap of its own.
|
||||
# This bitmap can't be changed to a different one.
|
||||
#===============================================================================
|
||||
class BitmapSprite < SpriteWrapper
|
||||
def initialize(width,height,viewport=nil)
|
||||
def initialize(width, height, viewport = nil)
|
||||
super(viewport)
|
||||
self.bitmap=Bitmap.new(width,height)
|
||||
@initialized=true
|
||||
self.bitmap = Bitmap.new(width, height)
|
||||
@initialized = true
|
||||
end
|
||||
|
||||
def bitmap=(value)
|
||||
@@ -110,8 +224,6 @@ class BitmapSprite < SpriteWrapper
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
#
|
||||
#===============================================================================
|
||||
@@ -122,82 +234,82 @@ class AnimatedSprite < SpriteWrapper
|
||||
attr_reader :framecount
|
||||
attr_reader :animname
|
||||
|
||||
def initializeLong(animname,framecount,framewidth,frameheight,frameskip)
|
||||
@animname=pbBitmapName(animname)
|
||||
@realframes=0
|
||||
@frameskip=[1,frameskip].max
|
||||
@frameskip *= Graphics.frame_rate/20
|
||||
raise _INTL("Frame width is 0") if framewidth==0
|
||||
raise _INTL("Frame height is 0") if frameheight==0
|
||||
def initializeLong(animname, framecount, framewidth, frameheight, frameskip)
|
||||
@animname = pbBitmapName(animname)
|
||||
@realframes = 0
|
||||
@frameskip = [1, frameskip].max
|
||||
@frameskip *= Graphics.frame_rate / 20
|
||||
raise _INTL("Frame width is 0") if framewidth == 0
|
||||
raise _INTL("Frame height is 0") if frameheight == 0
|
||||
begin
|
||||
@animbitmap=AnimatedBitmap.new(animname).deanimate
|
||||
@animbitmap = AnimatedBitmap.new(animname).deanimate
|
||||
rescue
|
||||
@animbitmap=Bitmap.new(framewidth,frameheight)
|
||||
@animbitmap = Bitmap.new(framewidth, frameheight)
|
||||
end
|
||||
if @animbitmap.width%framewidth!=0
|
||||
if @animbitmap.width % framewidth != 0
|
||||
raise _INTL("Bitmap's width ({1}) is not a multiple of frame width ({2}) [Bitmap={3}]",
|
||||
@animbitmap.width,framewidth,animname)
|
||||
@animbitmap.width, framewidth, animname)
|
||||
end
|
||||
if @animbitmap.height%frameheight!=0
|
||||
if @animbitmap.height % frameheight != 0
|
||||
raise _INTL("Bitmap's height ({1}) is not a multiple of frame height ({2}) [Bitmap={3}]",
|
||||
@animbitmap.height,frameheight,animname)
|
||||
@animbitmap.height, frameheight, animname)
|
||||
end
|
||||
@framecount=framecount
|
||||
@framewidth=framewidth
|
||||
@frameheight=frameheight
|
||||
@framesperrow=@animbitmap.width/@framewidth
|
||||
@playing=false
|
||||
self.bitmap=@animbitmap
|
||||
self.src_rect.width=@framewidth
|
||||
self.src_rect.height=@frameheight
|
||||
self.frame=0
|
||||
@framecount = framecount
|
||||
@framewidth = framewidth
|
||||
@frameheight = frameheight
|
||||
@framesperrow = @animbitmap.width / @framewidth
|
||||
@playing = false
|
||||
self.bitmap = @animbitmap
|
||||
self.src_rect.width = @framewidth
|
||||
self.src_rect.height = @frameheight
|
||||
self.frame = 0
|
||||
end
|
||||
|
||||
# Shorter version of AnimationSprite. All frames are placed on a single row
|
||||
# of the bitmap, so that the width and height need not be defined beforehand
|
||||
def initializeShort(animname,framecount,frameskip)
|
||||
@animname=pbBitmapName(animname)
|
||||
@realframes=0
|
||||
@frameskip=[1,frameskip].max
|
||||
@frameskip *= Graphics.frame_rate/20
|
||||
def initializeShort(animname, framecount, frameskip)
|
||||
@animname = pbBitmapName(animname)
|
||||
@realframes = 0
|
||||
@frameskip = [1, frameskip].max
|
||||
@frameskip *= Graphics.frame_rate / 20
|
||||
begin
|
||||
@animbitmap=AnimatedBitmap.new(animname).deanimate
|
||||
@animbitmap = AnimatedBitmap.new(animname).deanimate
|
||||
rescue
|
||||
@animbitmap=Bitmap.new(framecount*4,32)
|
||||
@animbitmap = Bitmap.new(framecount * 4, 32)
|
||||
end
|
||||
if @animbitmap.width%framecount!=0
|
||||
if @animbitmap.width % framecount != 0
|
||||
raise _INTL("Bitmap's width ({1}) is not a multiple of frame count ({2}) [Bitmap={3}]",
|
||||
@animbitmap.width,framewidth,animname)
|
||||
@animbitmap.width, framewidth, animname)
|
||||
end
|
||||
@framecount=framecount
|
||||
@framewidth=@animbitmap.width/@framecount
|
||||
@frameheight=@animbitmap.height
|
||||
@framesperrow=framecount
|
||||
@playing=false
|
||||
self.bitmap=@animbitmap
|
||||
self.src_rect.width=@framewidth
|
||||
self.src_rect.height=@frameheight
|
||||
self.frame=0
|
||||
@framecount = framecount
|
||||
@framewidth = @animbitmap.width / @framecount
|
||||
@frameheight = @animbitmap.height
|
||||
@framesperrow = framecount
|
||||
@playing = false
|
||||
self.bitmap = @animbitmap
|
||||
self.src_rect.width = @framewidth
|
||||
self.src_rect.height = @frameheight
|
||||
self.frame = 0
|
||||
end
|
||||
|
||||
def initialize(*args)
|
||||
if args.length==1
|
||||
if args.length == 1
|
||||
super(args[0][3])
|
||||
initializeShort(args[0][0],args[0][1],args[0][2])
|
||||
initializeShort(args[0][0], args[0][1], args[0][2])
|
||||
else
|
||||
super(args[5])
|
||||
initializeLong(args[0],args[1],args[2],args[3],args[4])
|
||||
initializeLong(args[0], args[1], args[2], args[3], args[4])
|
||||
end
|
||||
end
|
||||
|
||||
def self.create(animname,framecount,frameskip,viewport=nil)
|
||||
return self.new([animname,framecount,frameskip,viewport])
|
||||
def self.create(animname, framecount, frameskip, viewport = nil)
|
||||
return self.new([animname, framecount, frameskip, viewport])
|
||||
end
|
||||
|
||||
def dispose
|
||||
return if disposed?
|
||||
@animbitmap.dispose
|
||||
@animbitmap=nil
|
||||
@animbitmap = nil
|
||||
super
|
||||
end
|
||||
|
||||
@@ -206,38 +318,36 @@ class AnimatedSprite < SpriteWrapper
|
||||
end
|
||||
|
||||
def frame=(value)
|
||||
@frame=value
|
||||
@realframes=0
|
||||
self.src_rect.x=@frame%@framesperrow*@framewidth
|
||||
self.src_rect.y=@frame/@framesperrow*@frameheight
|
||||
@frame = value
|
||||
@realframes = 0
|
||||
self.src_rect.x = @frame % @framesperrow * @framewidth
|
||||
self.src_rect.y = @frame / @framesperrow * @frameheight
|
||||
end
|
||||
|
||||
def start
|
||||
@playing=true
|
||||
@realframes=0
|
||||
@playing = true
|
||||
@realframes = 0
|
||||
end
|
||||
|
||||
alias play start
|
||||
|
||||
def stop
|
||||
@playing=false
|
||||
@playing = false
|
||||
end
|
||||
|
||||
def update
|
||||
super
|
||||
if @playing
|
||||
@realframes+=1
|
||||
if @realframes==@frameskip
|
||||
@realframes=0
|
||||
self.frame+=1
|
||||
self.frame%=self.framecount
|
||||
@realframes += 1
|
||||
if @realframes == @frameskip
|
||||
@realframes = 0
|
||||
self.frame += 1
|
||||
self.frame %= self.framecount
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# Displays an icon bitmap in a sprite. Supports animated images.
|
||||
#===============================================================================
|
||||
@@ -245,23 +355,23 @@ class IconSprite < SpriteWrapper
|
||||
attr_reader :name
|
||||
|
||||
def initialize(*args)
|
||||
if args.length==0
|
||||
if args.length == 0
|
||||
super(nil)
|
||||
self.bitmap=nil
|
||||
elsif args.length==1
|
||||
self.bitmap = nil
|
||||
elsif args.length == 1
|
||||
super(args[0])
|
||||
self.bitmap=nil
|
||||
elsif args.length==2
|
||||
self.bitmap = nil
|
||||
elsif args.length == 2
|
||||
super(nil)
|
||||
self.x=args[0]
|
||||
self.y=args[1]
|
||||
self.x = args[0]
|
||||
self.y = args[1]
|
||||
else
|
||||
super(args[2])
|
||||
self.x=args[0]
|
||||
self.y=args[1]
|
||||
self.x = args[0]
|
||||
self.y = args[1]
|
||||
end
|
||||
@name=""
|
||||
@_iconbitmap=nil
|
||||
@name = ""
|
||||
@_iconbitmap = nil
|
||||
end
|
||||
|
||||
def dispose
|
||||
@@ -274,59 +384,66 @@ class IconSprite < SpriteWrapper
|
||||
setBitmap(value)
|
||||
end
|
||||
|
||||
# Sets the icon's filename.
|
||||
def setBitmap(file,hue=0)
|
||||
oldrc=self.src_rect
|
||||
def setBitmapDirectly(bitmap)
|
||||
oldrc = self.src_rect
|
||||
clearBitmaps()
|
||||
@name=file
|
||||
return if file==nil
|
||||
if file!=""
|
||||
@_iconbitmap=AnimatedBitmap.new(file,hue)
|
||||
@name = ""
|
||||
return if bitmap == nil
|
||||
@_iconbitmap = bitmap
|
||||
# for compatibility
|
||||
self.bitmap = @_iconbitmap ? @_iconbitmap.bitmap : nil
|
||||
self.src_rect = oldrc
|
||||
end
|
||||
|
||||
# Sets the icon's filename.
|
||||
def setBitmap(file, hue = 0)
|
||||
oldrc = self.src_rect
|
||||
clearBitmaps()
|
||||
@name = file
|
||||
return if file == nil
|
||||
if file != ""
|
||||
@_iconbitmap = AnimatedBitmap.new(file, hue)
|
||||
# for compatibility
|
||||
self.bitmap=@_iconbitmap ? @_iconbitmap.bitmap : nil
|
||||
self.src_rect=oldrc
|
||||
self.bitmap = @_iconbitmap ? @_iconbitmap.bitmap : nil
|
||||
self.src_rect = oldrc
|
||||
else
|
||||
@_iconbitmap=nil
|
||||
@_iconbitmap = nil
|
||||
end
|
||||
end
|
||||
|
||||
def clearBitmaps
|
||||
@_iconbitmap.dispose if @_iconbitmap
|
||||
@_iconbitmap=nil
|
||||
self.bitmap=nil if !self.disposed?
|
||||
@_iconbitmap = nil
|
||||
self.bitmap = nil if !self.disposed?
|
||||
end
|
||||
|
||||
def update
|
||||
super
|
||||
return if !@_iconbitmap
|
||||
@_iconbitmap.update
|
||||
if self.bitmap!=@_iconbitmap.bitmap
|
||||
oldrc=self.src_rect
|
||||
self.bitmap=@_iconbitmap.bitmap
|
||||
self.src_rect=oldrc
|
||||
if self.bitmap != @_iconbitmap.bitmap
|
||||
oldrc = self.src_rect
|
||||
self.bitmap = @_iconbitmap.bitmap
|
||||
self.src_rect = oldrc
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# Old GifSprite class, retained for compatibility
|
||||
#===============================================================================
|
||||
class GifSprite < IconSprite
|
||||
def initialize(path)
|
||||
super(0,0)
|
||||
super(0, 0)
|
||||
setBitmap(path)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# SpriteWrapper that stores multiple bitmaps, and displays only one at once.
|
||||
#===============================================================================
|
||||
class ChangelingSprite < SpriteWrapper
|
||||
def initialize(x=0,y=0,viewport=nil)
|
||||
def initialize(x = 0, y = 0, viewport = nil)
|
||||
super(viewport)
|
||||
self.x = x
|
||||
self.y = y
|
||||
@@ -334,7 +451,7 @@ class ChangelingSprite < SpriteWrapper
|
||||
@currentBitmap = nil
|
||||
end
|
||||
|
||||
def addBitmap(key,path)
|
||||
def addBitmap(key, path)
|
||||
@bitmaps[key].dispose if @bitmaps[key]
|
||||
@bitmaps[key] = AnimatedBitmap.new(path)
|
||||
end
|
||||
@@ -346,14 +463,18 @@ class ChangelingSprite < SpriteWrapper
|
||||
|
||||
def dispose
|
||||
return if disposed?
|
||||
for bm in @bitmaps.values; bm.dispose; end
|
||||
for bm in @bitmaps.values;
|
||||
bm.dispose;
|
||||
end
|
||||
@bitmaps.clear
|
||||
super
|
||||
end
|
||||
|
||||
def update
|
||||
return if disposed?
|
||||
for bm in @bitmaps.values; bm.update; end
|
||||
for bm in @bitmaps.values;
|
||||
bm.update;
|
||||
end
|
||||
self.bitmap = (@currentBitmap) ? @currentBitmap.bitmap : nil
|
||||
end
|
||||
end
|
||||
|
||||
@@ -18,6 +18,15 @@ class AnimatedBitmap
|
||||
end
|
||||
end
|
||||
|
||||
# def initialize(file,hue=0)
|
||||
# raise "filename is nil" if file==nil
|
||||
# if file[/^\[(\d+)\]/]
|
||||
# @bitmap=PngAnimatedBitmap.new(file,hue)
|
||||
# else
|
||||
# @bitmap=GifBitmap.new(file,hue)
|
||||
# end
|
||||
# end
|
||||
|
||||
def pbSetColor(r = 0, g = 0, b = 0, a = 255)
|
||||
for i in 0..@bitmap.bitmap.width
|
||||
for j in 0..@bitmap.bitmap.height
|
||||
|
||||
Reference in New Issue
Block a user