mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
fusion icons
This commit is contained in:
@@ -9,6 +9,9 @@ module Settings
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GAME_VERSION = '5.0.0'
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GAME_VERSION_NUMBER = "5.0 - beta"
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#
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FUSION_ICON_SPRITE_OFFSET = 10
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#Infinite fusion settings
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NB_POKEMON = 420
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CUSTOM_BATTLERS_FOLDER="Graphics/CustomBattlers/"
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@@ -2,52 +2,168 @@
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# SpriteWrapper is a class which wraps (most of) Sprite's properties.
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#===============================================================================
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class SpriteWrapper
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def initialize(viewport=nil)
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def initialize(viewport = nil)
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@sprite = Sprite.new(viewport)
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end
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def dispose; @sprite.dispose; end
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def disposed?; return @sprite.disposed?; end
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def viewport; return @sprite.viewport; end
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def flash(color,duration); return @sprite.flash(color,duration); end
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def update; return @sprite.update; end
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def x; @sprite.x; end
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def x=(value); @sprite.x = value; end
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def y; @sprite.y; end
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def y=(value); @sprite.y = value; end
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def bitmap; @sprite.bitmap; end
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def bitmap=(value); @sprite.bitmap = value; end
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def src_rect; @sprite.src_rect; end
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def src_rect=(value); @sprite.src_rect = value; end
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def visible; @sprite.visible; end
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def visible=(value); @sprite.visible = value; end
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def z; @sprite.z; end
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def z=(value); @sprite.z = value; end
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def ox; @sprite.ox; end
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def ox=(value); @sprite.ox = value; end
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def oy; @sprite.oy; end
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def oy=(value); @sprite.oy = value; end
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def zoom_x; @sprite.zoom_x; end
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def zoom_x=(value); @sprite.zoom_x = value; end
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def zoom_y; @sprite.zoom_y; end
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def zoom_y=(value); @sprite.zoom_y = value; end
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def angle; @sprite.angle; end
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def angle=(value); @sprite.angle = value; end
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def mirror; @sprite.mirror; end
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def mirror=(value); @sprite.mirror = value; end
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def bush_depth; @sprite.bush_depth; end
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def bush_depth=(value); @sprite.bush_depth = value; end
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def opacity; @sprite.opacity; end
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def opacity=(value); @sprite.opacity = value; end
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def blend_type; @sprite.blend_type; end
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def blend_type=(value); @sprite.blend_type = value; end
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def color; @sprite.color; end
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def color=(value); @sprite.color = value; end
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def tone; @sprite.tone; end
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def tone=(value); @sprite.tone = value; end
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def dispose
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@sprite.dispose;
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end
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def disposed?
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return @sprite.disposed?;
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end
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def viewport
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return @sprite.viewport;
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end
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def flash(color, duration)
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; return @sprite.flash(color, duration);
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end
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def update
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return @sprite.update;
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end
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def x
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@sprite.x;
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end
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def x=(value)
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; @sprite.x = value;
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end
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def y
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@sprite.y;
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end
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def y=(value)
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; @sprite.y = value;
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end
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def bitmap
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@sprite.bitmap;
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end
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def bitmap=(value)
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; @sprite.bitmap = value;
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end
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def src_rect
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@sprite.src_rect;
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end
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def src_rect=(value)
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; @sprite.src_rect = value;
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end
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def visible
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@sprite.visible;
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end
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def visible=(value)
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; @sprite.visible = value;
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end
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def z
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@sprite.z;
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end
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def z=(value)
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; @sprite.z = value;
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end
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def ox
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@sprite.ox;
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end
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def ox=(value)
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; @sprite.ox = value;
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end
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def oy
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@sprite.oy;
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end
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def oy=(value)
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; @sprite.oy = value;
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end
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def zoom_x
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@sprite.zoom_x;
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end
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def zoom_x=(value)
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; @sprite.zoom_x = value;
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end
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def zoom_y
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@sprite.zoom_y;
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end
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def zoom_y=(value)
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; @sprite.zoom_y = value;
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end
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def angle
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@sprite.angle;
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end
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def angle=(value)
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; @sprite.angle = value;
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end
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def mirror
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@sprite.mirror;
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end
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def mirror=(value)
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; @sprite.mirror = value;
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end
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def bush_depth
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@sprite.bush_depth;
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end
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def bush_depth=(value)
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; @sprite.bush_depth = value;
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end
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def opacity
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@sprite.opacity;
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end
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def opacity=(value)
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; @sprite.opacity = value;
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end
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def blend_type
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@sprite.blend_type;
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end
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def blend_type=(value)
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; @sprite.blend_type = value;
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end
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def color
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@sprite.color;
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end
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def color=(value)
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; @sprite.color = value;
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end
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def tone
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@sprite.tone;
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end
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def tone=(value)
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; @sprite.tone = value;
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end
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def viewport=(value)
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return if self.viewport==value
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return if self.viewport == value
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bitmap = @sprite.bitmap
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src_rect = @sprite.src_rect
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visible = @sprite.visible
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@@ -87,17 +203,15 @@ class SpriteWrapper
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end
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end
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#===============================================================================
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# Sprite class that maintains a bitmap of its own.
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# This bitmap can't be changed to a different one.
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#===============================================================================
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class BitmapSprite < SpriteWrapper
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def initialize(width,height,viewport=nil)
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def initialize(width, height, viewport = nil)
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super(viewport)
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self.bitmap=Bitmap.new(width,height)
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@initialized=true
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self.bitmap = Bitmap.new(width, height)
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@initialized = true
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end
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def bitmap=(value)
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@@ -110,8 +224,6 @@ class BitmapSprite < SpriteWrapper
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end
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end
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#===============================================================================
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#
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#===============================================================================
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@@ -122,82 +234,82 @@ class AnimatedSprite < SpriteWrapper
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attr_reader :framecount
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attr_reader :animname
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def initializeLong(animname,framecount,framewidth,frameheight,frameskip)
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@animname=pbBitmapName(animname)
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@realframes=0
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@frameskip=[1,frameskip].max
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@frameskip *= Graphics.frame_rate/20
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raise _INTL("Frame width is 0") if framewidth==0
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raise _INTL("Frame height is 0") if frameheight==0
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def initializeLong(animname, framecount, framewidth, frameheight, frameskip)
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@animname = pbBitmapName(animname)
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@realframes = 0
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@frameskip = [1, frameskip].max
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@frameskip *= Graphics.frame_rate / 20
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raise _INTL("Frame width is 0") if framewidth == 0
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raise _INTL("Frame height is 0") if frameheight == 0
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begin
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@animbitmap=AnimatedBitmap.new(animname).deanimate
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@animbitmap = AnimatedBitmap.new(animname).deanimate
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rescue
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@animbitmap=Bitmap.new(framewidth,frameheight)
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@animbitmap = Bitmap.new(framewidth, frameheight)
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end
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if @animbitmap.width%framewidth!=0
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if @animbitmap.width % framewidth != 0
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raise _INTL("Bitmap's width ({1}) is not a multiple of frame width ({2}) [Bitmap={3}]",
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@animbitmap.width,framewidth,animname)
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@animbitmap.width, framewidth, animname)
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end
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if @animbitmap.height%frameheight!=0
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if @animbitmap.height % frameheight != 0
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raise _INTL("Bitmap's height ({1}) is not a multiple of frame height ({2}) [Bitmap={3}]",
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@animbitmap.height,frameheight,animname)
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@animbitmap.height, frameheight, animname)
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end
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@framecount=framecount
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@framewidth=framewidth
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@frameheight=frameheight
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@framesperrow=@animbitmap.width/@framewidth
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@playing=false
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self.bitmap=@animbitmap
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self.src_rect.width=@framewidth
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self.src_rect.height=@frameheight
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self.frame=0
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@framecount = framecount
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@framewidth = framewidth
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@frameheight = frameheight
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@framesperrow = @animbitmap.width / @framewidth
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@playing = false
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self.bitmap = @animbitmap
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self.src_rect.width = @framewidth
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self.src_rect.height = @frameheight
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self.frame = 0
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end
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# Shorter version of AnimationSprite. All frames are placed on a single row
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# of the bitmap, so that the width and height need not be defined beforehand
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def initializeShort(animname,framecount,frameskip)
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@animname=pbBitmapName(animname)
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@realframes=0
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@frameskip=[1,frameskip].max
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@frameskip *= Graphics.frame_rate/20
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def initializeShort(animname, framecount, frameskip)
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@animname = pbBitmapName(animname)
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@realframes = 0
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@frameskip = [1, frameskip].max
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@frameskip *= Graphics.frame_rate / 20
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begin
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@animbitmap=AnimatedBitmap.new(animname).deanimate
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@animbitmap = AnimatedBitmap.new(animname).deanimate
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rescue
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@animbitmap=Bitmap.new(framecount*4,32)
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@animbitmap = Bitmap.new(framecount * 4, 32)
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end
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if @animbitmap.width%framecount!=0
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if @animbitmap.width % framecount != 0
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raise _INTL("Bitmap's width ({1}) is not a multiple of frame count ({2}) [Bitmap={3}]",
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@animbitmap.width,framewidth,animname)
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@animbitmap.width, framewidth, animname)
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end
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@framecount=framecount
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@framewidth=@animbitmap.width/@framecount
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@frameheight=@animbitmap.height
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@framesperrow=framecount
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@playing=false
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self.bitmap=@animbitmap
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self.src_rect.width=@framewidth
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self.src_rect.height=@frameheight
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self.frame=0
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@framecount = framecount
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@framewidth = @animbitmap.width / @framecount
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@frameheight = @animbitmap.height
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@framesperrow = framecount
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@playing = false
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self.bitmap = @animbitmap
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self.src_rect.width = @framewidth
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self.src_rect.height = @frameheight
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self.frame = 0
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end
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def initialize(*args)
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if args.length==1
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if args.length == 1
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super(args[0][3])
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initializeShort(args[0][0],args[0][1],args[0][2])
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initializeShort(args[0][0], args[0][1], args[0][2])
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else
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super(args[5])
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initializeLong(args[0],args[1],args[2],args[3],args[4])
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initializeLong(args[0], args[1], args[2], args[3], args[4])
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end
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end
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def self.create(animname,framecount,frameskip,viewport=nil)
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return self.new([animname,framecount,frameskip,viewport])
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def self.create(animname, framecount, frameskip, viewport = nil)
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return self.new([animname, framecount, frameskip, viewport])
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end
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def dispose
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return if disposed?
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@animbitmap.dispose
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@animbitmap=nil
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@animbitmap = nil
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super
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end
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@@ -206,38 +318,36 @@ class AnimatedSprite < SpriteWrapper
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end
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def frame=(value)
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@frame=value
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@realframes=0
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self.src_rect.x=@frame%@framesperrow*@framewidth
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self.src_rect.y=@frame/@framesperrow*@frameheight
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@frame = value
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@realframes = 0
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self.src_rect.x = @frame % @framesperrow * @framewidth
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self.src_rect.y = @frame / @framesperrow * @frameheight
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end
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def start
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@playing=true
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@realframes=0
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@playing = true
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@realframes = 0
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end
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alias play start
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def stop
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@playing=false
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@playing = false
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end
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def update
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super
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if @playing
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@realframes+=1
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if @realframes==@frameskip
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@realframes=0
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self.frame+=1
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self.frame%=self.framecount
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@realframes += 1
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if @realframes == @frameskip
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@realframes = 0
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self.frame += 1
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self.frame %= self.framecount
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end
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end
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end
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end
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#===============================================================================
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# Displays an icon bitmap in a sprite. Supports animated images.
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#===============================================================================
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@@ -245,23 +355,23 @@ class IconSprite < SpriteWrapper
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attr_reader :name
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def initialize(*args)
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if args.length==0
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if args.length == 0
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super(nil)
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self.bitmap=nil
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elsif args.length==1
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self.bitmap = nil
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elsif args.length == 1
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super(args[0])
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self.bitmap=nil
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elsif args.length==2
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self.bitmap = nil
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elsif args.length == 2
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super(nil)
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self.x=args[0]
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self.y=args[1]
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self.x = args[0]
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self.y = args[1]
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||||
else
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||||
super(args[2])
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||||
self.x=args[0]
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||||
self.y=args[1]
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self.x = args[0]
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self.y = args[1]
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||||
end
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||||
@name=""
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@_iconbitmap=nil
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||||
@name = ""
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||||
@_iconbitmap = nil
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end
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||||
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def dispose
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@@ -274,59 +384,66 @@ class IconSprite < SpriteWrapper
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||||
setBitmap(value)
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||||
end
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||||
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||||
# Sets the icon's filename.
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||||
def setBitmap(file,hue=0)
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||||
oldrc=self.src_rect
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||||
def setBitmapDirectly(bitmap)
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||||
oldrc = self.src_rect
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||||
clearBitmaps()
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||||
@name=file
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||||
return if file==nil
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||||
if file!=""
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||||
@_iconbitmap=AnimatedBitmap.new(file,hue)
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||||
@name = ""
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return if bitmap == nil
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@_iconbitmap = bitmap
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# for compatibility
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self.bitmap=@_iconbitmap ? @_iconbitmap.bitmap : nil
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self.src_rect=oldrc
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self.bitmap = @_iconbitmap ? @_iconbitmap.bitmap : nil
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||||
self.src_rect = oldrc
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end
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||||
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||||
# Sets the icon's filename.
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||||
def setBitmap(file, hue = 0)
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||||
oldrc = self.src_rect
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||||
clearBitmaps()
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||||
@name = file
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||||
return if file == nil
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if file != ""
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@_iconbitmap = AnimatedBitmap.new(file, hue)
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||||
# for compatibility
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||||
self.bitmap = @_iconbitmap ? @_iconbitmap.bitmap : nil
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||||
self.src_rect = oldrc
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||||
else
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||||
@_iconbitmap=nil
|
||||
@_iconbitmap = nil
|
||||
end
|
||||
end
|
||||
|
||||
def clearBitmaps
|
||||
@_iconbitmap.dispose if @_iconbitmap
|
||||
@_iconbitmap=nil
|
||||
self.bitmap=nil if !self.disposed?
|
||||
@_iconbitmap = nil
|
||||
self.bitmap = nil if !self.disposed?
|
||||
end
|
||||
|
||||
def update
|
||||
super
|
||||
return if !@_iconbitmap
|
||||
@_iconbitmap.update
|
||||
if self.bitmap!=@_iconbitmap.bitmap
|
||||
oldrc=self.src_rect
|
||||
self.bitmap=@_iconbitmap.bitmap
|
||||
self.src_rect=oldrc
|
||||
if self.bitmap != @_iconbitmap.bitmap
|
||||
oldrc = self.src_rect
|
||||
self.bitmap = @_iconbitmap.bitmap
|
||||
self.src_rect = oldrc
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# Old GifSprite class, retained for compatibility
|
||||
#===============================================================================
|
||||
class GifSprite < IconSprite
|
||||
def initialize(path)
|
||||
super(0,0)
|
||||
super(0, 0)
|
||||
setBitmap(path)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# SpriteWrapper that stores multiple bitmaps, and displays only one at once.
|
||||
#===============================================================================
|
||||
class ChangelingSprite < SpriteWrapper
|
||||
def initialize(x=0,y=0,viewport=nil)
|
||||
def initialize(x = 0, y = 0, viewport = nil)
|
||||
super(viewport)
|
||||
self.x = x
|
||||
self.y = y
|
||||
@@ -334,7 +451,7 @@ class ChangelingSprite < SpriteWrapper
|
||||
@currentBitmap = nil
|
||||
end
|
||||
|
||||
def addBitmap(key,path)
|
||||
def addBitmap(key, path)
|
||||
@bitmaps[key].dispose if @bitmaps[key]
|
||||
@bitmaps[key] = AnimatedBitmap.new(path)
|
||||
end
|
||||
@@ -346,14 +463,18 @@ class ChangelingSprite < SpriteWrapper
|
||||
|
||||
def dispose
|
||||
return if disposed?
|
||||
for bm in @bitmaps.values; bm.dispose; end
|
||||
for bm in @bitmaps.values;
|
||||
bm.dispose;
|
||||
end
|
||||
@bitmaps.clear
|
||||
super
|
||||
end
|
||||
|
||||
def update
|
||||
return if disposed?
|
||||
for bm in @bitmaps.values; bm.update; end
|
||||
for bm in @bitmaps.values;
|
||||
bm.update;
|
||||
end
|
||||
self.bitmap = (@currentBitmap) ? @currentBitmap.bitmap : nil
|
||||
end
|
||||
end
|
||||
|
||||
@@ -18,6 +18,15 @@ class AnimatedBitmap
|
||||
end
|
||||
end
|
||||
|
||||
# def initialize(file,hue=0)
|
||||
# raise "filename is nil" if file==nil
|
||||
# if file[/^\[(\d+)\]/]
|
||||
# @bitmap=PngAnimatedBitmap.new(file,hue)
|
||||
# else
|
||||
# @bitmap=GifBitmap.new(file,hue)
|
||||
# end
|
||||
# end
|
||||
|
||||
def pbSetColor(r = 0, g = 0, b = 0, a = 255)
|
||||
for i in 0..@bitmap.bitmap.width
|
||||
for j in 0..@bitmap.bitmap.height
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
# Pokémon sprite (used out of battle)
|
||||
#===============================================================================
|
||||
class PokemonSprite < SpriteWrapper
|
||||
def initialize(viewport=nil)
|
||||
def initialize(viewport = nil)
|
||||
super(viewport)
|
||||
@_iconbitmap = nil
|
||||
end
|
||||
@@ -20,7 +20,7 @@ class PokemonSprite < SpriteWrapper
|
||||
self.bitmap = nil
|
||||
end
|
||||
|
||||
def setOffset(offset=PictureOrigin::Center)
|
||||
def setOffset(offset = PictureOrigin::Center)
|
||||
@offset = offset
|
||||
changeOrigin
|
||||
end
|
||||
@@ -32,7 +32,7 @@ class PokemonSprite < SpriteWrapper
|
||||
when PictureOrigin::TopLeft, PictureOrigin::Left, PictureOrigin::BottomLeft
|
||||
self.ox = 0
|
||||
when PictureOrigin::Top, PictureOrigin::Center, PictureOrigin::Bottom
|
||||
self.ox = self.bitmap.width/2
|
||||
self.ox = self.bitmap.width / 2
|
||||
when PictureOrigin::TopRight, PictureOrigin::Right, PictureOrigin::BottomRight
|
||||
self.ox = self.bitmap.width
|
||||
end
|
||||
@@ -40,29 +40,29 @@ class PokemonSprite < SpriteWrapper
|
||||
when PictureOrigin::TopLeft, PictureOrigin::Top, PictureOrigin::TopRight
|
||||
self.oy = 0
|
||||
when PictureOrigin::Left, PictureOrigin::Center, PictureOrigin::Right
|
||||
self.oy = self.bitmap.height/2
|
||||
self.oy = self.bitmap.height / 2
|
||||
when PictureOrigin::BottomLeft, PictureOrigin::Bottom, PictureOrigin::BottomRight
|
||||
self.oy = self.bitmap.height
|
||||
end
|
||||
end
|
||||
|
||||
def setPokemonBitmap(pokemon,back=false)
|
||||
def setPokemonBitmap(pokemon, back = false)
|
||||
@_iconbitmap.dispose if @_iconbitmap
|
||||
@_iconbitmap = (pokemon) ? GameData::Species.sprite_bitmap_from_pokemon(pokemon, back) : nil
|
||||
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
||||
self.color = Color.new(0,0,0,0)
|
||||
self.color = Color.new(0, 0, 0, 0)
|
||||
changeOrigin
|
||||
end
|
||||
|
||||
def setPokemonBitmapFromId(id,back=false)
|
||||
def setPokemonBitmapFromId(id, back = false)
|
||||
@_iconbitmap.dispose if @_iconbitmap
|
||||
@_iconbitmap = GameData::Species.sprite_bitmap_from_pokemon_id(id, back)
|
||||
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
||||
self.color = Color.new(0,0,0,0)
|
||||
self.color = Color.new(0, 0, 0, 0)
|
||||
changeOrigin
|
||||
end
|
||||
|
||||
def setPokemonBitmapSpecies(pokemon,species,back=false)
|
||||
def setPokemonBitmapSpecies(pokemon, species, back = false)
|
||||
@_iconbitmap.dispose if @_iconbitmap
|
||||
@_iconbitmap = (pokemon) ? GameData::Species.sprite_bitmap_from_pokemon(pokemon, back, species) : nil
|
||||
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
||||
@@ -85,8 +85,6 @@ class PokemonSprite < SpriteWrapper
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# Pokémon icon (for defined Pokémon)
|
||||
#===============================================================================
|
||||
@@ -95,7 +93,7 @@ class PokemonIconSprite < SpriteWrapper
|
||||
attr_accessor :active
|
||||
attr_reader :pokemon
|
||||
|
||||
def initialize(pokemon,viewport=nil)
|
||||
def initialize(pokemon, viewport = nil)
|
||||
super(viewport)
|
||||
@selected = false
|
||||
@active = false
|
||||
@@ -114,17 +112,22 @@ class PokemonIconSprite < SpriteWrapper
|
||||
super
|
||||
end
|
||||
|
||||
def x; return @logical_x; end
|
||||
def y; return @logical_y; end
|
||||
def x
|
||||
return @logical_x;
|
||||
end
|
||||
|
||||
def y
|
||||
return @logical_y;
|
||||
end
|
||||
|
||||
def x=(value)
|
||||
@logical_x = value
|
||||
super(@logical_x+@adjusted_x)
|
||||
super(@logical_x + @adjusted_x)
|
||||
end
|
||||
|
||||
def y=(value)
|
||||
@logical_y = value
|
||||
super(@logical_y+@adjusted_y)
|
||||
super(@logical_y + @adjusted_y)
|
||||
end
|
||||
|
||||
def pokemon=(value)
|
||||
@@ -137,16 +140,50 @@ class PokemonIconSprite < SpriteWrapper
|
||||
@counter = 0
|
||||
return
|
||||
end
|
||||
if useRegularIcon(@pokemon.species) || @pokemon.egg?
|
||||
@animBitmap = AnimatedBitmap.new(GameData::Species.icon_filename_from_pokemon(value))
|
||||
else
|
||||
@animBitmap = createFusionIcon()
|
||||
end
|
||||
self.bitmap = @animBitmap.bitmap
|
||||
self.src_rect.width = @animBitmap.height
|
||||
self.src_rect.height = @animBitmap.height
|
||||
@numFrames = @animBitmap.width/@animBitmap.height
|
||||
@currentFrame = 0 if @currentFrame>=@numFrames
|
||||
@numFrames = @animBitmap.width / @animBitmap.height
|
||||
@currentFrame = 0 if @currentFrame >= @numFrames
|
||||
changeOrigin
|
||||
end
|
||||
|
||||
def setOffset(offset=PictureOrigin::Center)
|
||||
def useRegularIcon(species)
|
||||
dexNum = getDexNumberFromSpecies(species)
|
||||
return true if dexNum <= Settings::NB_POKEMON
|
||||
return false if $game_variables == nil
|
||||
return true if $game_variables[220] != 0
|
||||
bitmapFileName = sprintf("Graphics/Icons/icon%03d", dexNum)
|
||||
return true if pbResolveBitmap(bitmapFileName)
|
||||
return false
|
||||
end
|
||||
|
||||
SPRITE_OFFSET = 10
|
||||
def createFusionIcon()
|
||||
bodyPoke_number = getBodyID(pokemon.species)
|
||||
headPoke_number = getHeadID(pokemon.species, bodyPoke_number)
|
||||
|
||||
bodyPoke = GameData::Species.get(bodyPoke_number).species
|
||||
headPoke = GameData::Species.get(headPoke_number).species
|
||||
|
||||
icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
|
||||
icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
|
||||
|
||||
for i in 0..icon1.width-1
|
||||
for j in ((icon1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..icon1.height-1
|
||||
temp = icon2.bitmap.get_pixel(i, j)
|
||||
icon1.bitmap.set_pixel(i, j, temp)
|
||||
end
|
||||
end
|
||||
return icon1
|
||||
end
|
||||
|
||||
def setOffset(offset = PictureOrigin::Center)
|
||||
@offset = offset
|
||||
changeOrigin
|
||||
end
|
||||
@@ -158,7 +195,7 @@ class PokemonIconSprite < SpriteWrapper
|
||||
when PictureOrigin::TopLeft, PictureOrigin::Left, PictureOrigin::BottomLeft
|
||||
self.ox = 0
|
||||
when PictureOrigin::Top, PictureOrigin::Center, PictureOrigin::Bottom
|
||||
self.ox = self.src_rect.width/2
|
||||
self.ox = self.src_rect.width / 2
|
||||
when PictureOrigin::TopRight, PictureOrigin::Right, PictureOrigin::BottomRight
|
||||
self.ox = self.src_rect.width
|
||||
end
|
||||
@@ -168,7 +205,7 @@ class PokemonIconSprite < SpriteWrapper
|
||||
when PictureOrigin::Left, PictureOrigin::Center, PictureOrigin::Right
|
||||
# NOTE: This assumes the top quarter of the icon is blank, so oy is placed
|
||||
# in the middle of the lower three quarters of the image.
|
||||
self.oy = self.src_rect.height*5/8
|
||||
self.oy = self.src_rect.height * 5 / 8
|
||||
when PictureOrigin::BottomLeft, PictureOrigin::Bottom, PictureOrigin::BottomRight
|
||||
self.oy = self.src_rect.height
|
||||
end
|
||||
@@ -179,12 +216,14 @@ class PokemonIconSprite < SpriteWrapper
|
||||
return 0 if @pokemon.fainted? # Fainted - no animation
|
||||
# ret is initially the time a whole animation cycle lasts. It is divided by
|
||||
# the number of frames in that cycle at the end.
|
||||
ret = Graphics.frame_rate/4 # Green HP - 0.25 seconds
|
||||
if @pokemon.hp<=@pokemon.totalhp/4; ret *= 4 # Red HP - 1 second
|
||||
elsif @pokemon.hp<=@pokemon.totalhp/2; ret *= 2 # Yellow HP - 0.5 seconds
|
||||
ret = Graphics.frame_rate / 4 # Green HP - 0.25 seconds
|
||||
if @pokemon.hp <= @pokemon.totalhp / 4;
|
||||
ret *= 4 # Red HP - 1 second
|
||||
elsif @pokemon.hp <= @pokemon.totalhp / 2;
|
||||
ret *= 2 # Yellow HP - 0.5 seconds
|
||||
end
|
||||
ret /= @numFrames
|
||||
ret = 1 if ret<1
|
||||
ret = 1 if ret < 1
|
||||
return ret
|
||||
end
|
||||
|
||||
@@ -195,20 +234,20 @@ class PokemonIconSprite < SpriteWrapper
|
||||
self.bitmap = @animBitmap.bitmap
|
||||
# Update animation
|
||||
cl = self.counterLimit
|
||||
if cl==0
|
||||
if cl == 0
|
||||
@currentFrame = 0
|
||||
else
|
||||
@counter += 1
|
||||
if @counter>=cl
|
||||
@currentFrame = (@currentFrame+1)%@numFrames
|
||||
if @counter >= cl
|
||||
@currentFrame = (@currentFrame + 1) % @numFrames
|
||||
@counter = 0
|
||||
end
|
||||
end
|
||||
self.src_rect.x = self.src_rect.width*@currentFrame
|
||||
self.src_rect.x = self.src_rect.width * @currentFrame
|
||||
# Update "jumping" animation (used in party screen)
|
||||
if @selected
|
||||
@adjusted_x = 4
|
||||
@adjusted_y = (@currentFrame>=@numFrames/2) ? -2 : 6
|
||||
@adjusted_y = (@currentFrame >= @numFrames / 2) ? -2 : 6
|
||||
else
|
||||
@adjusted_x = 0
|
||||
@adjusted_y = 0
|
||||
@@ -218,8 +257,6 @@ class PokemonIconSprite < SpriteWrapper
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# Pokémon icon (for species)
|
||||
#===============================================================================
|
||||
@@ -229,7 +266,7 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
attr_reader :form
|
||||
attr_reader :shiny
|
||||
|
||||
def initialize(species,viewport=nil)
|
||||
def initialize(species, viewport = nil)
|
||||
super(viewport)
|
||||
@species = species
|
||||
@gender = 0
|
||||
@@ -266,7 +303,7 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
refresh
|
||||
end
|
||||
|
||||
def pbSetParams(species,gender,form,shiny=false)
|
||||
def pbSetParams(species, gender, form, shiny = false)
|
||||
@species = species
|
||||
@gender = gender
|
||||
@form = form
|
||||
@@ -274,7 +311,7 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
refresh
|
||||
end
|
||||
|
||||
def setOffset(offset=PictureOrigin::Center)
|
||||
def setOffset(offset = PictureOrigin::Center)
|
||||
@offset = offset
|
||||
changeOrigin
|
||||
end
|
||||
@@ -286,7 +323,7 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
when PictureOrigin::TopLeft, PictureOrigin::Left, PictureOrigin::BottomLeft
|
||||
self.ox = 0
|
||||
when PictureOrigin::Top, PictureOrigin::Center, PictureOrigin::Bottom
|
||||
self.ox = self.src_rect.width/2
|
||||
self.ox = self.src_rect.width / 2
|
||||
when PictureOrigin::TopRight, PictureOrigin::Right, PictureOrigin::BottomRight
|
||||
self.ox = self.src_rect.width
|
||||
end
|
||||
@@ -296,7 +333,7 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
when PictureOrigin::Left, PictureOrigin::Center, PictureOrigin::Right
|
||||
# NOTE: This assumes the top quarter of the icon is blank, so oy is placed
|
||||
# in the middle of the lower three quarters of the image.
|
||||
self.oy = self.src_rect.height*5/8
|
||||
self.oy = self.src_rect.height * 5 / 8
|
||||
when PictureOrigin::BottomLeft, PictureOrigin::Bottom, PictureOrigin::BottomRight
|
||||
self.oy = self.src_rect.height
|
||||
end
|
||||
@@ -306,9 +343,9 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
def counterLimit
|
||||
# ret is initially the time a whole animation cycle lasts. It is divided by
|
||||
# the number of frames in that cycle at the end.
|
||||
ret = Graphics.frame_rate/4 # 0.25 seconds
|
||||
ret = Graphics.frame_rate / 4 # 0.25 seconds
|
||||
ret /= @numFrames
|
||||
ret = 1 if ret<1
|
||||
ret = 1 if ret < 1
|
||||
return ret
|
||||
end
|
||||
|
||||
@@ -322,7 +359,7 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
self.src_rect.width = @animBitmap.height
|
||||
self.src_rect.height = @animBitmap.height
|
||||
@numFrames = @animBitmap.width / @animBitmap.height
|
||||
@currentFrame = 0 if @currentFrame>=@numFrames
|
||||
@currentFrame = 0 if @currentFrame >= @numFrames
|
||||
changeOrigin
|
||||
end
|
||||
|
||||
@@ -333,10 +370,10 @@ class PokemonSpeciesIconSprite < SpriteWrapper
|
||||
self.bitmap = @animBitmap.bitmap
|
||||
# Update animation
|
||||
@counter += 1
|
||||
if @counter>=self.counterLimit
|
||||
@currentFrame = (@currentFrame+1)%@numFrames
|
||||
if @counter >= self.counterLimit
|
||||
@currentFrame = (@currentFrame + 1) % @numFrames
|
||||
@counter = 0
|
||||
end
|
||||
self.src_rect.x = self.src_rect.width*@currentFrame
|
||||
self.src_rect.x = self.src_rect.width * @currentFrame
|
||||
end
|
||||
end
|
||||
|
||||
@@ -14,6 +14,35 @@ class PokemonBoxIcon < IconSprite
|
||||
return @release.tweening?
|
||||
end
|
||||
|
||||
def useRegularIcon(species)
|
||||
dexNum = getDexNumberFromSpecies(species)
|
||||
return true if dexNum <= Settings::NB_POKEMON
|
||||
return false if $game_variables == nil
|
||||
return true if $game_variables[220] != 0
|
||||
bitmapFileName = sprintf("Graphics/Icons/icon%03d", dexNum)
|
||||
return true if pbResolveBitmap(bitmapFileName)
|
||||
return false
|
||||
end
|
||||
|
||||
def createFusionIcon(species)
|
||||
bodyPoke_number = getBodyID(species)
|
||||
headPoke_number = getHeadID(species, bodyPoke_number)
|
||||
|
||||
bodyPoke = GameData::Species.get(bodyPoke_number).species
|
||||
headPoke = GameData::Species.get(headPoke_number).species
|
||||
|
||||
icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
|
||||
icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
|
||||
|
||||
for i in 0..icon1.width-1
|
||||
for j in ((icon1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..icon1.height-1
|
||||
temp = icon2.bitmap.get_pixel(i, j)
|
||||
icon1.bitmap.set_pixel(i, j, temp)
|
||||
end
|
||||
end
|
||||
return icon1
|
||||
end
|
||||
|
||||
def release
|
||||
self.ox = self.src_rect.width/2 # 32
|
||||
self.oy = self.src_rect.height/2 # 32
|
||||
@@ -27,9 +56,14 @@ class PokemonBoxIcon < IconSprite
|
||||
@startRelease = true
|
||||
end
|
||||
|
||||
|
||||
def refresh
|
||||
return if !@pokemon
|
||||
if useRegularIcon(@pokemon.species) || @pokemon.egg?
|
||||
self.setBitmap(GameData::Species.icon_filename_from_pokemon(@pokemon))
|
||||
else
|
||||
self.setBitmapDirectly(createFusionIcon(@pokemon.species))
|
||||
end
|
||||
self.src_rect = Rect.new(0,0,self.bitmap.height,self.bitmap.height)
|
||||
end
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ def pbAddPokemonID(pokemon, level = nil, seeform = true, dontRandomize = false)
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = false)
|
||||
return false if !pokemon_id
|
||||
if pbBoxesFull?
|
||||
@@ -37,7 +36,6 @@ def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = fals
|
||||
species_name = pokemon.speciesName
|
||||
end
|
||||
|
||||
|
||||
#random species if randomized gift pokemon & wild poke
|
||||
if $game_switches[780] && $game_switches[778] && !skip_randomize
|
||||
oldSpecies = pokemon.species
|
||||
@@ -50,7 +48,6 @@ def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = fals
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
def pbGenerateEgg(pokemon, text = "")
|
||||
return false if !pokemon || !$Trainer # || $Trainer.party.length>=6
|
||||
if pokemon.is_a?(String) || pokemon.is_a?(Symbol)
|
||||
@@ -79,9 +76,6 @@ def pbGenerateEgg(pokemon, text = "")
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
def pbHasSpecies?(species)
|
||||
if species.is_a?(String) || species.is_a?(Symbol)
|
||||
species = getID(PBSpecies, species)
|
||||
@@ -93,27 +87,59 @@ def pbHasSpecies?(species)
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
#Check if the Pokemon can learn a TM
|
||||
def CanLearnMove(pokemon, move)
|
||||
species = getID(PBSpecies, pokemon)
|
||||
ret = false
|
||||
return false if species <= 0
|
||||
data = load_data("Data/tm.dat")
|
||||
return false if !data[move]
|
||||
return data[move].any? { |item| item == species }
|
||||
end
|
||||
|
||||
def pbPokemonIconFile(pokemon)
|
||||
bitmapFileName=pbCheckPokemonIconFiles(pokemon.species, pokemon.isEgg?)
|
||||
return bitmapFileName
|
||||
end
|
||||
|
||||
def pbCheckPokemonIconFiles(speciesNum,egg=false, dna=false)
|
||||
if egg
|
||||
bitmapFileName=sprintf("Graphics/Icons/iconEgg")
|
||||
return pbResolveBitmap(bitmapFileName)
|
||||
else
|
||||
bitmapFileName=sprintf("Graphics/Icons/icon%03d",speciesNum)
|
||||
ret=pbResolveBitmap(bitmapFileName)
|
||||
return ret if ret
|
||||
end
|
||||
ret=pbResolveBitmap("Graphics/Icons/iconDNA.png")
|
||||
return ret if ret
|
||||
return pbResolveBitmap("Graphics/Icons/iconDNA.png")
|
||||
end
|
||||
|
||||
|
||||
def getDexNumberFromSpecies(species)
|
||||
if species.is_a?(Symbol)
|
||||
dexNum = GameData::Species.get(species).id_number
|
||||
elsif species.is_a?(Pokemon)
|
||||
dexNum = GameData::Species.get(species.species).id_number
|
||||
else
|
||||
dexNum = species
|
||||
end
|
||||
return dexNum
|
||||
end
|
||||
|
||||
def getBodyID(species)
|
||||
return (species / NB_POKEMON).round
|
||||
dexNum = getDexNumberFromSpecies(species)
|
||||
return (dexNum / NB_POKEMON).round
|
||||
end
|
||||
|
||||
def getHeadID(species, bodyId)
|
||||
return (species - (bodyId * NB_POKEMON)).round
|
||||
head_dexNum = getDexNumberFromSpecies(species)
|
||||
body_dexNum = getDexNumberFromSpecies(bodyId)
|
||||
return (head_dexNum - (body_dexNum * NB_POKEMON)).round
|
||||
end
|
||||
|
||||
def getAllNonLegendaryPokemon()
|
||||
list= []
|
||||
list = []
|
||||
for i in 1..143
|
||||
list.push(i)
|
||||
end
|
||||
@@ -144,8 +170,8 @@ end
|
||||
def getPokemonEggGroups(species)
|
||||
groups = []
|
||||
|
||||
compat10=$pkmn_dex[species][13][0]
|
||||
compat11=$pkmn_dex[species][13][1]
|
||||
compat10 = $pkmn_dex[species][13][0]
|
||||
compat11 = $pkmn_dex[species][13][1]
|
||||
|
||||
groups << compat10
|
||||
groups << compat11
|
||||
@@ -165,15 +191,14 @@ def generateEggGroupTeam(eggGroup)
|
||||
return generatedTeam
|
||||
end
|
||||
|
||||
def pbGetSelfSwitch(eventId,switch)
|
||||
return $game_self_switches[[@map_id,eventId,switch]]
|
||||
def pbGetSelfSwitch(eventId, switch)
|
||||
return $game_self_switches[[@map_id, eventId, switch]]
|
||||
end
|
||||
|
||||
def obtainBadgeMessage(badgeName)
|
||||
Kernel.pbMessage(_INTL("\\me[Badge get]{1} obtained the {2}!",$Trainer.name,badgeName))
|
||||
Kernel.pbMessage(_INTL("\\me[Badge get]{1} obtained the {2}!", $Trainer.name, badgeName))
|
||||
end
|
||||
|
||||
|
||||
def generateSameEggGroupFusionsTeam(eggGroup)
|
||||
teamComplete = false
|
||||
generatedTeam = []
|
||||
@@ -185,7 +210,7 @@ def generateSameEggGroupFusionsTeam(eggGroup)
|
||||
while !foundFusionPartner
|
||||
species2 = rand(NB_POKEMON)
|
||||
if getPokemonEggGroups(species2).include?(eggGroup)
|
||||
generatedTeam << getFusionSpecies(species1,species2)
|
||||
generatedTeam << getFusionSpecies(species1, species2)
|
||||
foundFusionPartner = true
|
||||
end
|
||||
end
|
||||
@@ -196,7 +221,7 @@ def generateSameEggGroupFusionsTeam(eggGroup)
|
||||
end
|
||||
|
||||
def getAllNonLegendaryPokemon()
|
||||
list= []
|
||||
list = []
|
||||
for i in 1..143
|
||||
list.push(i)
|
||||
end
|
||||
@@ -224,7 +249,7 @@ def getAllNonLegendaryPokemon()
|
||||
return list
|
||||
end
|
||||
|
||||
def generateSimpleTrainerParty(teamSpecies,level)
|
||||
def generateSimpleTrainerParty(teamSpecies, level)
|
||||
team = []
|
||||
for species in teamSpecies
|
||||
poke = Pokemon.new(species, level)
|
||||
@@ -233,24 +258,22 @@ def generateSimpleTrainerParty(teamSpecies,level)
|
||||
return team
|
||||
end
|
||||
|
||||
|
||||
def isSinnohPokemon(species)
|
||||
list =
|
||||
[254,255,256,257,258,259,260,261,262,263,264,265,
|
||||
266,267,268,269,270,271,272,273,274,275,288,294,
|
||||
295,296,297,298,299,305,306,307,308,315,316,317,
|
||||
318,319,320,321,322,323,324,326,332,343,344,345,
|
||||
346,347,352,353,354,358,383,384,388,389,400,402,403]
|
||||
[254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265,
|
||||
266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 288, 294,
|
||||
295, 296, 297, 298, 299, 305, 306, 307, 308, 315, 316, 317,
|
||||
318, 319, 320, 321, 322, 323, 324, 326, 332, 343, 344, 345,
|
||||
346, 347, 352, 353, 354, 358, 383, 384, 388, 389, 400, 402, 403]
|
||||
return list.include?(species)
|
||||
end
|
||||
|
||||
|
||||
def isHoennPokemon(species)
|
||||
list=[252,253,276,277,278,279,280,281,282,283,284,
|
||||
285,286,287,289,290,291,292,293,300,301,302,303,
|
||||
304,309,310,311,312,313,314,333,334,335,336,340,
|
||||
341,342,355,356,357,378,379,380,381,382,385,386,387,390,
|
||||
391,392,393,394,395,396,401,404,405]
|
||||
list = [252, 253, 276, 277, 278, 279, 280, 281, 282, 283, 284,
|
||||
285, 286, 287, 289, 290, 291, 292, 293, 300, 301, 302, 303,
|
||||
304, 309, 310, 311, 312, 313, 314, 333, 334, 335, 336, 340,
|
||||
341, 342, 355, 356, 357, 378, 379, 380, 381, 382, 385, 386, 387, 390,
|
||||
391, 392, 393, 394, 395, 396, 401, 404, 405]
|
||||
return list.include?(species)
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user