Refactored some code relating to colours, trivially simplified some calculations

This commit is contained in:
Maruno17
2022-08-13 23:59:24 +01:00
parent aa9b1a9e23
commit b1cde2db42
42 changed files with 294 additions and 250 deletions

View File

@@ -507,7 +507,7 @@ class Window_MultilineTextEntry < SpriteWindow_Base
bitmap.clear
getTextChars
height = self.height - self.borderY
cursorcolor = Color.new(0, 0, 0)
cursorcolor = Color.black
textchars = getTextChars
startY = getLineY(@firstline)
textchars.each do |text|