Refactored some code relating to colours, trivially simplified some calculations

This commit is contained in:
Maruno17
2022-08-13 23:59:24 +01:00
parent aa9b1a9e23
commit b1cde2db42
42 changed files with 294 additions and 250 deletions

View File

@@ -201,7 +201,7 @@ _END_
pbBGMFade(2.0)
$game_temp.background_bitmap = Graphics.snap_to_bitmap
Graphics.freeze
viewport.color = Color.new(0, 0, 0, 255) # Ensure screen is black
viewport.color = Color.black # Ensure screen is black
Graphics.transition(8, "fadetoblack")
$game_temp.background_bitmap.dispose
@background_sprite.dispose