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Refactored some code relating to colours, trivially simplified some calculations
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@@ -498,7 +498,7 @@ class PokemonParty_Scene
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@sprites["storagetext"].z = 10
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@sprites["storagetext"].viewport = @viewport
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@sprites["storagetext"].baseColor = Color.new(248, 248, 248)
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@sprites["storagetext"].shadowColor = Color.new(0, 0, 0)
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@sprites["storagetext"].shadowColor = Color.black
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@sprites["storagetext"].windowskin = nil
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@sprites["helpwindow"] = Window_UnformattedTextPokemon.new(starthelptext)
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@sprites["helpwindow"].viewport = @viewport
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