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Migration - more progress
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@@ -324,9 +324,9 @@ module BattleCreationHelperMethods
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# Save the result of the battle in a Game Variable (1 by default)
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# 0 - Undecided or aborted
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# 1 - Player won
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# 2 - Player lost
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# 3 - Player or wild Pokémon ran from battle, or player forfeited the match
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# 1 - Overrides won
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# 2 - Overrides lost
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# 3 - Overrides or wild Pokémon ran from battle, or player forfeited the match
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# 4 - Wild Pokémon was caught
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# 5 - Draw
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def set_outcome(outcome, outcome_variable = 1, trainer_battle = false)
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