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Migration - more progress
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@@ -115,7 +115,7 @@ class UI::TownMapVisuals < UI::BaseVisuals
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create_pin(key, @pins_pos[key][0], @pins_pos[key][1], graphics_folder + roamer[:icon], 80)
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end
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end
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# Player's head showing their current location
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# Overrides's head showing their current location
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if !@pins_pos[:player]
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create_pin(:player, 0, 0, GameData::TrainerType.player_map_icon_filename($player.trainer_type), 100)
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end
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@@ -403,7 +403,7 @@ class UI::TownMapVisuals < UI::BaseVisuals
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def update_pin_positions_while_zooming
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@sprites[:cursor].x, @sprites[:cursor].y = point_to_screen(@cursor_pos[:x], @cursor_pos[:y])
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# Player, roamers, markings
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# Overrides, roamers, markings
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@pins_pos.each_pair do |key, pos|
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@sprites[key].x, @sprites[key].y = point_to_screen(*pos)
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end
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