Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader

This commit is contained in:
Maruno17
2023-04-15 20:29:47 +01:00
parent af5256ae0f
commit b9bf3e8b83
30 changed files with 135 additions and 142 deletions

View File

@@ -338,11 +338,11 @@ module Translator
end
msg_window.textspeed = MessageConfig.pbSettingToTextSpeed($PokemonSystem.textspeed)
if core_text
pbMessageDisplay(msg_window, _INTL("All core text was extracted to files in the folder \"{1}\".\1", dir_name))
pbMessageDisplay(msg_window, _INTL("All core text was extracted to files in the folder \"{1}\".", dir_name) + "\1")
else
pbMessageDisplay(msg_window, _INTL("All game text was extracted to files in the folder \"{1}\".\1", dir_name))
pbMessageDisplay(msg_window, _INTL("All game text was extracted to files in the folder \"{1}\".", dir_name) + "\1")
end
pbMessageDisplay(msg_window, _INTL("To localize this text, translate every second line in those files.\1"))
pbMessageDisplay(msg_window, _INTL("To localize this text, translate every second line in those files.") + "\1")
pbMessageDisplay(msg_window, _INTL("After translating, choose \"Compile Translated Text\" in the Debug menu."))
pbDisposeMessageWindow(msg_window)
end