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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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@@ -234,7 +234,7 @@ class Battle::Scene
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pbWaitMessage
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pbShowWindow(MESSAGE_BOX)
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cw = @sprites["messageWindow"]
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cw.text = _INTL("{1}\1", msg)
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cw.text = msg + "\1"
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PBDebug.log(msg)
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yielded = false
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timer = 0.0
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