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https://github.com/infinitefusion/infinitefusion-e18.git
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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@@ -658,7 +658,7 @@ def pbStrength
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pbMessage(_INTL("It's a big boulder, but a Pokémon may be able to push it aside."))
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return false
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end
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pbMessage(_INTL("It's a big boulder, but you may be able to push it aside with a hidden move.\1"))
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pbMessage(_INTL("It's a big boulder, but you may be able to push it aside with a hidden move.") + "\1")
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if pbConfirmMessage(_INTL("Would you like to use Strength?"))
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speciesname = (movefinder) ? movefinder.name : $player.name
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pbMessage(_INTL("{1} used {2}!", speciesname, GameData::Move.get(move).name))
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@@ -688,7 +688,7 @@ HiddenMoveHandlers::CanUseMove.add(:STRENGTH, proc { |move, pkmn, showmsg|
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HiddenMoveHandlers::UseMove.add(:STRENGTH, proc { |move, pokemon|
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if !pbHiddenMoveAnimation(pokemon)
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pbMessage(_INTL("{1} used {2}!\1", pokemon.name, GameData::Move.get(move).name))
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pbMessage(_INTL("{1} used {2}!", pokemon.name, GameData::Move.get(move).name) + "\1")
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end
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pbMessage(_INTL("Strength made it possible to move boulders around!"))
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$PokemonMap.strengthUsed = true
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