Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader

This commit is contained in:
Maruno17
2023-04-15 20:29:47 +01:00
parent af5256ae0f
commit b9bf3e8b83
30 changed files with 135 additions and 142 deletions

View File

@@ -535,7 +535,7 @@ class PokemonEvolutionScene
metaplayer1.play
metaplayer2.play
pbBGMStop
pbMessageDisplay(@sprites["msgwindow"], "\\se[]" + _INTL("What?") + "\\1") { pbUpdate }
pbMessageDisplay(@sprites["msgwindow"], "\\se[]" + _INTL("What?") + "\1") { pbUpdate }
pbPlayDecisionSE
@pokemon.play_cry
@sprites["msgwindow"].text = _INTL("{1} is evolving!", @pokemon.name)
@@ -591,8 +591,8 @@ class PokemonEvolutionScene
pbMEPlay("Evolution success")
newspeciesname = GameData::Species.get(@newspecies).name
pbMessageDisplay(@sprites["msgwindow"],
"\\se[]" + _INTL("Congratulations! Your {1} evolved into {2}!\\wt[80]",
@pokemon.name, newspeciesname)) { pbUpdate }
"\\se[]" + _INTL("Congratulations! Your {1} evolved into {2}!",
@pokemon.name, newspeciesname) + "\\wt[80]") { pbUpdate }
@sprites["msgwindow"].text = ""
# Check for consumed item and check if Pokémon should be duplicated
pbEvolutionMethodAfterEvolution