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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-22 22:36:03 +00:00
Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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@@ -535,7 +535,7 @@ class PokemonEvolutionScene
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metaplayer1.play
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metaplayer2.play
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pbBGMStop
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pbMessageDisplay(@sprites["msgwindow"], "\\se[]" + _INTL("What?") + "\\1") { pbUpdate }
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pbMessageDisplay(@sprites["msgwindow"], "\\se[]" + _INTL("What?") + "\1") { pbUpdate }
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pbPlayDecisionSE
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@pokemon.play_cry
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@sprites["msgwindow"].text = _INTL("{1} is evolving!", @pokemon.name)
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@@ -591,8 +591,8 @@ class PokemonEvolutionScene
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pbMEPlay("Evolution success")
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newspeciesname = GameData::Species.get(@newspecies).name
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pbMessageDisplay(@sprites["msgwindow"],
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"\\se[]" + _INTL("Congratulations! Your {1} evolved into {2}!\\wt[80]",
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@pokemon.name, newspeciesname)) { pbUpdate }
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"\\se[]" + _INTL("Congratulations! Your {1} evolved into {2}!",
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@pokemon.name, newspeciesname) + "\\wt[80]") { pbUpdate }
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@sprites["msgwindow"].text = ""
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# Check for consumed item and check if Pokémon should be duplicated
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pbEvolutionMethodAfterEvolution
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