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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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@@ -283,21 +283,21 @@ class HallOfFame_Scene
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hour = totalsec / 60 / 60
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min = totalsec / 60 % 60
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pubid = sprintf("%05d", $player.public_ID)
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lefttext = _INTL("Name<r>{1}<br>", $player.name)
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lefttext += _INTL("ID No.<r>{1}<br>", pubid)
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lefttext = _INTL("Name<r>{1}", $player.name) + "<br>"
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lefttext += _INTL("ID No.<r>{1}", pubid) + "<br>"
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if hour > 0
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lefttext += _INTL("Time<r>{1}h {2}m<br>", hour, min)
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lefttext += _INTL("Time<r>{1}h {2}m", hour, min) + "<br>"
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else
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lefttext += _INTL("Time<r>{1}m<br>", min)
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lefttext += _INTL("Time<r>{1}m", min) + "<br>"
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end
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lefttext += _INTL("Pokédex<r>{1}/{2}<br>",
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$player.pokedex.owned_count, $player.pokedex.seen_count)
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lefttext += _INTL("Pokédex<r>{1}/{2}",
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$player.pokedex.owned_count, $player.pokedex.seen_count) + "<br>"
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@sprites["messagebox"] = Window_AdvancedTextPokemon.new(lefttext)
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@sprites["messagebox"].viewport = @viewport
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@sprites["messagebox"].width = 192 if @sprites["messagebox"].width < 192
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@sprites["msgwindow"] = pbCreateMessageWindow(@viewport)
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pbMessageDisplay(@sprites["msgwindow"],
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_INTL("League champion!\nCongratulations!\\^"))
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_INTL("League champion!\nCongratulations!") + "\\^")
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end
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def writePokemonData(pokemon, hallNumber = -1)
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