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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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@@ -531,7 +531,7 @@ class PurifyChamberScreen
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end
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end
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if pbCheckPurify
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@scene.pbDisplay(_INTL("There is a Pokémon that is ready to open its heart!\1"))
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@scene.pbDisplay(_INTL("There is a Pokémon that is ready to open its heart!") + "\1")
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@scene.pbCloseSetDetail
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pbDoPurify
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return false
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@@ -579,7 +579,7 @@ class PurifyChamberScreen
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pbStorePokemon(@chamber[set].shadow)
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@chamber.setShadow(set, nil) # Remove shadow Pokemon from set
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if (i + 1) != purifiables.length
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@scene.pbDisplay(_INTL("There is another Pokémon that is ready to open its heart!"))
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@scene.pbDisplay(_INTL("There is another Pokémon that is ready to open its heart!") + "\1")
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if !@scene.pbConfirm(_INTL("Would you like to switch sets?"))
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@scene.pbCloseSet
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break
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