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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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@@ -1126,7 +1126,7 @@ def pbBuyTriads
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$PokemonGlobal.triads.add(item, quantity)
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$player.money -= price
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goldwindow.text = _INTL("Money:\r\n{1}", pbGetGoldString)
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pbMessage(_INTL("Here you are! Thank you!\\se[Mart buy item]"))
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pbMessage(_INTL("Here you are! Thank you!") + "\\se[Mart buy item]")
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end
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end
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cmdwindow.dispose
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@@ -1220,7 +1220,7 @@ def pbSellTriads
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$player.money += price
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goldwindow.text = _INTL("Money:\r\n{1}", pbGetGoldString)
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$PokemonGlobal.triads.remove(item, quantity)
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pbMessage(_INTL("Turned over the {1} card and received ${2}.\\se[Mart buy item]", itemname, price.to_s_formatted))
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pbMessage(_INTL("Turned over the {1} card and received ${2}.", itemname, price.to_s_formatted) + "\\se[Mart buy item]")
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commands = []
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$PokemonGlobal.triads.length.times do |i|
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item = $PokemonGlobal.triads[i]
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@@ -111,8 +111,8 @@ class VoltorbFlip
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pbMessage(_INTL("You've gathered {1} Coins. You cannot gather any more.", Settings::MAX_COINS.to_s_formatted))
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$player.coins = Settings::MAX_COINS # As a precaution
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@quit = true
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# elsif !pbConfirmMessage(_INTL("Play Voltorb Flip Lv. {1}?",@level)) && $player.coins<Settings::MAX_COINS
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# @quit=true
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# elsif !pbConfirmMessage(_INTL("Play Voltorb Flip Lv. {1}?", @level)) && $player.coins < Settings::MAX_COINS
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# @quit = true
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else
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@sprites["curtain"].opacity = 0
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# Erase 0s to prepare to replace with values
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