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makes it so that you can start surfing even if standing on water
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@@ -821,7 +821,6 @@ Events.onAction += proc { |_sender, _e|
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next if GameData::MapMetadata.exists?($game_map.map_id) &&
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GameData::MapMetadata.get($game_map.map_id).always_bicycle
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next if !$game_player.pbFacingTerrainTag.can_surf_freely
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next if !$game_map.passable?($game_player.x, $game_player.y, $game_player.direction, $game_player)
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pbSurf
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}
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