mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title
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@@ -650,7 +650,7 @@ module PluginManager
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# Check if plugins need compiling
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#-----------------------------------------------------------------------------
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def self.compilePlugins(order, plugins)
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echo 'Compiling plugin scripts...'
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echo "Compiling plugin scripts..."
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scripts = []
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# go through the entire order one by one
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for o in order
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@@ -672,8 +672,8 @@ module PluginManager
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File.open("Data/PluginScripts.rxdata", 'wb') { |f| Marshal.dump(scripts, f) }
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# collect garbage
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GC.start
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echoln ' done.'
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echoln ''
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echoln " done."
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echoln ""
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end
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#-----------------------------------------------------------------------------
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# Check if plugins need compiling
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@@ -711,7 +711,7 @@ module PluginManager
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end
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end
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end
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echoln '' if !echoed_plugins.empty?
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echoln "" if !echoed_plugins.empty?
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end
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#-----------------------------------------------------------------------------
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end
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