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https://github.com/infinitefusion/infinitefusion-e18.git
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Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title
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@@ -419,24 +419,24 @@ class MapScreenScene
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end
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def onRightClick(mapid,x,y)
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# echoln("rightclick (#{mapid})")
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# echoln "rightclick (#{mapid})"
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end
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def onMouseUp(mapid)
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# echoln("mouseup (#{mapid})")
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# echoln "mouseup (#{mapid})"
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@dragging=false if @dragging
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end
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def onRightMouseUp(mapid)
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# echoln("rightmouseup (#{mapid})")
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# echoln "rightmouseup (#{mapid})"
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end
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def onMouseOver(mapid,x,y)
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# echoln("mouseover (#{mapid},#{x},#{y})")
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# echoln "mouseover (#{mapid},#{x},#{y})"
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end
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def onMouseMove(mapid,x,y)
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# echoln("mousemove (#{mapid},#{x},#{y})")
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# echoln "mousemove (#{mapid},#{x},#{y})"
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if @dragging
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if @dragmapid>=0
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sprite=getMapSprite(@dragmapid)
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