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trainers rematch
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@@ -104,7 +104,7 @@ module Settings
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#=============================================================================
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#=============================================================================
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# Whether poisoned Pokémon will lose HP while walking around in the field.
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# Whether poisoned Pokémon will lose HP while walking around in the field.
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POISON_IN_FIELD = (MECHANICS_GENERATION <= 4)
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POISON_IN_FIELD = true#(MECHANICS_GENERATION <= 4)
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# Whether poisoned Pokémon will faint while walking around in the field
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# Whether poisoned Pokémon will faint while walking around in the field
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# (true), or survive the poisoning with 1 HP (false).
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# (true), or survive the poisoning with 1 HP (false).
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POISON_FAINT_IN_FIELD = (MECHANICS_GENERATION >= 3)
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POISON_FAINT_IN_FIELD = (MECHANICS_GENERATION >= 3)
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@@ -129,10 +129,13 @@ module GameData
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trainer.id = $Trainer.make_foreign_ID
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trainer.id = $Trainer.make_foreign_ID
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trainer.items = @items.clone
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trainer.items = @items.clone
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trainer.lose_text = self.lose_text
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trainer.lose_text = self.lose_text
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isRematch = $game_switches[200]
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rematchId = getRematchId(trainer.name,trainer.trainer_type)
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# Create each Pokémon owned by the trainer
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# Create each Pokémon owned by the trainer
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@pokemon.each do |pkmn_data|
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@pokemon.each do |pkmn_data|
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#replace placeholder species infinite fusion edit
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#infinite fusion edit
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species = GameData::Species.get(pkmn_data[:species]).species
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species = GameData::Species.get(pkmn_data[:species]).species
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if placeholder_species.include?(species)
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if placeholder_species.include?(species)
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species = replace_species_with_placeholder(species)
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species = replace_species_with_placeholder(species)
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@@ -145,6 +148,14 @@ module GameData
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end
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end
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end
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end
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####
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####
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#trainer rematch infinite fusion edit
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if isRematch
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nbRematch = getNumberRematch(rematchId)
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level = getRematchLevel(level,nbRematch)
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species = evolveRematchPokemon(nbRematch,species)
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end
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#
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pkmn = Pokemon.new(species, level, trainer, false)
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pkmn = Pokemon.new(species, level, trainer, false)
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trainer.party.push(pkmn)
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trainer.party.push(pkmn)
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@@ -336,6 +336,7 @@ class PokeBattle_Battle
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# End of battle
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# End of battle
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#=============================================================================
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#=============================================================================
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def pbGainMoney
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def pbGainMoney
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return if $game_switches[200] #is rematch
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return if !@internalBattle || !@moneyGain
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return if !@internalBattle || !@moneyGain
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# Money rewarded from opposing trainers
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# Money rewarded from opposing trainers
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if trainerBattle?
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if trainerBattle?
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@@ -452,6 +453,21 @@ class PokeBattle_Battle
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end
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end
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# Register captured Pokémon in the Pokédex, and store them
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# Register captured Pokémon in the Pokédex, and store them
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pbRecordAndStoreCaughtPokemon
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pbRecordAndStoreCaughtPokemon
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isRematch = $game_switches[200]
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if isRematch
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if @opponent.is_a?(Array)
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for trainer in @opponent
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rematchId = getRematchId(trainer.name,trainer.trainer_type)
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incrNbRematches(rematchId)
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end
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else
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rematchId = getRematchId(@opponent.name,@opponent.trainer_type)
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incrNbRematches(rematchId)
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end
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end
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# Collect Pay Day money in a wild battle that ended in a capture
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# Collect Pay Day money in a wild battle that ended in a capture
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pbGainMoney if @decision==4
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pbGainMoney if @decision==4
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# Pass on Pokérus within the party
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# Pass on Pokérus within the party
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@@ -130,6 +130,8 @@ class PokeBattle_Scene
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# playerBase = "Graphics/Battlebacks/"+baseFilename+"_base0"
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# playerBase = "Graphics/Battlebacks/"+baseFilename+"_base0"
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# enemyBase = "Graphics/Battlebacks/"+baseFilename+"_base1"
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# enemyBase = "Graphics/Battlebacks/"+baseFilename+"_base1"
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# messageBG = "Graphics/Battlebacks/"+messageFilename+"_message"
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# messageBG = "Graphics/Battlebacks/"+messageFilename+"_message"
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battleBG = "Graphics/Battlebacks/battlebg/"+backdropFilename
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battleBG = "Graphics/Battlebacks/battlebg/"+backdropFilename
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playerBase = "Graphics/Battlebacks/playerbase/"+baseFilename
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playerBase = "Graphics/Battlebacks/playerbase/"+baseFilename
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enemyBase = "Graphics/Battlebacks/enemybase/"+baseFilename
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enemyBase = "Graphics/Battlebacks/enemybase/"+baseFilename
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@@ -94,7 +94,7 @@ Events.onStepTakenTransferPossible += proc { |_sender,e|
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for i in $Trainer.able_party
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for i in $Trainer.able_party
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if i.status == :POISON && !i.hasAbility?(:IMMUNITY)
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if i.status == :POISON && !i.hasAbility?(:IMMUNITY)
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if !flashed
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if !flashed
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pbFlash(Color.new(255, 0, 0, 128), 8)
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pbFlash(Color.new(163, 73, 164, 128), 8)
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flashed = true
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flashed = true
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end
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end
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i.hp -= 1 if i.hp>1 || Settings::POISON_FAINT_IN_FIELD
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i.hp -= 1 if i.hp>1 || Settings::POISON_FAINT_IN_FIELD
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@@ -85,6 +85,37 @@ def pbNewBattleScene
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return PokeBattle_Scene.new
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return PokeBattle_Scene.new
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end
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end
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def getBattleBackgroundFromMetadata(metadata)
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#if battle bg specified, return that
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battle_bg = metadata.battle_background
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return battle_bg if battle_bg
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#if no battle bg specified, dedude from environment
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battle_env = metadata.battle_environment
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case battle_env
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when :Cave
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return "Cave1"
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when :Grass
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return "Field"
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when :Rock
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return "Mountain"
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when :Underwater
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return "Underwater"
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when :StillWater
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return "Water"
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when :MovingWater
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return "Water"
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when :Forest
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return "Forest"
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end
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#if is city
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if metadata.teleport_destination && metadata.announce_location && metadata.outdoor_map
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return "City"
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end
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end
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# Sets up various battle parameters and applies special rules.
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# Sets up various battle parameters and applies special rules.
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def pbPrepareBattle(battle)
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def pbPrepareBattle(battle)
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battleRules = $PokemonTemp.battleRules
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battleRules = $PokemonTemp.battleRules
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@@ -137,7 +168,7 @@ def pbPrepareBattle(battle)
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elsif $PokemonGlobal.surfing
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elsif $PokemonGlobal.surfing
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backdrop = "water" # This applies wherever you are, including in caves
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backdrop = "water" # This applies wherever you are, including in caves
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elsif GameData::MapMetadata.exists?($game_map.map_id)
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elsif GameData::MapMetadata.exists?($game_map.map_id)
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back = GameData::MapMetadata.get($game_map.map_id).battle_background
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back = getBattleBackgroundFromMetadata(GameData::MapMetadata.get($game_map.map_id))
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backdrop = back if back && back != ""
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backdrop = back if back && back != ""
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end
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end
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if !backdrop
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if !backdrop
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@@ -145,8 +176,6 @@ def pbPrepareBattle(battle)
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backdrop = "indoorA" if !isOutdoor
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backdrop = "indoorA" if !isOutdoor
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backdrop = "Field" if isOutdoor
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backdrop = "Field" if isOutdoor
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end
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end
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backdrop = "indoorA" if !backdrop
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battle.backdrop = backdrop
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battle.backdrop = backdrop
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# Choose a name for bases depending on environment
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# Choose a name for bases depending on environment
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if battleRules["base"].nil?
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if battleRules["base"].nil?
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@@ -54,6 +54,8 @@ class PokemonGlobalMetadata
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attr_accessor :pokerusTime
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attr_accessor :pokerusTime
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# Save file
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# Save file
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attr_accessor :safesave
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attr_accessor :safesave
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#Trainers rematch
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attr_accessor :rematchedTrainers
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def initialize
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def initialize
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# Movement
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# Movement
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@@ -354,13 +354,13 @@ class PokemonOption_Scene
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MessageConfig.pbSetSpeechFrame("Graphics/Windowskins/" + Settings::SPEECH_WINDOWSKINS[value])
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MessageConfig.pbSetSpeechFrame("Graphics/Windowskins/" + Settings::SPEECH_WINDOWSKINS[value])
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}
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}
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),
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),
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NumberOption.new(_INTL("Menu Frame"),1,Settings::MENU_WINDOWSKINS.length,
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# NumberOption.new(_INTL("Menu Frame"),1,Settings::MENU_WINDOWSKINS.length,
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proc { $PokemonSystem.frame },
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# proc { $PokemonSystem.frame },
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proc { |value|
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# proc { |value|
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$PokemonSystem.frame = value
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# $PokemonSystem.frame = value
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MessageConfig.pbSetSystemFrame("Graphics/Windowskins/" + Settings::MENU_WINDOWSKINS[value])
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# MessageConfig.pbSetSystemFrame("Graphics/Windowskins/" + Settings::MENU_WINDOWSKINS[value])
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}
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# }
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),
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# ),
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EnumOption.new(_INTL("Text Entry"),[_INTL("Cursor"),_INTL("Keyboard")],
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EnumOption.new(_INTL("Text Entry"),[_INTL("Cursor"),_INTL("Keyboard")],
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proc { $PokemonSystem.textinput },
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proc { $PokemonSystem.textinput },
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proc { |value| $PokemonSystem.textinput = value }
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proc { |value| $PokemonSystem.textinput = value }
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@@ -1,23 +1,50 @@
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#
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#
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#
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#
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#
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#
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# class RematchTrainer
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class RematchTrainer
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# attr_reader :id
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attr_reader :id
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# attr_reader :nbTimesRematched
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attr_reader :nbTimesRematched
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def initialize(id)
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@id = id
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@nbTimesRematched = 0
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end
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def incrementNbTimes()
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@nbTimesRematched += 1
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end
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def removeNbTimes()
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@nbTimesRematched -= 1
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end
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end
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#Methods called from elsewhere in the code
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#
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#
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# def initialize(id)
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# called from pbEndOfBattle
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# @id = id
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# @nbTimesRematched = 0
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# end
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#
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#
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# def incrementNbTimes()
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def incrNbRematches(trainerId)
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# @nbTimesRematched += 1
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$PokemonGlobal.rematchedTrainers.each do |key, trainer|
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# end
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if(trainer.id == trainerId)
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#
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trainer.incrementNbTimes()
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# def removeNbTimes()
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end
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# @nbTimesRematched -= 1
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end
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# end
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end
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# end
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# called from Trainer.to_trainer
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def getNumberRematch(trainerId)
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if $PokemonGlobal.rematchedTrainers == nil
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$PokemonGlobal.rematchedTrainers = Hash.new
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addNewTrainerRematch(trainerId)
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end
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trainer = $PokemonGlobal.rematchedTrainers[trainerId.to_sym]
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if trainer == nil
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addNewTrainerRematch(trainerId)
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return 0
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end
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return (trainer.nbTimesRematched)
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end
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#
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#
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#
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#
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#
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#
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@@ -37,186 +64,169 @@
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# # nb = (level/10).ceil
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# # nb = (level/10).ceil
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#
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#
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#
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#
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# def addNewTrainerRematch(trainerId)
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def addNewTrainerRematch(trainerId)
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# #$PokemonGlobal.rematchedTrainers[:trainerId]
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#$PokemonGlobal.rematchedTrainers[:trainerId]
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# newTrainer = RematchTrainer.new(trainerId)
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newTrainer = RematchTrainer.new(trainerId)
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# $PokemonGlobal.rematchedTrainers[trainerId.to_sym] = newTrainer
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$PokemonGlobal.rematchedTrainers[trainerId.to_sym] = newTrainer
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#
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# end
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end
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#
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#
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# def getNumberRematch(trainerId)
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# if $PokemonGlobal.rematchedTrainers == nil
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# $PokemonGlobal.rematchedTrainers = Hash.new
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# addNewTrainerRematch(trainerId)
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# end
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def getNumberRematchOld(trainerId)
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# trainer = $PokemonGlobal.rematchedTrainers[trainerId.to_sym]
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if $PokemonGlobal.rematchedTrainers == nil
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# if trainer == nil
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$PokemonGlobal.rematchedTrainers = Hash.new
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# addNewTrainerRematch(trainerId)
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addNewTrainerRematch(trainerId)
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# return 0
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end
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# end
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# return (trainer.nbTimesRematched)
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$PokemonGlobal.rematchedTrainers.each do |key, trainer|
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# end
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if(trainer.id == trainerId)
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#
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return (trainer.nbTimesRematched)
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#
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end
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#
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end
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# def getNumberRematchOld(trainerId)
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addNewTrainerRematch(trainerId)
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# if $PokemonGlobal.rematchedTrainers == nil
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return 0
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# $PokemonGlobal.rematchedTrainers = Hash.new
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end
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# addNewTrainerRematch(trainerId)
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# end
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#
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# $PokemonGlobal.rematchedTrainers.each do |key, trainer|
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def getRematchLevel(originalLevel,nbRematch)
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# if(trainer.id == trainerId)
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levelCap = getLevelCap(originalLevel,$Trainer.numbadges)
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# return (trainer.nbTimesRematched)
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expRate = getLevelRate(originalLevel)
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# end
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levelIncr =0
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# end
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for i in 0..nbRematch
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# addNewTrainerRematch(trainerId)
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if i % expRate == 0
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# return 0
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levelIncr += 1
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# end
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end
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#
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end
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# def incrNbRematches(trainerId)
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newLevel = originalLevel + levelIncr
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# $PokemonGlobal.rematchedTrainers.each do |key, trainer|
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#printDebugRematchInfo(nbRematch,expRate,newLevel,levelCap,originalLevel)
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# if(trainer.id == trainerId)
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return (newLevel < levelCap) ? newLevel : levelCap
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# trainer.incrementNbTimes()
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end
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# end
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# end
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def getLevelRate(originalLevel)
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# end
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return 2 + (originalLevel/20).ceil
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#
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end
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# def getRematchLevel(originalLevel,nbRematch)
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# levelCap = getLevelCap(originalLevel,$Trainer.numbadges)
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def getLevelCap(originalLevel,nbBadges)
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# expRate = getLevelRate(originalLevel)
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return 100 if $game_switches[599] #no cap in battle arena
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# levelIncr =0
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cap = originalLevel + nbBadges +2
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# for i in 0..nbRematch
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return cap < 100 ? cap : 100
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# if i % expRate == 0
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end
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# levelIncr += 1
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# end
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# end
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def decreaseRematchNumber(trainerId)
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# newLevel = originalLevel + levelIncr
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$PokemonGlobal.rematchedTrainers.each do |key, trainer|
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# #printDebugRematchInfo(nbRematch,expRate,newLevel,levelCap,originalLevel)
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if(trainer.id == trainerId)
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# return (newLevel < levelCap) ? newLevel : levelCap
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trainer.removeNbTimes()
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# end
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return
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#
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end
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# def getLevelRate(originalLevel)
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end
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# return 2 + (originalLevel/20).ceil
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end
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# end
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#
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# def getLevelCap(originalLevel,nbBadges)
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def evolveRematchPokemon(nbRematch,species)
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# return 100 if $game_switches[599] #no cap in battle arena
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if(nbRematch >= 10 && $Trainer.numbadges >= 3)
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# cap = originalLevel + nbBadges +2
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evospecies=getEvolution(species)
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# return cap < 100 ? cap : 100
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return species if evospecies == -1
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# end
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if(nbRematch >= 20 && $Trainer.numbadges >= 8)
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#
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secondEvoSpecies=getEvolution(evospecies)
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#
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return secondEvoSpecies == -1 ? evospecies : secondEvoSpecies
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# def decreaseRematchNumber(trainerId)
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end
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# $PokemonGlobal.rematchedTrainers.each do |key, trainer|
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return evospecies
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# if(trainer.id == trainerId)
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end
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# trainer.removeNbTimes()
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return species
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# return
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end
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# end
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# end
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def getEvolution(species)
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# end
|
if species >= Settings::NB_POKEMON
|
||||||
#
|
pokemon = PokeBattle_Pokemon.new(species,1)
|
||||||
#
|
body = getBasePokemonID(species)
|
||||||
# def evolveRematchPokemon(nbRematch,species)
|
head = getBasePokemonID(species,false)
|
||||||
# if(nbRematch >= 10 && $Trainer.numbadges >= 3)
|
ret_evoB = pbGetEvolvedFormData(body)
|
||||||
# evospecies=getEvolution(species)
|
ret_evoH = pbGetEvolvedFormData(head)
|
||||||
# return species if evospecies == -1
|
|
||||||
# if(nbRematch >= 20 && $Trainer.numbadges >= 8)
|
evoBody = ret_evoB.any? ? ret_evoB[0][2] : -1
|
||||||
# secondEvoSpecies=getEvolution(evospecies)
|
evoHead = ret_evoH.any? ? ret_evoH[0][2] : -1
|
||||||
# return secondEvoSpecies == -1 ? evospecies : secondEvoSpecies
|
|
||||||
# end
|
return -1 if isNegativeOrNull(evoBody) && isNegativeOrNull(evoHead)
|
||||||
# return evospecies
|
return body*Settings::NB_POKEMON+evoHead if isNegativeOrNull(evoBody) #only head evolves
|
||||||
# end
|
return evoBody*Settings::NB_POKEMON + head if isNegativeOrNull(evoHead) #only body evolves
|
||||||
# return species
|
return evoBody*Settings::NB_POKEMON+evoHead #both evolve
|
||||||
# end
|
else
|
||||||
#
|
evo = pbGetEvolvedFormData(species)
|
||||||
# def getEvolution(species)
|
return evo.any? ? evo[0][2] : -1
|
||||||
# if species >= Settings::NB_POKEMON
|
end
|
||||||
# pokemon = PokeBattle_Pokemon.new(species,1)
|
end
|
||||||
# body = getBasePokemonID(species)
|
|
||||||
# head = getBasePokemonID(species,false)
|
|
||||||
# ret_evoB = pbGetEvolvedFormData(body)
|
|
||||||
# ret_evoH = pbGetEvolvedFormData(head)
|
|
||||||
#
|
|
||||||
# evoBody = ret_evoB.any? ? ret_evoB[0][2] : -1
|
|
||||||
# evoHead = ret_evoH.any? ? ret_evoH[0][2] : -1
|
|
||||||
#
|
|
||||||
# return -1 if isNegativeOrNull(evoBody) && isNegativeOrNull(evoHead)
|
|
||||||
# return body*Settings::NB_POKEMON+evoHead if isNegativeOrNull(evoBody) #only head evolves
|
|
||||||
# return evoBody*Settings::NB_POKEMON + head if isNegativeOrNull(evoHead) #only body evolves
|
|
||||||
# return evoBody*Settings::NB_POKEMON+evoHead #both evolve
|
|
||||||
# else
|
|
||||||
# evo = pbGetEvolvedFormData(species)
|
|
||||||
# return evo.any? ? evo[0][2] : -1
|
|
||||||
# end
|
|
||||||
# end
|
|
||||||
#
|
|
||||||
#
|
|
||||||
def getFusionSpecies(body,head)
|
def getFusionSpecies(body,head)
|
||||||
id = body * Settings::NB_POKEMON + head
|
id = body * Settings::NB_POKEMON + head
|
||||||
return GameData::Species.get(id).species
|
return GameData::Species.get(id).species
|
||||||
end
|
end
|
||||||
#
|
#
|
||||||
# def evolveHead(species)
|
def evolveHead(species)
|
||||||
# if species <= Settings::NB_POKEMON
|
if species <= Settings::NB_POKEMON
|
||||||
# evo = getEvolution(species)
|
evo = getEvolution(species)
|
||||||
# return evo == -1 ? species : evo
|
return evo == -1 ? species : evo
|
||||||
# end
|
end
|
||||||
# head = getBasePokemonID(species,false)
|
head = getBasePokemonID(species,false)
|
||||||
# body = getBasePokemonID(species)
|
body = getBasePokemonID(species)
|
||||||
# headEvo = getEvolution(head)
|
headEvo = getEvolution(head)
|
||||||
# return headEvo == -1 ? species : getFusionSpecies(body,headEvo)
|
return headEvo == -1 ? species : getFusionSpecies(body,headEvo)
|
||||||
# end
|
end
|
||||||
#
|
|
||||||
# def evolveBody(species)
|
def evolveBody(species)
|
||||||
# if species <= Settings::NB_POKEMON
|
if species <= Settings::NB_POKEMON
|
||||||
# evo = getEvolution(species)
|
evo = getEvolution(species)
|
||||||
# return evo == -1 ? species : evo
|
return evo == -1 ? species : evo
|
||||||
# end
|
end
|
||||||
# head = getBasePokemonID(species,false)
|
head = getBasePokemonID(species,false)
|
||||||
# body = getBasePokemonID(species)
|
body = getBasePokemonID(species)
|
||||||
# bodyEvo = getEvolution(body)
|
bodyEvo = getEvolution(body)
|
||||||
# return bodyEvo == -1 ? species : getFusionSpecies(bodyEvo,head)
|
return bodyEvo == -1 ? species : getFusionSpecies(bodyEvo,head)
|
||||||
# end
|
end
|
||||||
#
|
|
||||||
#
|
|
||||||
# def getCorrectEvolvedSpecies(pokemon)
|
def getCorrectEvolvedSpecies(pokemon)
|
||||||
# if pokemon.species >= Settings::NB_POKEMON
|
if pokemon.species >= Settings::NB_POKEMON
|
||||||
# body = getBasePokemonID(pokemon.species)
|
body = getBasePokemonID(pokemon.species)
|
||||||
# head = getBasePokemonID(pokemon.species,false)
|
head = getBasePokemonID(pokemon.species,false)
|
||||||
# ret1=-1;ret2=-1
|
ret1=-1;ret2=-1
|
||||||
# for form in pbGetEvolvedFormData(body)
|
for form in pbGetEvolvedFormData(body)
|
||||||
# retB=yield pokemon,form[0],form[1],form[2]
|
retB=yield pokemon,form[0],form[1],form[2]
|
||||||
# break if retB>0
|
break if retB>0
|
||||||
# end
|
end
|
||||||
# for form in pbGetEvolvedFormData(head)
|
for form in pbGetEvolvedFormData(head)
|
||||||
# retH=yield pokemon,form[0],form[1],form[2]
|
retH=yield pokemon,form[0],form[1],form[2]
|
||||||
# break if retH>0
|
break if retH>0
|
||||||
# end
|
end
|
||||||
# return ret if ret == retB && ret == retH
|
return ret if ret == retB && ret == retH
|
||||||
# return fixEvolutionOverflow(retB,retH,pokemon.species)
|
return fixEvolutionOverflow(retB,retH,pokemon.species)
|
||||||
# else
|
else
|
||||||
# for form in pbGetEvolvedFormData(pokemon.species)
|
for form in pbGetEvolvedFormData(pokemon.species)
|
||||||
# newspecies=form[2]
|
newspecies=form[2]
|
||||||
# end
|
end
|
||||||
# return newspecies;
|
return newspecies;
|
||||||
# end
|
end
|
||||||
#
|
|
||||||
# end
|
end
|
||||||
#
|
|
||||||
#
|
|
||||||
# def printDebugRematchInfo(nbRematch,expRate,newLevel,levelCap,originalLevel)
|
def printDebugRematchInfo(nbRematch,expRate,newLevel,levelCap,originalLevel)
|
||||||
# info = ""
|
info = ""
|
||||||
# info << "total rematched trainers: "+ $PokemonGlobal.rematchedTrainers.length.to_s + "\n"
|
info << "total rematched trainers: "+ $PokemonGlobal.rematchedTrainers.length.to_s + "\n"
|
||||||
#
|
|
||||||
# info << "nb times: "+ nbRematch.to_s + "\n"
|
info << "nb times: "+ nbRematch.to_s + "\n"
|
||||||
# info << "lvl up every " + expRate.to_s + " times" + "\n"
|
info << "lvl up every " + expRate.to_s + " times" + "\n"
|
||||||
# info << "original level: " << originalLevel.to_s + "\n"
|
info << "original level: " << originalLevel.to_s + "\n"
|
||||||
# info << "new level: " + newLevel.to_s + "\n"
|
info << "new level: " + newLevel.to_s + "\n"
|
||||||
# info << "level cap: "+ levelCap.to_s
|
info << "level cap: "+ levelCap.to_s
|
||||||
# print info
|
print info
|
||||||
# end
|
end
|
||||||
#
|
#
|
||||||
#
|
#
|
||||||
#
|
#
|
||||||
|
|||||||
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Binary file not shown.
@@ -70,8 +70,10 @@ Removed features that will be coming back eventually
|
|||||||
- Modern Mode compatibility
|
- Modern Mode compatibility
|
||||||
- Quest log
|
- Quest log
|
||||||
- Hidden abilities routes
|
- Hidden abilities routes
|
||||||
|
- Pokeradar special encounters
|
||||||
- In-game clock
|
- In-game clock
|
||||||
- Hard mode, Easy mode
|
- Hard mode, Easy mode
|
||||||
|
- Some quests probably don't work
|
||||||
|
|
||||||
Removed features that probably won't be coming back
|
Removed features that probably won't be coming back
|
||||||
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
|
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
|
||||||
|
|||||||
Reference in New Issue
Block a user