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map fixes, regitablet and cool dino
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@@ -1084,10 +1084,10 @@ ItemHandlers::UseOnPokemon.add(:ABILITYCAPSULE, proc { |item, pkmn, scene|
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})
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ItemHandlers::UseInField.add(:REGITABLET, proc { |item|
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pbCommonEvent(COMMON_EVENT_REGI_TABLET)
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next true
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})
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# ItemHandlers::UseInField.add(:REGITABLET, proc { |item|
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# pbCommonEvent(COMMON_EVENT_REGI_TABLET)
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# next true
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# })
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ItemHandlers::UseFromBag.add(:POKERADAR, proc { |item|
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next (pbCanUsePokeRadar?) ? 2 : 0
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@@ -141,7 +141,6 @@ def getFossilsGuyTeam(level)
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elsif $game_switches[SWITCH_PICKED_ANORITH_FOSSIL]
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fossils << :LILEEP if level < fossils_evolution_level_1
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fossils << :CRADILY if level >= fossils_evolution_level_1
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end
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#Celadon fossil
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if $game_switches[SWITCH_PICKED_ARMOR_FOSSIL]
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@@ -98,7 +98,7 @@ def pbWonderTrade(lvl, except = [], except2 = [], premiumWonderTrade = true)
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end
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if species > 0
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skipLegendaryCheck = premiumWonderTrade && rand(100) < luck
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species = 0 if pokemonIsPartLegendary(species) && !$game_switches[SWITCH_BEAT_THcE_LEAGUE] && !skipLegendaryCheck
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species = 0 if pokemonIsPartLegendary(species) && !$game_switches[SWITCH_BEAT_THE_LEAGUE] && !skipLegendaryCheck
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end
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#Redo loop if below BST - 200
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species = 0 if bst < (chosenBST - 200)
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