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map fixes, regitablet and cool dino
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@@ -141,7 +141,6 @@ def getFossilsGuyTeam(level)
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elsif $game_switches[SWITCH_PICKED_ANORITH_FOSSIL]
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fossils << :LILEEP if level < fossils_evolution_level_1
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fossils << :CRADILY if level >= fossils_evolution_level_1
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end
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#Celadon fossil
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if $game_switches[SWITCH_PICKED_ARMOR_FOSSIL]
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