Turned trainer intro MEs into BGMs

This commit is contained in:
Maruno17
2022-04-20 22:11:04 +01:00
parent 144ad91bc1
commit d3b61a64ef
9 changed files with 25 additions and 18 deletions

View File

@@ -6,7 +6,7 @@ module GameData
attr_reader :base_money
attr_reader :skill_level
attr_reader :flags
attr_reader :intro_ME
attr_reader :intro_BGM
attr_reader :battle_BGM
attr_reader :victory_ME
@@ -22,7 +22,7 @@ module GameData
"BaseMoney" => [:base_money, "u"],
"SkillLevel" => [:skill_level, "u"],
"Flags" => [:flags, "*s"],
"IntroME" => [:intro_ME, "s"],
"IntroBGM" => [:intro_BGM, "s"],
"BattleBGM" => [:battle_BGM, "s"],
"VictoryME" => [:victory_ME, "s"]
}
@@ -86,7 +86,7 @@ module GameData
@base_money = hash[:base_money] || 30
@skill_level = hash[:skill_level] || @base_money
@flags = hash[:flags] || []
@intro_ME = hash[:intro_ME]
@intro_BGM = hash[:intro_BGM]
@battle_BGM = hash[:battle_BGM]
@victory_ME = hash[:victory_ME]
end