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https://github.com/infinitefusion/infinitefusion-e18.git
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Turned trainer intro MEs into BGMs
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@@ -353,7 +353,7 @@ def pbTrainerTypeEditor
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[_INTL("BaseMoney"), LimitProperty.new(9999), _INTL("Player earns this much money times the highest level among the trainer's Pokémon.")],
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[_INTL("SkillLevel"), LimitProperty.new(9999), _INTL("Skill level of this Trainer Type.")],
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[_INTL("Flags"), StringListProperty, _INTL("Words/phrases that can be used to make trainers of this type behave differently to others.")],
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[_INTL("IntroME"), MEProperty, _INTL("ME played before battles against trainers of this type.")],
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[_INTL("IntroBGM"), BGMProperty, _INTL("BGM played before battles against trainers of this type.")],
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[_INTL("BattleBGM"), BGMProperty, _INTL("BGM played in battles against trainers of this type.")],
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[_INTL("VictoryME"), MEProperty, _INTL("ME played when player wins battles against trainers of this type.")]
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]
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@@ -377,7 +377,7 @@ def pbTrainerTypeEditor
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t_data.base_money,
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t_data.skill_level,
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t_data.flags,
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t_data.intro_ME,
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t_data.intro_BGM,
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t_data.battle_BGM,
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t_data.victory_ME
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]
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@@ -390,7 +390,7 @@ def pbTrainerTypeEditor
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:base_money => data[3],
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:skill_level => data[4],
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:flags => data[5],
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:intro_ME => data[6],
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:intro_BGM => data[6],
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:battle_BGM => data[7],
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:victory_ME => data[8]
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}
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