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Fixed Pickup's out-of-battle effect causing an error
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@@ -701,8 +701,8 @@ def pbPickup(pkmn)
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return unless rand(100) < 10 # 10% chance for Pickup to trigger
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return unless rand(100) < 10 # 10% chance for Pickup to trigger
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num_rarity_levels = 10
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num_rarity_levels = 10
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# Ensure common and rare item lists contain defined items
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# Ensure common and rare item lists contain defined items
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common_items = pbDynamicItemList(PICKUP_COMMON_ITEMS)
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common_items = pbDynamicItemList(*PICKUP_COMMON_ITEMS)
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rare_items = pbDynamicItemList(PICKUP_RARE_ITEMS)
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rare_items = pbDynamicItemList(*PICKUP_RARE_ITEMS)
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return if common_items.length < num_rarity_levels - 1 + PICKUP_COMMON_ITEM_CHANCES.length
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return if common_items.length < num_rarity_levels - 1 + PICKUP_COMMON_ITEM_CHANCES.length
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return if rare_items.length < num_rarity_levels - 1 + PICKUP_RARE_ITEM_CHANCES.length
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return if rare_items.length < num_rarity_levels - 1 + PICKUP_RARE_ITEM_CHANCES.length
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# Determine the starting point for adding items from the above arrays into the
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# Determine the starting point for adding items from the above arrays into the
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