Fixed being unable to set the player's movement speed during a move route

This commit is contained in:
Maruno17
2022-08-07 14:27:39 +01:00
parent 3c748c9d68
commit f22707f2f1

View File

@@ -68,22 +68,26 @@ class Game_Player < Game_Character
when :surf_fishing
new_charset = pbGetPlayerCharset(meta.surf_fish_charset)
when :diving, :diving_fast, :diving_jumping, :diving_stopped
self.move_speed = 3
self.move_speed = 3 if !@move_route_forcing
new_charset = pbGetPlayerCharset(meta.dive_charset)
when :surfing, :surfing_fast, :surfing_jumping, :surfing_stopped
self.move_speed = (type == :surfing_jumping) ? 3 : 4
if !@move_route_forcing
self.move_speed = (type == :surfing_jumping) ? 3 : 4
end
new_charset = pbGetPlayerCharset(meta.surf_charset)
when :cycling, :cycling_fast, :cycling_jumping, :cycling_stopped
self.move_speed = (type == :cycling_jumping) ? 3 : 5
if !@move_route_forcing
self.move_speed = (type == :cycling_jumping) ? 3 : 5
end
new_charset = pbGetPlayerCharset(meta.cycle_charset)
when :running
self.move_speed = 4
self.move_speed = 4 if !@move_route_forcing
new_charset = pbGetPlayerCharset(meta.run_charset)
when :ice_sliding
self.move_speed = 4
self.move_speed = 4 if !@move_route_forcing
new_charset = pbGetPlayerCharset(meta.walk_charset)
else # :walking, :jumping, :walking_stopped
self.move_speed = 3
self.move_speed = 3 if !@move_route_forcing
new_charset = pbGetPlayerCharset(meta.walk_charset)
end
@character_name = new_charset if new_charset