Commit Graph

29 Commits

Author SHA1 Message Date
Maruno17 2190f7c251 Rewrote party screen, implemented redesign of it 2024-09-07 21:51:54 +01:00
Maruno17 fab5fc0641 New UI no longer activates as part of initializing 2024-08-30 21:54:12 +01:00
Maruno17 45127be5b6 Rewrote summary screen code 2024-08-24 17:00:06 +01:00
Maruno17 509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17 8e9417c3b7 Snowstorm, forfeiting trainer battles, battle outcome values 2024-06-15 21:29:00 +01:00
Maruno17 5315b53eae Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig 2023-04-07 01:12:17 +01:00
Maruno17 13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17 b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17 632b0f8b4b Overhauled text translations 2023-01-08 17:11:38 +00:00
Maruno17 6542d505a6 The player now dismounts the Bicycle after various map transfers 2022-08-07 16:07:37 +01:00
Maruno17 e12b6fde1d NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array 2022-05-17 22:28:29 +01:00
Maruno17 22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17 f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17 33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17 65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17 33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17 13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17 d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17 5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17 1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00
Maruno17 a7f71e9620 Fixed bug in previous commits, fixed Frontier/Bug Contest battles not counting towards battle counts stats 2021-11-14 01:45:14 +00:00
Maruno17 ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17 e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17 8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17 63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17 be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Maruno17 206244a3f0 Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor 2021-05-15 21:01:39 +01:00
Maruno17 f303b84033 Made the Battle Factory work 2021-05-15 17:38:16 +01:00
Maruno17 23996a4781 Rearranged OrgBattle scripts 2021-05-07 18:23:20 +01:00