Maruno17
24efbccb67
Rearranged Settings
2022-01-11 22:07:37 +00:00
Golisopod-User
ff465a78a6
More bugfixes (and one Gen 8 addition) ( #155 )
...
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17
7da449aec3
Merged Events and EncounterModifier into module EventHandlers
2021-12-30 18:59:35 +00:00
Golisopod-User
13cc9790ce
Minor new additions for v20 ( #147 )
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* Moved TMs/ TRs and HMs into their own handlers
* Improved Plugin Error Message
* Added sound effect when picking berries
* Allow player to always see quantity when buying items
* Trainers now require a Mega Ring item in their items (in trainers.txt) to Mega Evolve
2021-12-29 18:36:26 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
b5ee1b211d
Replaced get_character(0) with get_self
2021-12-15 22:10:53 +00:00
Maruno17
85bf1a334c
Fixed evolution-related code causing errors in Battle Frontier battles
2021-12-11 16:05:45 +00:00
Maruno17
00c2df5772
Merged species Type1/Type2 into Types, did the same for Pokemon and Battler
2021-11-22 23:55:28 +00:00
Maruno17
d93d73caa8
Wrote a generalised data property editor that deals with a list of things from a GameData module, allowed the WildItem properties for species to contain multiple items each
2021-11-21 22:24:58 +00:00
Maruno17
1c4819e5f0
Renamed all battle-related classes and modules
2021-11-16 23:05:16 +00:00
Maruno17
a7f71e9620
Fixed bug in previous commits, fixed Frontier/Bug Contest battles not counting towards battle counts stats
2021-11-14 01:45:14 +00:00
Maruno17
c6ecf60172
Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies
2021-11-13 23:13:28 +00:00
Maruno17
34ab0b8afe
Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index
2021-11-07 18:05:32 +00:00
Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
e49cd8d498
Renamed $Trainer to $player
2021-10-20 22:57:43 +01:00
Maruno17
36ff7c4ba3
Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity
2021-10-17 23:02:58 +01:00
Maruno17
56c9b69c44
Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit
2021-10-13 22:55:29 +01:00
Maruno17
0aad105c6d
Made multiple special battle animations easier to register
2021-10-10 17:47:08 +01:00
Maruno17
86cbcad382
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
2021-09-02 19:01:16 +01:00
Maruno17
218307d993
Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working
2021-08-31 16:54:03 +01:00
Maruno17
7318d304de
Fixed battle transition animations after fix to default RMXP animation
2021-08-23 19:35:44 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Maruno17
e57e1f4a1e
Merge branch 'master' into dev
2021-08-22 00:03:32 +01:00
Maruno17
e0e5cfebb7
Fixed Pokédex searches not considering the properties of alternate forms, fixed RMXP-style battle transitions not working, tweaked form-inheriting code in breeding
2021-08-22 00:00:51 +01:00
Maruno17
41ce9309d7
Refactored and improved transition animations
2021-08-20 21:39:20 +01:00
Maruno17
153aa69bb8
Merge branch 'master' into dev
2021-08-12 20:37:25 +01:00
Maruno17
19535b8160
Fixed Symbiosis, fixed Roost not roosting, fixed Normalize not boosting damage, fixed crash in Bug Catching Contest, fixed old format moves.txt compiling, added cache size text to console
2021-08-12 20:00:42 +01:00
Maruno17
03a7ff39ad
Merge branch 'master' into dev
2021-07-18 23:14:45 +01:00
Maruno17
4d9c8feb81
Fixed Poké Radar rustling grass not always causing a wild encounter when stepping in it, other tweaks to Poké Radar
2021-07-18 23:13:37 +01:00
Maruno17
8f72876a23
Typo fix
2021-07-17 21:17:13 +01:00
Maruno17
33f0403945
Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits
2021-07-09 21:44:58 +01:00
Maruno17
f4ba8951c6
Merge branch 'dev' into dev-gen8
2021-07-01 22:29:06 +01:00
Maruno17
66ed71dcad
Fixed error when trying to make a roaming Pokémon roam
2021-07-01 22:26:24 +01:00
Maruno17
5736ef404b
Made various changes to effects, added some Gen 8 mechanics
2021-06-30 23:25:47 +01:00
Maruno17
c457d59a0e
Fixed error in code used by Pickup
2021-06-28 19:32:04 +01:00
CorvusAtrox
657ed7944d
Fix Crash on attempting to get Favored Types ( #120 )
2021-06-20 23:00:42 +01:00
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
Maruno17
be61441755
Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers
2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
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* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
5005b2a7e9
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
1685bbc4d4
Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers
2021-04-28 23:25:35 +01:00
Maruno17
66ee5937bc
Fixed Beak Blast/Shell Trap always failing, typo in Brick Break
2021-04-18 16:30:17 +01:00