Commit Graph

50 Commits

Author SHA1 Message Date
Maruno17
24efbccb67 Rearranged Settings 2022-01-11 22:07:37 +00:00
Golisopod-User
ff465a78a6 More bugfixes (and one Gen 8 addition) (#155)
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17
7da449aec3 Merged Events and EncounterModifier into module EventHandlers 2021-12-30 18:59:35 +00:00
Golisopod-User
13cc9790ce Minor new additions for v20 (#147)
* Moved TMs/ TRs and HMs into their own handlers
* Improved Plugin Error Message
* Added sound effect when picking berries
* Allow player to always see quantity when buying items
* Trainers now require a Mega Ring item in their items (in trainers.txt) to Mega Evolve
2021-12-29 18:36:26 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
b5ee1b211d Replaced get_character(0) with get_self 2021-12-15 22:10:53 +00:00
Maruno17
85bf1a334c Fixed evolution-related code causing errors in Battle Frontier battles 2021-12-11 16:05:45 +00:00
Maruno17
00c2df5772 Merged species Type1/Type2 into Types, did the same for Pokemon and Battler 2021-11-22 23:55:28 +00:00
Maruno17
d93d73caa8 Wrote a generalised data property editor that deals with a list of things from a GameData module, allowed the WildItem properties for species to contain multiple items each 2021-11-21 22:24:58 +00:00
Maruno17
1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00
Maruno17
a7f71e9620 Fixed bug in previous commits, fixed Frontier/Bug Contest battles not counting towards battle counts stats 2021-11-14 01:45:14 +00:00
Maruno17
c6ecf60172 Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies 2021-11-13 23:13:28 +00:00
Maruno17
34ab0b8afe Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index 2021-11-07 18:05:32 +00:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit 2021-10-13 22:55:29 +01:00
Maruno17
0aad105c6d Made multiple special battle animations easier to register 2021-10-10 17:47:08 +01:00
Maruno17
86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. 2021-09-02 19:01:16 +01:00
Maruno17
218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working 2021-08-31 16:54:03 +01:00
Maruno17
7318d304de Fixed battle transition animations after fix to default RMXP animation 2021-08-23 19:35:44 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
e57e1f4a1e Merge branch 'master' into dev 2021-08-22 00:03:32 +01:00
Maruno17
e0e5cfebb7 Fixed Pokédex searches not considering the properties of alternate forms, fixed RMXP-style battle transitions not working, tweaked form-inheriting code in breeding 2021-08-22 00:00:51 +01:00
Maruno17
41ce9309d7 Refactored and improved transition animations 2021-08-20 21:39:20 +01:00
Maruno17
153aa69bb8 Merge branch 'master' into dev 2021-08-12 20:37:25 +01:00
Maruno17
19535b8160 Fixed Symbiosis, fixed Roost not roosting, fixed Normalize not boosting damage, fixed crash in Bug Catching Contest, fixed old format moves.txt compiling, added cache size text to console 2021-08-12 20:00:42 +01:00
Maruno17
03a7ff39ad Merge branch 'master' into dev 2021-07-18 23:14:45 +01:00
Maruno17
4d9c8feb81 Fixed Poké Radar rustling grass not always causing a wild encounter when stepping in it, other tweaks to Poké Radar 2021-07-18 23:13:37 +01:00
Maruno17
8f72876a23 Typo fix 2021-07-17 21:17:13 +01:00
Maruno17
33f0403945 Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits 2021-07-09 21:44:58 +01:00
Maruno17
f4ba8951c6 Merge branch 'dev' into dev-gen8 2021-07-01 22:29:06 +01:00
Maruno17
66ed71dcad Fixed error when trying to make a roaming Pokémon roam 2021-07-01 22:26:24 +01:00
Maruno17
5736ef404b Made various changes to effects, added some Gen 8 mechanics 2021-06-30 23:25:47 +01:00
Maruno17
c457d59a0e Fixed error in code used by Pickup 2021-06-28 19:32:04 +01:00
CorvusAtrox
657ed7944d Fix Crash on attempting to get Favored Types (#120) 2021-06-20 23:00:42 +01:00
Maruno17
63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17
be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e Bugfixes and small additions (#109)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
5005b2a7e9 Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used 2021-05-11 18:44:35 +01:00
Maruno17
05d3627015 Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks 2021-05-09 16:48:47 +01:00
Maruno17
1685bbc4d4 Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers 2021-04-28 23:25:35 +01:00
Maruno17
66ee5937bc Fixed Beak Blast/Shell Trap always failing, typo in Brick Break 2021-04-18 16:30:17 +01:00