Commit Graph

35 Commits

Author SHA1 Message Date
infinitefusion
a79469526f Merge pull request #89 from SylviBlossom/fix-static-magnet-pull
Fix Static/Magnet Pull wild encounter modifier
2023-07-01 17:54:22 -04:00
infinitefusion
a82a58df33 spriter fight in gallery 2023-06-17 12:58:57 -04:00
SylviBlossom
e7d52aea9b Fix Static/Magnet Pull wild encounter modifier 2023-05-12 19:48:40 -07:00
RonarsCorruption
b8df545ebd Fixing the pickup ability
pickup ability was accidentally only grabbing the item by number, rather than by value. This change corrects it so it now grabs item by name. Credit to McPNorf on Reddit
2023-04-14 07:48:26 -04:00
infinitefusion
572796d7cc Mt. Silver - finished 2022-11-27 14:11:41 -05:00
infinitefusion
75569daf27 Mt. silver, Rock Climb - startup performance 2022-11-26 15:11:57 -05:00
infinitefusion
4fcb68cba3 More WIP 5.1 stuff 2022-11-13 19:37:44 -05:00
infinitefusion
cd906e7f1c various fixes 2022-10-29 17:27:55 -04:00
infinitefusion
4c8fc31bde fake shiny from shiny switch 2022-10-16 12:05:42 -04:00
infinitefusion
c57045616d area randomizer + static encounters randomizer 2022-09-17 18:03:11 -04:00
infinitefusion
a81e7240b4 integrated modern mode 2022-09-17 13:58:56 -04:00
infinitefusion
fa80d2cd7c fusion menu 2022-07-20 16:08:02 -04:00
infinitefusion
78974b5ffa improves battles loading time 2022-07-03 11:10:16 -04:00
infinitefusion
c9248d379e rain for Feebas 2022-07-01 16:12:59 -04:00
infinitefusion
dd68c56c79 fc200281(Implements Stance Change ability)
2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it)
dc01031a(prevent unknown_items from being obtained in randomizer)
ee906fb3(previous commit also included new attack animations)
4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
2022-06-05 15:36:21 -04:00
infinitefusion
08248ede89 fixes typo 2022-06-03 16:40:32 -04:00
infinitefusion
6ecdd9575f fix issue with map renderer after battles ( commit 2c65a9de7d ) 2022-06-03 15:38:38 -04:00
infinitefusion
6034c3ecff randomizer fix - removes static encounter 2022-05-02 18:19:59 -04:00
infinitefusion
bd3c4d05ea randomizer - static pokemon 2022-05-01 15:57:29 -04:00
infinitefusion
2a76ee27e9 Renamed some constants 2022-04-30 17:22:44 -04:00
infinitefusion
6794004d94 trainer card fixes 2022-03-13 21:09:50 -04:00
infinitefusion
1b931732a0 pokeradar 2022-01-02 14:05:29 -05:00
infinitefusion
383734a497 various fixes 2021-11-20 12:39:41 -05:00
infinitefusion
ace5657d23 added limit threshold before clearing cache 2021-09-05 16:57:18 -04:00
infinitefusion
82681f4611 release beta 1 2021-09-04 13:23:05 -04:00
infinitefusion
cd5a2caf94 trainers rematch 2021-08-01 13:45:50 -04:00
infinitefusion
4354cc778a battle bg 2021-07-31 16:21:22 -04:00
infinitefusion
21e9ad4a96 triple battles lounge 2021-07-21 17:47:20 -04:00
Maruno17
63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17
be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e Bugfixes and small additions (#109)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
5005b2a7e9 Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used 2021-05-11 18:44:35 +01:00
Maruno17
05d3627015 Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks 2021-05-09 16:48:47 +01:00
Maruno17
1685bbc4d4 Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers 2021-04-28 23:25:35 +01:00
Maruno17
66ee5937bc Fixed Beak Blast/Shell Trap always failing, typo in Brick Break 2021-04-18 16:30:17 +01:00