Commit Graph

39 Commits

Author SHA1 Message Date
chardub
1271d7e8f0 fixes naked sprite when fishing 2025-09-28 18:22:11 -04:00
chardub
318ff90d8d update 6.7 2025-09-28 15:53:01 -04:00
chardub
a393ba1137 6.6 update 2025-06-07 08:16:50 -04:00
chardub
58da1023c1 Remove Scripts folder to convert to submodule 2025-04-19 15:43:57 -04:00
chardub
05bb3f0d76 Updates tilemap renderer for extra autotiles 2025-04-19 13:05:42 -04:00
chardub
0c06b7a6c9 Fixes new game crash 2025-03-09 18:04:48 -04:00
chardub
071621b8dd Fixes issue with hat swapping 2025-03-09 15:38:16 -04:00
chardub
f9095f2d06 hair can be one frame long 2025-02-21 20:38:56 -05:00
chardub
0f416eecaf Refactor: double hats 2025-02-20 17:10:24 -05:00
chardub
810154c516 fixes hair animation 2025-02-19 22:22:26 -05:00
chardub
76ecb4e2e0 Secondary Hat (WIP) 2025-02-18 23:01:49 -05:00
infinitefusion
d1c0e4eaf9 Fixes fighting expert crash 2024-12-30 19:55:38 -05:00
infinitefusion
1e325366d2 6.4 update (minus sprites) 2024-12-21 09:43:11 -05:00
infinitefusion
4a6a889b3e Fixes wearable sprite offset and layering issues when autoscrolling the map 2024-07-05 17:52:17 -04:00
infinitefusion
6180590860 Fixes displaced hat/hair in pokemarts 2024-07-03 20:42:11 -04:00
Maruno17
92194cab02 Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents 2024-07-01 20:27:19 -04:00
infinitefusion
0ba5b1551e Fixes fishing sprite offsets 2024-06-30 15:17:37 -04:00
infinitefusion
3a488c9ba6 release 6.2 2024-06-28 12:01:39 -04:00
infinitefusion
d3662c3f10 update to latest 6.0 release 2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2 Revert "6.0 release"
This reverts commit a0aea8f030.
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030 6.0 release 2023-11-12 14:10:05 -05:00
infinitefusion
1e17cbe453 Revert "fixes mélangés..."
This reverts commit cd16986e30.
2022-07-21 19:57:56 -04:00
infinitefusion
cd16986e30 fixes mélangés... 2022-07-20 16:11:06 -04:00
infinitefusion
c51bd0f895 credits crash fix 2022-06-04 09:25:58 -04:00
Maruno17
f256fda141 Removed old map renderer, tidied up 2022-06-03 14:11:46 -04:00
Maruno17
80dbda6d6b Added new map renderer 2022-06-03 14:11:13 -04:00
infinitefusion
ad112a4b27 Revert "Added new map renderer"
This reverts commit 52fbf45ba0.
2022-05-08 17:40:07 -04:00
infinitefusion
ad2bd31b51 Revert "Removed old map renderer, tidied up"
This reverts commit fd818e1ee2.
2022-05-08 17:39:55 -04:00
Maruno17
fd818e1ee2 Removed old map renderer, tidied up 2022-04-23 13:20:48 -04:00
Maruno17
52fbf45ba0 Added new map renderer 2022-04-23 13:13:49 -04:00
infinitefusion
d0b1796ed3 quick surf + bug fixes 2021-12-20 16:58:31 -05:00
Maruno17
e7d116780f Removed alternate map rendering code 2021-05-19 20:25:51 +01:00
Maruno17
05d3627015 Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks 2021-05-09 16:48:47 +01:00
Maruno17
1685bbc4d4 Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers 2021-04-28 23:25:35 +01:00
Maruno17
484813c592 Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit 2021-04-25 16:38:47 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
dcd0fe8b21 Rewrote perma-caching code, added another controls help page 2021-04-11 16:19:58 +01:00
Maruno17
c58164ef97 Permanently cached some graphics (player charsets, windowskins and related graphics) 2021-04-11 15:41:55 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00