Commit Graph

34 Commits

Author SHA1 Message Date
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
882f4c96f8 Bug fixes: Shadow Pokémon still knowing some original moves when they shouldn't, Interpreter not resetting if saved in the middle of an event and then starting a new game, priority 1 tiles appearing below the player at larger screen sizes, ability inheritance when breeding 2022-10-08 17:46:29 +01:00
Maruno17
1ccbafb499 Rewrote the random dungeon generator code 2022-10-01 18:06:15 +01:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
a2327c6280 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-03 16:40:25 +01:00
Maruno17
040247536f Some improvements to map/event rendering when changing display tile width/height in map renderer 2022-06-19 22:34:22 +01:00
Golisopod-User
ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17
d383d69cf4 Fix for tiles being invisible after a map transfer if they were on screen before it 2022-06-04 16:06:00 +01:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
99b6d86962 Berry plant bug fix from previous commit 2021-11-15 14:00:41 +00:00
Maruno17
ae7721316f Re-added a way to erase (or change) a map's tiles 2021-11-03 22:40:02 +00:00
Maruno17
5e51f702b3 Renamed some more global variables 2021-10-20 23:13:30 +01:00
Maruno17
a5bbd1fb8a Fixed map rendering glitching when using an oversized tileset 2021-10-12 19:05:05 +01:00
Maruno17
c0ac135a69 Added support for extra autotiles used instead of the top tiles of the tileset 2021-10-05 19:14:23 +01:00
Maruno17
8bb8c1149f Fixed bridge tiles not changing their priority when pbBridgeOn/pbBridgeOff are called 2021-10-05 18:14:10 +01:00
Maruno17
af23f1ecc4 Removed old map renderer, tidied up 2021-10-02 23:54:06 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00
Maruno17
0b656edffc Added support for an extended autotile format containing full-tile concave corners 2021-10-01 19:50:47 +01:00
Maruno17
c496fed620 Added new map renderer 2021-09-29 18:18:50 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
e7d116780f Removed alternate map rendering code 2021-05-19 20:25:51 +01:00
Maruno17
4ae84f9b5d Added generic item icon support for HMs/TRs, moves taught by TR are now relearnable, tweaked determination of valid Mega forms 2021-04-22 21:08:34 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
64d9b38605 Added some debug options, tweaked some console messages, changed required event names for Cut/Rock Smash/Strength 2021-04-06 21:00:59 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00