Commit Graph

36 Commits

Author SHA1 Message Date
Maruno17
fab5fc0641 New UI no longer activates as part of initializing 2024-08-30 21:54:12 +01:00
Maruno17
2c6fe70f0c Fixed and implemented new pause menu and Trainer Card scripts 2024-08-22 22:26:57 +01:00
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
9c2a9130a5 Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing 2023-06-12 22:32:41 +01:00
Maruno17
3470f9769c Synced FPS to monitor's refresh rate, fixed broken waterfall movement 2023-06-03 22:33:49 +01:00
Maruno17
28a2b7c9c1 Removed Graphics.delta_s and the usage thereof, tweaked credits screen code 2023-05-17 18:50:38 +01:00
Maruno17
e7e153bf11 Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references 2023-05-15 19:41:34 +01:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
707cd143d8 Fixed sliding on ice having the camera lag behind 2023-01-03 15:05:54 +00:00
Maruno17
2d411cf152 Fixed error in previous commit 2022-10-19 20:01:17 +01:00
Maruno17
64f975072b Fixed BGM always restarting when changing maps if the new map's BGM has a night version 2022-10-19 19:12:39 +01:00
Maruno17
b423f34da6 Returning to the title screen now fades out the overworld first 2022-08-07 14:39:10 +01:00
Maruno17
a2327c6280 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-03 16:40:25 +01:00
Maruno17
d383d69cf4 Fix for tiles being invisible after a map transfer if they were on screen before it 2022-06-04 16:06:00 +01:00
Maruno17
0da046d2c3 Fixed memory leak caused by lots of map transfers 2022-06-02 16:43:58 +01:00
Maruno17
9b3e62b1f3 Fixed bug relating to night BGMs from previous commit, improved Purify Chamber a bit 2022-02-20 23:31:09 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
6c5c54a7d3 Tweaked Jukebox functionality, simplified code relating to night versions of BGMs 2022-01-30 20:40:07 +00:00
Maruno17
7da449aec3 Merged Events and EncounterModifier into module EventHandlers 2021-12-30 18:59:35 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
c8b574ed7c Made Player Transfer event command not cancel surfing/diving, so pbTransferSurfing and pbTransferUnderwater are deprecated. 2021-11-21 19:10:16 +00:00
Maruno17
9657eca3d7 Fixed panoramas/fogs/other AnimatedPlanes not animating properly 2021-11-14 16:40:55 +00:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
5e51f702b3 Renamed some more global variables 2021-10-20 23:13:30 +01:00
Maruno17
c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map 2021-10-03 20:19:28 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00
Maruno17
c496fed620 Added new map renderer 2021-09-29 18:18:50 +01:00
Maruno17
41ce9309d7 Refactored and improved transition animations 2021-08-20 21:39:20 +01:00
Maruno17
f768df4696 Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level 2021-08-15 18:27:37 +01:00
FL
4b768bec32 Fix event command "Return to Title Screen" (#124)
Fix loading a game after event command "Return to Title Screen" starting a loop.
2021-08-12 20:23:27 +01:00
Maruno17
1685bbc4d4 Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers 2021-04-28 23:25:35 +01:00
Maruno17
484813c592 Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit 2021-04-25 16:38:47 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00