Maruno17
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509a414f37
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More or less standardised separator comments in the code
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2024-06-27 21:21:26 +01:00 |
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Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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040247536f
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Some improvements to map/event rendering when changing display tile width/height in map renderer
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2022-06-19 22:34:22 +01:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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ca680c9feb
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Merged class PokemonTemp into class Game_Temp
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2021-10-21 22:01:59 +01:00 |
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Maruno17
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dcd0fe8b21
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Rewrote perma-caching code, added another controls help page
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2021-04-11 16:19:58 +01:00 |
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Maruno17
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c58164ef97
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Permanently cached some graphics (player charsets, windowskins and related graphics)
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2021-04-11 15:41:55 +01:00 |
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Maruno17
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f541a13c9b
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More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
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2021-04-05 00:04:18 +01:00 |
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