Maruno17
eebe93678a
Fixed Pickup's out-of-battle effect causing an error
2022-05-26 18:50:48 +01:00
Maruno17
d7f4434000
Added "Sight(x)" event name snippet
2022-05-18 19:32:28 +01:00
Maruno17
e12b6fde1d
NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array
2022-05-17 22:28:29 +01:00
Maruno17
22f0c8627a
Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
2022-05-15 20:28:06 +01:00
Maruno17
1b551b30f4
Fixed fishing/Rock Smash/Headbutt being able to cause double wild battles
2022-05-01 01:08:33 +01:00
Maruno17
c3af3c6f58
Rewrote/generalised pbPickup and moved its item arrays and chances into separate constants
2022-04-28 21:29:06 +01:00
Maruno17
a85ec1e51a
Changed battle victory MEs to BGMs
2022-04-21 21:43:11 +01:00
Maruno17
d3b61a64ef
Turned trainer intro MEs into BGMs
2022-04-20 22:11:04 +01:00
Maruno17
0680f8665d
Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
2022-04-05 23:01:07 +01:00
Maruno17
3c6799091e
Added battle transition animation for Elite Four/Champion
2022-03-27 22:42:43 +01:00
Maruno17
a20a1775c0
Added "VS Rocket Admin" battle transition animation
2022-03-05 20:16:11 +00:00
Maruno17
fe6b87c075
Teak to animation in previous commit
2022-02-24 20:56:09 +00:00
Maruno17
4fc6e7f289
Added HGSS "Vs Trainer" battle transition
2022-02-24 20:41:18 +00:00
Maruno17
15e70fa67e
Added a battle transition for Team Rocket Grunts
2022-02-22 22:34:28 +00:00
Maruno17
19e50bd507
Updated Power Green fonts, repositioned all text accordingly
2022-02-20 23:29:09 +00:00
Maruno17
f322b234c6
Added battle rule "disablePokeBalls"
2022-02-15 18:39:41 +00:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Maruno17
24efbccb67
Rearranged Settings
2022-01-11 22:07:37 +00:00
Golisopod-User
ff465a78a6
More bugfixes (and one Gen 8 addition) ( #155 )
...
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17
7da449aec3
Merged Events and EncounterModifier into module EventHandlers
2021-12-30 18:59:35 +00:00
Golisopod-User
13cc9790ce
Minor new additions for v20 ( #147 )
...
* Moved TMs/ TRs and HMs into their own handlers
* Improved Plugin Error Message
* Added sound effect when picking berries
* Allow player to always see quantity when buying items
* Trainers now require a Mega Ring item in their items (in trainers.txt) to Mega Evolve
2021-12-29 18:36:26 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
b5ee1b211d
Replaced get_character(0) with get_self
2021-12-15 22:10:53 +00:00
Maruno17
85bf1a334c
Fixed evolution-related code causing errors in Battle Frontier battles
2021-12-11 16:05:45 +00:00
Maruno17
00c2df5772
Merged species Type1/Type2 into Types, did the same for Pokemon and Battler
2021-11-22 23:55:28 +00:00
Maruno17
d93d73caa8
Wrote a generalised data property editor that deals with a list of things from a GameData module, allowed the WildItem properties for species to contain multiple items each
2021-11-21 22:24:58 +00:00
Maruno17
1c4819e5f0
Renamed all battle-related classes and modules
2021-11-16 23:05:16 +00:00
Maruno17
a7f71e9620
Fixed bug in previous commits, fixed Frontier/Bug Contest battles not counting towards battle counts stats
2021-11-14 01:45:14 +00:00
Maruno17
c6ecf60172
Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies
2021-11-13 23:13:28 +00:00
Maruno17
34ab0b8afe
Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index
2021-11-07 18:05:32 +00:00
Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
e49cd8d498
Renamed $Trainer to $player
2021-10-20 22:57:43 +01:00
Maruno17
36ff7c4ba3
Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity
2021-10-17 23:02:58 +01:00
Maruno17
56c9b69c44
Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit
2021-10-13 22:55:29 +01:00
Maruno17
0aad105c6d
Made multiple special battle animations easier to register
2021-10-10 17:47:08 +01:00
Maruno17
86cbcad382
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
2021-09-02 19:01:16 +01:00
Maruno17
218307d993
Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working
2021-08-31 16:54:03 +01:00
Maruno17
7318d304de
Fixed battle transition animations after fix to default RMXP animation
2021-08-23 19:35:44 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Maruno17
e57e1f4a1e
Merge branch 'master' into dev
2021-08-22 00:03:32 +01:00
Maruno17
e0e5cfebb7
Fixed Pokédex searches not considering the properties of alternate forms, fixed RMXP-style battle transitions not working, tweaked form-inheriting code in breeding
2021-08-22 00:00:51 +01:00
Maruno17
41ce9309d7
Refactored and improved transition animations
2021-08-20 21:39:20 +01:00
Maruno17
153aa69bb8
Merge branch 'master' into dev
2021-08-12 20:37:25 +01:00