Commit Graph

160 Commits

Author SHA1 Message Date
Maruno17
19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17
f322b234c6 Added battle rule "disablePokeBalls" 2022-02-15 18:39:41 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
cca5989746 Fixes to previous commit 2022-02-10 08:33:45 +00:00
Keyacom
30c3f472ef Implement TramplesMinimize as a move flag (#175)
* Implement "TramplesMinimize" as a move flag

Implemented `TramplesMinimize` as a move flag. Due to it, removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize` (the second one was exclusive to Body Slam). Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.

The code now does not check if the parameter of `tramplesMinimize?` is 1 or 2, it now checks if it is `true` or `false`. For the effect that causes the moves with this flag to skip accuracy checks, it also checks if `Settings::MECHANICS_GENERATION` is equal to or greater than 6.

Data on which moves are to be treated as able to double damage if Minimized and skip accuracy checks are [here](https://bulbapedia.bulbagarden.net/wiki/Minimize_(move)#Vulnerability_to_moves).

**Remarks:**
- Dragon Rush, Heat Crash and Heavy Slam could not trample Minimize in Gen 5. Dragon Rush and Heat Crash could do so in Gen 6+, but Heavy Slam could not until Gen 7.
- Double Iron Bash could only trample Minimize in Gen 7.

**TL;DR:**
- Implemented `TramplesMinimize` as a move flag.
- Modified the check for this move flag.
- Removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize`. Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.
2022-02-06 19:36:51 +00:00
Keyacom
91c6f1f45b Fixed typo in "CannotMetronome" (#171)
* Fixed typo in "CannotMetronome"

This flag had 3 N's in its name where it was supposed to be two. In the move PBS files, the flag is spelled correctly.
2022-01-29 19:07:01 +00:00
Golisopod-User
617f685694 Bugfixes (#170)
* Fixed crash when setting Fogs or Panoramas to none
* Generalised the initial setting of stat stages for battlers
* Fixed fishing animation looking weird (especially when surfing)
2022-01-29 19:06:21 +00:00
Keyacom
af60c4df66 Use the .max function in Substitute's code (#167) 2022-01-29 18:24:42 +00:00
Golisopod-User
b980d8505c Tiny Bugfixes (#161)
* Removed extra confirm sfx in mart screen
* Fixed Calyrex keeping its form exclusive moves
* Fixed some methods being aliased multiple times upon soft resetting
2022-01-20 22:02:22 +00:00
Nathan-MV
e9afefb210 Updated HM/expAll/Switch Messages. (#156) 2022-01-19 20:10:56 +00:00
Maruno17
f872db2618 Added battle debug functions for setting position effects and NPC trainer items 2022-01-17 22:55:01 +00:00
Maruno17
b550ad9c07 Fixed AI scores calculated for some moves not being added up properly 2022-01-13 23:28:00 +00:00
Maruno17
8a89b7fbf4 Added move flag "CannnotMetronome" 2022-01-12 23:15:46 +00:00
Golisopod-User
ff465a78a6 More bugfixes (and one Gen 8 addition) (#155)
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17
f853816d63 Fixed visual glitch where a Pokémon's HP would raise then lower if its substitute took damage 2022-01-08 18:11:02 +00:00
Maruno17
a6115faad6 Fixed Incinerate's message not knowing the name of the item it destroyed 2022-01-02 21:22:09 +00:00
Golisopod-User
13cc9790ce Minor new additions for v20 (#147)
* Moved TMs/ TRs and HMs into their own handlers
* Improved Plugin Error Message
* Added sound effect when picking berries
* Allow player to always see quantity when buying items
* Trainers now require a Mega Ring item in their items (in trainers.txt) to Mega Evolve
2021-12-29 18:36:26 +00:00
Maruno17
fb29f19a28 Fixed various bugs found when generating Battle Frontier challenge lists 2021-12-29 14:37:41 +00:00
Maruno17
63b157d7ec Fixed some bad uses of @battle 2021-12-29 11:43:24 +00:00
Maruno17
01ce5d347c Fixed rare bug in disobedience check 2021-12-28 22:14:56 +00:00
Maruno17
3e9d3b0a68 Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents 2021-12-28 19:22:31 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Nathan-MV
db4acd3369 Give Nicknames (#142)
* Option: Give Nicknames
2021-12-19 21:08:31 +00:00
Golisopod-User
7f86db6da9 Minor bugfiixes (#140)
* Fixed moves bounced back by Magic Coat/Bounced moves affecting Pokemon they normally shouldn't
* Fixed townmap compiler not saving any map names (doesn't make a difference; added for completionism)
* Update a few ruby utilities
* Fixed small typo bug in map renderer disposal
2021-12-19 20:58:28 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Nathan-mv
8a77c2d9e1 Updated Message (#143) 2021-12-14 23:24:45 +00:00
Maruno17
15b86429a2 Pokémon cries no longer change pitch except when fainting, added support for separate fainting cries 2021-12-14 23:19:08 +00:00
Maruno17
b706843888 Added $player.has_box_link and $player.has_exp_all in addition to those items 2021-12-14 22:33:46 +00:00
Maruno17
3da8b563da Changing encounter_version now updates the encounter tables immediately, title screen now plays properly if there are no splashes, compiling is now forced if any dat files are missing, other tweaks 2021-12-12 23:10:01 +00:00
Maruno17
85bf1a334c Fixed evolution-related code causing errors in Battle Frontier battles 2021-12-11 16:05:45 +00:00
Maruno17
c1695dd21b Fixed incorrect animation when a critical capture Poké Ball fails to catch the Pokémon 2021-12-11 15:46:07 +00:00
Maruno17
b9d69b780b Fixed bugs relating to followers from previous commit, fixed error in Safari Battles from previous commit 2021-12-11 01:44:44 +00:00
Maruno17
054b4bc3e8 Corrosion now allows a Steel/Poison Pokémon to poison itself with Toxic Orb 2021-12-08 20:07:52 +00:00
Maruno17
6b841b78d3 Added egg move sharing in Day Care, added some Settings for Day Care/Nursery mechanics, Neutralizing Gas now triggers held items if it negates Unnerve, Imposter now only triggers when the Pokémon enters battle 2021-12-07 22:48:15 +00:00
Maruno17
5a81d447d1 Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use 2021-12-06 22:00:27 +00:00
Maruno17
95916e242e Added battle debug menu (access with F9) 2021-12-05 20:24:20 +00:00
Maruno17
3650a078e7 Fixed Toxic damage only going up to 15/16 of total HP, minor code fixes 2021-12-05 20:20:30 +00:00
Maruno17
00c2df5772 Merged species Type1/Type2 into Types, did the same for Pokemon and Battler 2021-11-22 23:55:28 +00:00
Maruno17
b445f26a88 Converted Shadow Pokémon PBS file to a section-based format, improved Shadow Pokémon mechanics 2021-11-21 00:44:41 +00:00
Maruno17
048a18b415 Refactored ability/item/ball battle handlers, added "UltraBeast" species flag for Beast Ball 2021-11-18 22:52:19 +00:00
Maruno17
8307222009 Fix to previous commit 2021-11-17 21:54:02 +00:00
Maruno17
7ec8f30f0e Some battle method refactoring, fixed typo 2021-11-17 20:40:19 +00:00