Maruno17
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3470f9769c
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Synced FPS to monitor's refresh rate, fixed broken waterfall movement
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2023-06-03 22:33:49 +01:00 |
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Maruno17
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1901675e33
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Finished FPS agnosticism, removed particle engine
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2023-06-03 21:55:02 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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e7e153bf11
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Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references
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2023-05-15 19:41:34 +01:00 |
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Maruno17
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3f5c1f0974
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Merge branch 'dev' into ai
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2023-02-05 19:10:25 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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a22f75f500
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Merge branch 'dev' into ai
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2023-01-08 21:56:33 +00:00 |
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Maruno17
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632b0f8b4b
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Overhauled text translations
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2023-01-08 17:11:38 +00:00 |
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Maruno17
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707cd143d8
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Fixed sliding on ice having the camera lag behind
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2023-01-03 15:05:54 +00:00 |
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Maruno17
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55563463d8
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Resolving clashing code from merge
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2022-11-05 21:10:05 +00:00 |
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Maruno17
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3e73d1c1f9
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Merge branch 'dev' into ai
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2022-11-05 20:42:12 +00:00 |
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Maruno17
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2d411cf152
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Fixed error in previous commit
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2022-10-19 20:01:17 +01:00 |
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Maruno17
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64f975072b
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Fixed BGM always restarting when changing maps if the new map's BGM has a night version
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2022-10-19 19:12:39 +01:00 |
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Maruno17
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9eb90b784e
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addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
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2022-10-16 22:53:41 +01:00 |
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Maruno17
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882f4c96f8
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Bug fixes: Shadow Pokémon still knowing some original moves when they shouldn't, Interpreter not resetting if saved in the middle of an event and then starting a new game, priority 1 tiles appearing below the player at larger screen sizes, ability inheritance when breeding
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2022-10-08 17:46:29 +01:00 |
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Maruno17
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9695094b02
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Merge branch 'dev' into ai
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2022-10-04 22:56:27 +01:00 |
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Maruno17
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4ddf689887
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Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location
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2022-10-02 16:01:35 +01:00 |
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Maruno17
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b094a2fd8e
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Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers
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2022-08-21 15:59:49 +01:00 |
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Maruno17
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b423f34da6
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Returning to the title screen now fades out the overworld first
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2022-08-07 14:39:10 +01:00 |
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Maruno17
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a2327c6280
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Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen
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2022-07-03 16:40:25 +01:00 |
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Maruno17
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d383d69cf4
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Fix for tiles being invisible after a map transfer if they were on screen before it
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2022-06-04 16:06:00 +01:00 |
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Maruno17
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0da046d2c3
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Fixed memory leak caused by lots of map transfers
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2022-06-02 16:43:58 +01:00 |
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Maruno17
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a85ec1e51a
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Changed battle victory MEs to BGMs
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2022-04-21 21:43:11 +01:00 |
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Maruno17
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d3b61a64ef
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Turned trainer intro MEs into BGMs
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2022-04-20 22:11:04 +01:00 |
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Maruno17
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9b3e62b1f3
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Fixed bug relating to night BGMs from previous commit, improved Purify Chamber a bit
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2022-02-20 23:31:09 +00:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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6c5c54a7d3
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Tweaked Jukebox functionality, simplified code relating to night versions of BGMs
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2022-01-30 20:40:07 +00:00 |
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Maruno17
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c1de9a04d4
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Made party screen use MenuHandlers
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2022-01-23 22:54:58 +00:00 |
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Maruno17
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25b009b344
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Added hide_choice and rename_choice which alter the next set of choices shown by an event
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2022-01-12 22:46:14 +00:00 |
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Maruno17
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24efbccb67
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Rearranged Settings
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2022-01-11 22:07:37 +00:00 |
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Maruno17
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507014e655
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Fix to previous commit
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2022-01-08 23:18:06 +00:00 |
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Maruno17
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5fba3462c6
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Event choices shown without an accompanying message are now translated
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2022-01-08 21:08:58 +00:00 |
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Maruno17
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91e3d8190e
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Multiple "Show Choices" event commands next to each other will now behave as one with all their choices
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2022-01-08 21:04:08 +00:00 |
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Maruno17
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4cf13f2942
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Created module MenuHandlers for the contents of various menus
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2021-12-31 17:45:07 +00:00 |
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Maruno17
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7da449aec3
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Merged Events and EncounterModifier into module EventHandlers
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2021-12-30 18:59:35 +00:00 |
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Maruno17
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aa643a6049
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More Rubocop
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2021-12-27 00:26:45 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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5dc64f1709
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Minor refactoring to kill various Rubocop warnings
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2021-12-17 20:29:47 +00:00 |
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Maruno17
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2e3d479752
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Added def follower_animation which makes the next Show Animation event command apply to the follower instead
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2021-12-09 23:42:06 +00:00 |
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Maruno17
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6a56a8f7d0
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Added def follower_move_route which makes the next Move Route event command apply to the follower instead, events are no longer automatically erased if they are followers
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2021-12-09 23:33:46 +00:00 |
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