Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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cb4a1fd8af
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def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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Maruno17
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9d50b27aa0
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Fixed some bad usage of sprintf, cleaned up some translatable messages
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2023-04-02 00:52:12 +01:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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6f7a714d48
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Fixed error in battle fight menu when not using graphics for it
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2022-10-26 18:39:32 +01:00 |
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Maruno17
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ae91811537
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Created folder Graphics/UI, renamed some UI graphics
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2022-08-14 01:07:06 +01:00 |
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Maruno17
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b1cde2db42
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Refactored some code relating to colours, trivially simplified some calculations
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2022-08-13 23:59:24 +01:00 |
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Golisopod-User
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ad93eb7774
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Removed all uses of SpriteWrapper (#184)
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2022-06-19 17:47:23 +01:00 |
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Maruno17
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3d8e22690d
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Stopped various filenames being translatable when they don't need to be
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2022-06-16 13:29:48 +01:00 |
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Maruno17
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3238ff817c
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Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag
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2022-06-15 20:03:43 +01:00 |
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Maruno17
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c0c672806d
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Refactored code that draws the Pokémon info box in battle
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2022-06-13 23:17:09 +01:00 |
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Maruno17
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04f3b29fe3
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Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics
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2022-05-17 23:52:53 +01:00 |
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Maruno17
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a85ec1e51a
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Changed battle victory MEs to BGMs
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2022-04-21 21:43:11 +01:00 |
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Maruno17
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77f9547687
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Misc tidying
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2022-04-20 22:29:13 +01:00 |
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Maruno17
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d6c6b79705
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Tidying up tones
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2022-04-18 20:47:19 +01:00 |
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Maruno17
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20d6d4ff0a
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Implemented differences in Ball Burst animations for attempting to capture a Pokémon
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2022-04-18 20:45:10 +01:00 |
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Maruno17
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f66e8db906
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Minor script rearranging
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2022-04-12 21:21:58 +01:00 |
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Maruno17
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0d4c27d413
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Implemented differences in Ball Burst animations for sending out a Pokémon
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2022-04-10 21:38:06 +01:00 |
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Maruno17
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0680f8665d
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Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
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2022-04-05 23:01:07 +01:00 |
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Maruno17
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7d583aaaf7
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Added animation when capture is successful
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2022-03-21 23:14:00 +00:00 |
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Maruno17
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2817c1998a
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Added hardcoded battle animations for capture ball burst and send out ball burst, removed support for common animation ball bursts.
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2022-03-21 17:37:18 +00:00 |
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Maruno17
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21f7c57905
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Added Poké Ball burst animation for recalling in battle, some bug fixes
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2022-03-16 22:44:39 +00:00 |
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Maruno17
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7f8fa16a52
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Made Zacian/Zamazenta's rusted items unlosable, made bad poison icon be shown again in battle
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2022-03-07 23:16:13 +00:00 |
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Maruno17
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e5be233224
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Enabled BallBurst common animations to be played during other battle animations
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2022-02-22 19:26:50 +00:00 |
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Maruno17
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19e50bd507
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Updated Power Green fonts, repositioned all text accordingly
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2022-02-20 23:29:09 +00:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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fb29f19a28
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Fixed various bugs found when generating Battle Frontier challenge lists
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2021-12-29 14:37:41 +00:00 |
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Maruno17
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aa643a6049
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More Rubocop
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2021-12-27 00:26:45 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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2480ab0f9e
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Applied most Rubocop-suggested layout fixes
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2021-12-18 01:56:10 +00:00 |
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Maruno17
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5dc64f1709
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Minor refactoring to kill various Rubocop warnings
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2021-12-17 20:29:47 +00:00 |
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Maruno17
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15b86429a2
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Pokémon cries no longer change pitch except when fainting, added support for separate fainting cries
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2021-12-14 23:19:08 +00:00 |
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Maruno17
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3da8b563da
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Changing encounter_version now updates the encounter tables immediately, title screen now plays properly if there are no splashes, compiling is now forced if any dat files are missing, other tweaks
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2021-12-12 23:10:01 +00:00 |
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Maruno17
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c1695dd21b
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Fixed incorrect animation when a critical capture Poké Ball fails to catch the Pokémon
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2021-12-11 15:46:07 +00:00 |
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Maruno17
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5a81d447d1
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Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use
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2021-12-06 22:00:27 +00:00 |
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Maruno17
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95916e242e
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Added battle debug menu (access with F9)
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2021-12-05 20:24:20 +00:00 |
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Maruno17
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1c4819e5f0
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Renamed all battle-related classes and modules
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2021-11-16 23:05:16 +00:00 |
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