chardub
553d862168
Merge branch 'develop' of https://github.com/infinitefusion/infinitefusion-e18 into develop
2025-02-24 11:52:54 -05:00
chardub
c6f69edf9c
Fixes meloetta form change
2025-02-21 20:38:23 -05:00
GLugia
256a045607
Fix for Drain vs Liquid Ooze
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When a draining move KOs a Pokemon with Liquid Ooze, the ability would not activate. This fixes that.
2024-12-25 12:11:05 -05:00
infinitefusion
1e325366d2
6.4 update (minus sprites)
2024-12-21 09:43:11 -05:00
infinitefusion
1635409e6d
updates to version 6.1
2024-03-28 17:14:35 -04:00
infinitefusion
48327a61ff
Fixes sprites not being downloaded before form change
2023-11-19 10:27:40 -05:00
infinitefusion
d3662c3f10
update to latest 6.0 release
2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2
Revert "6.0 release"
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This reverts commit a0aea8f030 .
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030
6.0 release
2023-11-12 14:10:05 -05:00
infinitefusion
b24fbf533d
Ability splash screen for stats changing abilities in secondary abilities
2023-05-28 14:51:32 -04:00
infinitefusion
59fea87b0d
Dboule abilities stuff
2023-05-27 14:15:19 -04:00
infinitefusion
7bbb18ac43
Adds double ability triggers
2023-05-27 13:49:33 -04:00
infinitefusion
82149eddb9
Double abilities
2023-05-22 13:16:41 -04:00
chardub
70719de497
Adds hidden ability routes
2023-01-06 12:51:27 -05:00
infinitefusion
7cd9760adf
indexed custom battlers
2022-11-29 20:22:16 -05:00
infinitefusion
48e1f57ad4
Mankey Paw fix
2022-11-01 20:02:10 -04:00
infinitefusion
689b1f09df
shinies glitter balls fix
2022-10-16 13:49:01 -04:00
infinitefusion
5001a0645c
rehold consummable held items automatically after battle if some left in bag
2022-09-04 15:11:24 -04:00
infinitefusion
dd68c56c79
fc200281(Implements Stance Change ability)
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2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it)
dc01031a(prevent unknown_items from being obtained in randomizer)
ee906fb3(previous commit also included new attack animations)
4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
2022-06-05 15:36:21 -04:00
infinitefusion
c323ecb9c3
fixes jirachi & viridian river crash
2022-05-02 18:42:20 -04:00
infinitefusion
2a76ee27e9
Renamed some constants
2022-04-30 17:22:44 -04:00
infinitefusion
77fd81f2da
new game plus
2022-04-14 20:29:23 -04:00
infinitefusion
3a12486fd2
battle items
2022-04-06 18:33:31 -04:00
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
Maruno17
66b40fd181
Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching
2021-05-15 20:28:15 +01:00
Maruno17
6efca2f9a8
Fixes for Battle Arena
2021-05-04 21:30:26 +01:00
Maruno17
c5cc1eadac
Fixed not being able to detect a Pokémon being a Mega Evolution, fixed inadequate checking if a Mega Stone is unlosable
2021-05-03 18:58:02 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
Maruno17
66ee5937bc
Fixed Beak Blast/Shell Trap always failing, typo in Brick Break
2021-04-18 16:30:17 +01:00
Maruno17
2ca8a42949
Yet more script rearranging
2021-04-17 23:45:42 +01:00
Maruno17
5073f86190
Rearranged some script files
2020-09-05 22:34:32 +01:00
m3rein
240af4e5e7
Removed all excess whitespace and standardized line endings.
2020-09-05 21:23:16 +02:00
Maruno17
04ae64f026
Merge pull request #2 from Marin-MK/master
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Bug Fixes
2020-09-05 16:25:10 +01:00
HM The Mister Techno
63fddfb2d0
Patch Dancer
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This makes dancer work only if a Pokémon uses a dance move (Such as Swords Dance), not when using whichever move
2020-09-05 17:35:58 +03:00
m3rein
990be3757c
Fix use of wrong variable in Protean
2020-09-05 13:01:41 +02:00
Maruno17
ba94119d02
Initial commit
2020-09-04 22:00:59 +01:00