Maruno17
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e6fe242d4b
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AI changes, fixed input detection Conditional Branch, Fishious Rend is now a biting move
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2024-02-01 23:50:09 +00:00 |
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Maruno17
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e0dcdef321
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Fixed partner trainers not having Bag items, fixed Flame Burst AI bug, added AI for Wonder Guard + switching
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2023-11-20 21:29:47 +00:00 |
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Maruno17
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efea53aa5a
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Fixed Pokédex showing genders for the wrong species, fixed AI always switching sleeping/frozen Pokémon, fixed class PngAnimatedBitmap animating slowly
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2023-08-23 21:08:32 +01:00 |
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Maruno17
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0068695c54
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Fixed incorrect AI code for considering Sticky Web when switching
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2023-07-22 18:43:28 +01:00 |
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Maruno17
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fc95baf92c
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Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
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2023-07-20 22:05:50 +01:00 |
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Maruno17
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17e8be9dca
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Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
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2023-06-19 23:55:49 +01:00 |
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Maruno17
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b5e37248b9
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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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2023-06-18 20:12:36 +01:00 |
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Maruno17
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a4d74a9663
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Resolved all remaining TODO comments for AI (except testing), fixed effects of moves that can end the battle
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2023-05-13 22:49:09 +01:00 |
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Maruno17
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7a8754c425
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Waged war against TODO comments in the AI, some refactoring of AI
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2023-05-07 23:12:39 +01:00 |
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Maruno17
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b7a40d0344
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Renamed/rearranged some script files
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2023-04-23 18:04:32 +01:00 |
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