Maruno17
66494b0044
Refactoring, documenting deprecated methods
2021-02-01 22:53:03 +00:00
Maruno17
1209b804e9
Moved all settings into module Settings
2021-02-01 21:03:58 +00:00
Joni Savolainen
923844fdc7
Remove SpriteWindowCursorRect & fix WindowCursorRect ( #85 )
...
* Remove SpriteWindowCursorRect
* Fix WindowCursorRect
- Use super
- Don't overwrite getters for x, y etc.
- Use self.x instead of @x, etc.
* Fix needs_update? using zeroes
* Rename WindowCursorRect#isEmpty? to #empty?
2021-02-01 19:57:54 +00:00
Maruno17
9fe14395c0
Implemented GameData::Nature, improved registration of GameData entries
2021-01-31 22:43:51 +00:00
Maruno17
168a1e5df7
Misc tidying
2021-01-31 19:13:51 +00:00
Maruno17
f68cc1c98b
Re-added compatibility for old trainers.txt format
2021-01-31 01:17:14 +00:00
Maruno17
d678a8b821
Merge branch 'master' into dev
2021-01-30 21:56:29 +00:00
Maruno17
f3f21d4679
Change to pbDownloadData
2021-01-30 21:55:32 +00:00
Maruno17
e70d89f457
Minor fixes
2021-01-30 17:26:27 +00:00
Maruno17
6d3ff0c724
Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames
2021-01-30 17:06:00 +00:00
Maruno17
4098b1cd11
Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer
2021-01-24 17:55:39 +00:00
Maruno17
7de034957b
More revamping and rearranging
2021-01-23 20:44:07 +00:00
Maruno17
400ad6e208
Fixed error in previous commit
2021-01-22 20:04:08 +00:00
Maruno17
8a89ef1220
Revamped classes Pokemon, PBMove and PokemonMail
2021-01-21 23:04:51 +00:00
Maruno17
94ce80c183
Merge branch 'dev' of https://github.com/Maruno17/pokemon-essentials into dev
2021-01-20 20:32:32 +00:00
Maruno17
736bb9ed10
Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon
2021-01-20 20:22:31 +00:00
Joni Savolainen
34e362a59b
Remove all Thread.critical usage
2021-01-18 08:19:42 +02:00
Maruno17
fec8d7adcd
Fixed crash in map rendering, fixed crash when resizing screen
2021-01-17 21:49:05 +00:00
Maruno17
7f254c6434
Tidied up, removed unused code
2021-01-17 21:26:20 +00:00
Maruno17
cb684094be
Removed unused audio utilities and audio-recording (e.g. for Chatter)
2021-01-17 20:47:57 +00:00
Maruno17
33ee7f0c9a
Fixed crash in map rendering, fixed crash when resizing screen
2021-01-17 19:55:14 +00:00
Maruno17
4dd3a1a2c5
Implemented class GameData::Trainer
2021-01-17 00:22:49 +00:00
Maruno17
e176c1da30
Merge branch 'master' into dev
2021-01-14 20:16:08 +00:00
Maruno17
9364a543e7
Optimisation of tilemap
2021-01-14 20:11:25 +00:00
Maruno17
4c0837c685
Minor tweak
2021-01-11 23:43:16 +00:00
Maruno17
2ab552ad3c
Added method $Trainer.party_full?
2021-01-11 23:41:35 +00:00
Maruno17
f72ce06654
Created setting MAX_PARTY_SIZE, fixed some bugs
2021-01-11 22:44:01 +00:00
Maruno17
53c3f23146
Tidying
2021-01-11 19:39:08 +00:00
Maruno17
2586c09c3c
Refactoring and tidying
2021-01-11 19:30:45 +00:00
Maruno17
a5d1359dfe
Fixing up after merge from master
2021-01-10 19:25:27 +00:00
Maruno17
b11bc133bd
Merge branch 'master' into dev
2021-01-10 19:11:26 +00:00
Maruno17
386396cdf6
Condensed references to Unnerve, fixed Copycat always using Copycat
2021-01-10 19:00:03 +00:00
Derxwna Kapsyla
831555616e
Fix: Changes an apostrophe in the switch out text ( #80 )
...
The apostrophe used in this message is inconsistent with other messages. Further, it does not display properly (at least, not in the FrLg font.) and a box shows up in its place instead.
2021-01-10 18:00:40 +00:00
Maruno17
e35d2e766c
Improved dependent event movement (ledge jumping speed, looking where they're going)
2021-01-03 13:44:54 +00:00
Maruno17
d4a7de4bdd
Rearranged settings
2021-01-02 21:08:47 +00:00
Maruno17
63e257323b
Merge branch 'master' into dev
2020-12-31 21:08:11 +00:00
Maruno17
cbbf6bad93
Player is no longer asked if they want to switch after they already replaced a fainted battler that round
2020-12-31 14:24:34 +00:00
Maruno17
5e885cf619
Moved egg icons into Graphics/Pokemon/Eggs
2020-12-31 14:18:40 +00:00
Maruno17
20f501c440
Fixed some bugs with the Debug options rewrite
2020-12-30 01:36:44 +00:00
Maruno17
f4821f212f
Rewrote Debug menus to store options in self-contained handlers
2020-12-30 01:02:18 +00:00
Maruno17
c462663b6d
Game map now refreshes when a Game Switch/Variable is changed in Debug screen
2020-12-28 22:53:01 +00:00
Maruno17
fb29c6b760
General tidying up
2020-12-28 15:46:08 +00:00
Maruno17
d3d7222fd3
Changed naming convention for various sprites, and added compiler script that renames files for this
2020-12-26 19:59:05 +00:00
Maruno17
c8930d408a
Sped up compiling of pokemon.txt/pokemonforms.txt
2020-12-25 18:15:14 +00:00
Maruno17
ad21fc92cb
Created and implemented GameData::Species
2020-12-24 21:25:16 +00:00
Maruno17
1ffeddc41c
Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods
2020-12-13 19:40:17 +00:00
Maruno17
d4b5aa0ce7
Restored method that was accidentally deleted
2020-12-13 16:16:12 +00:00
Maruno17
508b3fdf50
Automated proper enumeration of constants in GameData modules
2020-12-12 21:50:33 +00:00
Maruno17
9ceda78d37
Fixed symbol/string error in compiling TM compatibility data
2020-12-12 21:34:57 +00:00
Maruno17
bc13517cb7
Created and implemented GameData::Type
2020-12-12 21:26:46 +00:00