Commit Graph

34 Commits

Author SHA1 Message Date
Maruno17
d678a8b821 Merge branch 'master' into dev 2021-01-30 21:56:29 +00:00
Maruno17
e70d89f457 Minor fixes 2021-01-30 17:26:27 +00:00
Maruno17
6d3ff0c724 Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames 2021-01-30 17:06:00 +00:00
Maruno17
736bb9ed10 Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon 2021-01-20 20:22:31 +00:00
Maruno17
7f254c6434 Tidied up, removed unused code 2021-01-17 21:26:20 +00:00
Maruno17
b11bc133bd Merge branch 'master' into dev 2021-01-10 19:11:26 +00:00
Maruno17
e35d2e766c Improved dependent event movement (ledge jumping speed, looking where they're going) 2021-01-03 13:44:54 +00:00
Maruno17
fb29c6b760 General tidying up 2020-12-28 15:46:08 +00:00
Maruno17
eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17
ce6bc1737f Merge branch 'mkxp-z' into dev 2020-11-20 20:43:27 +00:00
Maruno17
52ffae9e8a Implemented GameData::Metadata and GameData::MapMetadata 2020-11-15 18:59:07 +00:00
Maruno17
e7fcc27907 Merge branch 'master' into mkxp-z 2020-11-09 19:26:44 +00:00
Maruno17
d7e9f6db67 Merge branch 'master' into refactor 2020-11-09 19:17:24 +00:00
Maruno17
5d4a342415 Removed all code relating to RMVX 2020-10-31 16:11:50 +00:00
Maruno17
13d67152d8 Please let this be the last fix 2020-10-29 22:06:25 +00:00
Maruno17
c40f95838a Fixed X items being unusable by AI, finally fixed step after battle caused by a turn 2020-10-29 19:53:57 +00:00
Maruno17
66aea40198 More fixing of auto-stepping after a battle 2020-10-28 22:01:49 +00:00
Maruno17
a28aa5b4ad Fixed triggering a battle upon turning causing the player to take a step after it 2020-10-28 21:04:37 +00:00
Maruno17
3c2b97c21a Merge branch 'master' into refactor 2020-10-18 21:40:04 +01:00
Maruno17
e82b5409fb Moved global/map metadata constants and schema into modules 2020-10-16 22:05:38 +01:00
Maruno17
94a20e55f3 Fixed Advanced Wild Battles not generating true wild Pokémon, removed deprecated move compatibility code, fixed pauses when turning during continuous movement 2020-10-07 21:11:30 +01:00
Maruno17
cdc36e45ed Fixed inconsistency in expected suffixes for night versions of BGMs 2020-09-27 16:39:16 +01:00
Maruno17
cccd9a2d5d Fixed typo in previous commit 2020-09-27 15:15:58 +01:00
Kaividian
edf35ac8a8 Encounters now occur when changing direction 2020-09-27 15:01:00 +01:00
Maruno17
d500b075a2 Fixed bugs in jumping changes 2020-09-25 17:42:59 +01:00
Maruno17
0a69a79932 Fixed typo from previous commit 2020-09-24 22:32:38 +01:00
Maruno17
9b9bd9caab Changed event movement speeds to make walking speed 3 rather than 4, etc. 2020-09-24 21:52:44 +01:00
Maruno17
b6542f28ca Updated jumping to be more like the official games 2020-09-24 21:36:38 +01:00
Maruno17
301a4c9b4f The player now moves at walking speed while diving 2020-09-20 12:24:36 +01:00
Maruno17
ebbc4a0ad8 Altered script file-reading code 2020-09-09 22:11:27 +01:00
Maruno17
925c12c831 Corrected MapFactory#isPassable? 2020-09-09 20:30:43 +01:00
Maruno17
681a8331ab Resolved many Rubocop warnings 2020-09-06 17:31:12 +01:00
m3rein
240af4e5e7 Removed all excess whitespace and standardized line endings. 2020-09-05 21:23:16 +02:00
Maruno17
ba94119d02 Initial commit 2020-09-04 22:00:59 +01:00