Commit Graph

18 Commits

Author SHA1 Message Date
Maruno17
7ae62d74b7 Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility 2021-08-14 22:36:55 +01:00
Maruno17
cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title 2021-07-22 22:46:43 +01:00
Maruno17
551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes 2021-07-21 22:46:49 +01:00
Maruno17
3d634a7f22 Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt 2021-07-10 22:17:02 +01:00
Maruno17
223d480e0f Super shininess can now be set for a Pokémon, and trainers.txt can define a Pokémon as super shiny 2021-06-24 18:21:47 +01:00
Maruno17
c194e1b711 Changed the names of some properties in pokemon.txt and pokemon_forms.txt 2021-06-20 20:57:44 +01:00
Maruno17
1cec4fc90d Added new section-based format for trainertypes.txt 2021-06-20 01:00:21 +01:00
Maruno17
e4cdb95314 Added new section-based format for items.txt 2021-06-20 00:13:34 +01:00
Maruno17
c55324145d Removed all other uses of and support for ID numbers 2021-06-19 20:01:12 +01:00
Maruno17
eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys 2021-06-17 22:21:24 +01:00
Maruno17
e9457a3ea8 Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers 2021-06-16 22:42:20 +01:00
Maruno17
42b7988089 Rewrote Terrain Tag Editor to work with overly large tilesets 2021-05-18 22:31:47 +01:00
Maruno17
be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e Bugfixes and small additions (#109)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
2e1a7646ed Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility) 2021-05-13 22:34:46 +01:00
Maruno17
474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17
748ea472ba Fixed being unable to force compiling of plugins, fixed crash when saving edited terrain tags, fixed invalid tile erase crashing, fixed crash when showing Pokédex for newly caught species 2021-04-30 19:06:10 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00