Alexander Pahn
7c48148d35
Implemented Battle Debug Menu ( #130 )
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* initial commit to setup game.ini
* renamed title of masters Game.ini
* reenabled gitignore for Game.ini
* Between Commit
* Finished Battle Debug Menu
* Clean up for pull request
* Manual fixes
* Fixed oversight where numerical min/max wasm't considered
2021-11-24 19:24:13 +00:00
Maruno17
a9426b0802
Fixed Sweet Scent not working
2021-08-29 23:49:43 +01:00
Maruno17
6db668b449
Fixed HappinessMoveType, fixed particle effects on events not working
2021-08-29 18:20:52 +01:00
Maruno17
6551697b4f
Fixed incorrect layering of sprites in battle, unfixed RMXP transitions
2021-08-24 13:36:52 +01:00
Maruno17
e0e5cfebb7
Fixed Pokédex searches not considering the properties of alternate forms, fixed RMXP-style battle transitions not working, tweaked form-inheriting code in breeding
2021-08-22 00:00:51 +01:00
FL
4b768bec32
Fix event command "Return to Title Screen" ( #124 )
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Fix loading a game after event command "Return to Title Screen" starting a loop.
2021-08-12 20:23:27 +01:00
Maruno17
19535b8160
Fixed Symbiosis, fixed Roost not roosting, fixed Normalize not boosting damage, fixed crash in Bug Catching Contest, fixed old format moves.txt compiling, added cache size text to console
2021-08-12 20:00:42 +01:00
Maruno17
7f86115c36
Fixed code relating to initial held items in battle, fixed default functionality of rand when no number is given
2021-08-03 18:45:39 +01:00
Maruno17
c8b1b6251b
Fix for Pokémon editor deleting a moveset move when "changing" which move it is to the same move, fixed typo in def addBackgroundOrColoredPlane.
2021-07-28 18:42:32 +01:00
Maruno17
1bd5652a3a
Fixed typo in Conversion's code that treated a type as an item
2021-07-22 18:35:30 +01:00
Maruno17
4d9c8feb81
Fixed Poké Radar rustling grass not always causing a wild encounter when stepping in it, other tweaks to Poké Radar
2021-07-18 23:13:37 +01:00
Maruno17
66ed71dcad
Fixed error when trying to make a roaming Pokémon roam
2021-07-01 22:26:24 +01:00
Maruno17
c457d59a0e
Fixed error in code used by Pickup
2021-06-28 19:32:04 +01:00
aprogergely
cb60fa1299
typo ( #122 )
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.form should be lowercase to work
2021-06-27 17:37:35 +01:00
aprogergely
84b1512c9b
typo ( #121 )
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the ! should always be in front of the word, not after it
2021-06-27 17:37:23 +01:00
Golisopod-User
3c3802b80b
Fixed Plugin Manager raising an error when optional dependency of Plugin is not installed ( #119 )
2021-06-20 23:11:18 +01:00
CorvusAtrox
657ed7944d
Fix Crash on attempting to get Favored Types ( #120 )
2021-06-20 23:00:42 +01:00
Maruno17
c23f50e5a6
Fixed being unable to extract plugin messages to translate them, fixed AI bug with Natural Gift and no item, fixed bad code when checking a trainer's party for a mon with a given type
2021-06-15 19:23:50 +01:00
Maruno17
128a002324
Fix for messages not being reloaded after the game is compiled
2021-06-12 19:05:22 +01:00
Maruno17
8dec89bb50
Fixed typo in Plugin Manager, fixed problems when you have multiple dependent events and you remove one
2021-06-12 17:23:15 +01:00
ENLS
c402b02861
MUMMY ability bug fix ( #118 )
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variable oldAbil was being treated like an integer. It's a symbol.
2021-06-12 16:15:56 +01:00
Maruno17
eb1458018d
Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option
2021-06-12 16:12:36 +01:00
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
Maruno17
7c3fdb9ef8
v19.1 update
2021-05-22 17:03:22 +01:00
Maruno17
1c622a3b91
Credits screen now renders text in multiple smaller bitmaps rather than one tall one
2021-05-22 16:29:51 +01:00
Maruno17
ca8193aab4
Added more characters to naming screen
2021-05-21 20:05:32 +01:00
Maruno17
38081305b0
Fixed cycling speed's charset animation not being slower as intended
2021-05-20 21:46:09 +01:00
Maruno17
8e56608409
Fixed Species Editor's base stats and EVs properties
2021-05-20 21:10:12 +01:00
Maruno17
a97a42e89d
Prevented error if trying to set a species of nil for an encounter in the Encounters Editor, fixed trainer Pokémon's EVs and IVs not being set properly in the Encounters Editor
2021-05-20 20:45:37 +01:00
Maruno17
3eea17b877
Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower
2021-05-20 19:34:26 +01:00
Maruno17
2b5d63673d
Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
2021-05-20 19:15:30 +01:00
Joni Savolainen
aef95067f8
Fix pbSave's incorrect deprecation message ( #110 )
2021-05-20 19:12:01 +01:00
Maruno17
2a1dafcd9c
Disabled receiving a Mystery Gift item via the Continue/New Game's Debug menu
2021-05-19 21:10:43 +01:00
Maruno17
e7d116780f
Removed alternate map rendering code
2021-05-19 20:25:51 +01:00
Maruno17
42b7988089
Rewrote Terrain Tag Editor to work with overly large tilesets
2021-05-18 22:31:47 +01:00
Maruno17
8af787abdd
Quick fix to previous commit
2021-05-18 21:30:51 +01:00
Maruno17
be61441755
Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers
2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
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* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
8e64bcc11b
Removed the player's ability to change the font
2021-05-16 14:32:20 +01:00
Maruno17
206244a3f0
Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor
2021-05-15 21:01:39 +01:00
Maruno17
66b40fd181
Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching
2021-05-15 20:28:15 +01:00
Maruno17
f303b84033
Made the Battle Factory work
2021-05-15 17:38:16 +01:00
Maruno17
e350cb8f4a
Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed
2021-05-13 22:53:38 +01:00
Maruno17
2e1a7646ed
Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility)
2021-05-13 22:34:46 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
52e7f7b51a
Fixed broken AI for Camouflage, minor tweaks to some other AI
2021-05-12 21:06:23 +01:00
Maruno17
481e051234
Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag)
2021-05-12 18:59:47 +01:00
Maruno17
6685b06e2f
Fixed repeated known moves bug for Shadow Pokémon
2021-05-11 21:37:30 +01:00
Maruno17
47e51ed79b
Player's charset now refreshes when a save file is loaded, and after renaming trainer charsets
2021-05-11 21:20:25 +01:00
Maruno17
8ff43cbd4c
Renamed trainer charsets and added code to the sprite renamer that will rename them and edit map data accordingly
2021-05-11 21:00:15 +01:00