Maruno17
6f37cb7e33
Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker
2025-01-22 23:02:34 +00:00
Maruno17
8841a534fe
Some more code for Gen 9 abilities
2024-08-21 22:11:01 +01:00
Maruno17
509a414f37
More or less standardised separator comments in the code
2024-06-27 21:21:26 +01:00
Maruno17
195c34a7c8
Added SKIP_TITLE_SCREEN Setting, added const for type icon size, fixed some battle bugs and inconsistencies
2024-06-25 15:55:10 +01:00
Maruno17
ff2d8e5f55
More Gen 9 move effects
2024-06-24 21:51:49 +01:00
Maruno17
8e9417c3b7
Snowstorm, forfeiting trainer battles, battle outcome values
2024-06-15 21:29:00 +01:00
Maruno17
22b33ca6c2
Coded some Gen 9 ability/item/move effects
2024-06-15 15:58:31 +01:00
Maruno17
5e23984765
Added Gen 9 forms code, evolution code, some item effects
2024-06-08 19:35:45 +01:00
Maruno17
5bef70fb3a
Moves fail because of semi-invulnerability instead of other immunities, fixed Pokédex not registering Pokémon in Safari battles, other things
2024-05-14 20:37:32 +01:00
Maruno17
1ff5b12acd
Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
2024-03-11 23:31:48 +00:00
Maruno17
3e167b9357
Fixed type-resisting berries trying to be consumed twice when triggered by a move called by another move, fixed bad old phone data conversion, fixed events of even sizes moving endlessly when approaching the player
2024-02-15 21:16:15 +00:00
Maruno17
156a6fca74
Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting
2023-11-05 15:42:15 +00:00
Maruno17
bc18aa95f2
Fixed Cramorant not reverting form after coughing up a Gulp Missle, fixed crash when a phone contact calls when you're on a map with no metadata
2023-09-10 16:57:09 +01:00
Maruno17
17e8be9dca
Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
2023-06-19 23:55:49 +01:00
Maruno17
b5e37248b9
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
Maruno17
9c2a9130a5
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
Maruno17
e7e153bf11
Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references
2023-05-15 19:41:34 +01:00
Maruno17
a4d74a9663
Resolved all remaining TODO comments for AI (except testing), fixed effects of moves that can end the battle
2023-05-13 22:49:09 +01:00
Maruno17
ce549ab62a
Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
2023-04-23 17:52:39 +01:00
Maruno17
da182bd98a
Merge branch 'dev' into ai
2023-04-20 18:05:58 +01:00
Maruno17
4bab130785
Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once
2023-04-20 18:04:15 +01:00
Maruno17
a22c5ea89c
More work on the AI, refactored stat stage multipliers
2023-04-09 22:26:48 +01:00
Maruno17
ad29a79e1c
Tweaked AI threshold score, added "HPAware" skill flag, changed lots of AI scores
2023-03-30 21:11:27 +01:00
Maruno17
138d41f7bc
Merge branch 'dev' into ai
2023-03-23 23:20:58 +00:00
Maruno17
1ead0a76f5
Fixed Beak Blast's burn affecting the wrong Pokémon
2023-03-21 18:28:06 +00:00
Maruno17
e93c3c69ac
Merge branch 'dev' into ai
2023-03-09 18:31:30 +00:00
Maruno17
05f5d621b7
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
2023-03-04 23:37:50 +00:00
Maruno17
7e4ef4247b
Merge branch 'dev' into ai
2023-02-10 21:20:28 +00:00
Maruno17
becce85550
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
Maruno17
3f5c1f0974
Merge branch 'dev' into ai
2023-02-05 19:10:25 +00:00
Maruno17
80bb967aad
More AI function code rewrites
2023-01-31 22:12:42 +00:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
2023-01-23 22:27:04 +00:00
Maruno17
05b954e262
Merge branch 'dev' into ai
2022-12-31 17:28:56 +00:00
Maruno17
3fe324d0da
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
Maruno17
3e73d1c1f9
Merge branch 'dev' into ai
2022-11-05 20:42:12 +00:00
Maruno17
096957bc20
Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
2022-11-05 17:48:01 +00:00
Maruno17
9eb90b784e
addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
2022-10-16 22:53:41 +01:00
Maruno17
9695094b02
Merge branch 'dev' into ai
2022-10-04 22:56:27 +01:00
Maruno17
88dc215417
Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
2022-10-02 14:59:59 +01:00
Maruno17
eecb7a1453
Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos
2022-09-06 22:57:51 +01:00
Maruno17
429068f3cb
More AI move effect calculation rewrites
2022-08-31 19:02:54 +01:00
Maruno17
2e3ba2e09e
Fixed Grudge and Lunar Dance not properly changing PP amounts
2022-06-19 17:04:58 +01:00
Maruno17
9a03b25755
Fixed using Pursuit against a switcher preventing using the next move
2022-06-18 21:13:30 +01:00
Maruno17
04f3b29fe3
Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics
2022-05-17 23:52:53 +01:00
Maruno17
ad29dc6dc4
Fixed X items not working, fixed Knock Off being able to remove usable Mega Stones
2022-04-24 21:04:22 +01:00
Maruno17
0680f8665d
Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
2022-04-05 23:01:07 +01:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Golisopod-User
617f685694
Bugfixes ( #170 )
...
* Fixed crash when setting Fogs or Panoramas to none
* Generalised the initial setting of stat stages for battlers
* Fixed fishing animation looking weird (especially when surfing)
2022-01-29 19:06:21 +00:00
Golisopod-User
ff465a78a6
More bugfixes (and one Gen 8 addition) ( #155 )
...
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00