Logo
Explore Help
Sign In
DocRock3r/infinitefusion-e18
1
0
Fork 0
You've already forked infinitefusion-e18
mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-09 22:24:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
443 Commits 15 Branches 17 Tags
8cae8fb8da1effe009e2a8f3669702ad8ebb80ba
Commit Graph

5 Commits

Author SHA1 Message Date
Maruno17
63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17
be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Maruno17
206244a3f0 Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor 2021-05-15 21:01:39 +01:00
Maruno17
f303b84033 Made the Battle Factory work 2021-05-15 17:38:16 +01:00
Maruno17
23996a4781 Rearranged OrgBattle scripts 2021-05-07 18:23:20 +01:00
Powered by Gitea Version: 1.24.6 Page: 20ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API