Maruno17
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6f37cb7e33
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Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker
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2025-01-22 23:02:34 +00:00 |
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Maruno17
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d03f012162
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Rewrote Town Map screen
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2025-01-16 00:09:59 +00:00 |
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Maruno17
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fcb4a1cec3
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Merge branch 'dev' into ui-redesign
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2024-11-22 19:55:58 +00:00 |
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Maruno17
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00d1e431b4
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Some bug fixes, added PriorityChange item handler
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2024-11-22 00:38:20 +00:00 |
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Maruno17
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35be8fcf67
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Added support for all three Gen 4 location sign styles, minor tweaks to other code
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2024-10-28 23:18:57 +00:00 |
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Maruno17
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f62a357cbd
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Merge branch 'dev' into ui-redesign
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2024-09-20 21:30:46 +01:00 |
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Maruno17
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2c071b224f
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Added more stats, added script variables, fixed AI thinking Wonder Guard provides total immunity, releasing a Pokémon puts its held item in the Bag, tweaked new map Compiler
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2024-09-20 00:51:54 +01:00 |
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Maruno17
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4770057818
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Added parent pocket functionality to BagPocket, started implementing Bag UI redesign
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2024-09-17 00:20:41 +01:00 |
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Maruno17
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801c2d35c6
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Implemented GameData BagPocket
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2024-09-14 01:27:17 +01:00 |
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Maruno17
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d8263da05e
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Rewrote Bag screen
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2024-09-13 23:01:40 +01:00 |
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Maruno17
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2190f7c251
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Rewrote party screen, implemented redesign of it
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2024-09-07 21:51:54 +01:00 |
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Maruno17
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6cc07d1c7a
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Removed deprecated methods
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2024-06-27 21:37:00 +01:00 |
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Maruno17
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509a414f37
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More or less standardised separator comments in the code
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2024-06-27 21:21:26 +01:00 |
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Maruno17
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03b0fa100a
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Fixed some untranslatable messages, updated text files
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2024-06-25 20:40:59 +01:00 |
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Maruno17
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8e9417c3b7
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Snowstorm, forfeiting trainer battles, battle outcome values
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2024-06-15 21:29:00 +01:00 |
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Maruno17
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454d5a216a
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Updated Gen 9 descriptions to make them fit
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2024-06-11 20:02:26 +01:00 |
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Maruno17
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5e23984765
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Added Gen 9 forms code, evolution code, some item effects
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2024-06-08 19:35:45 +01:00 |
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Maruno17
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04985eab5c
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Added "airborne" event name tag, can have Safari battles with no party, fixed Micle Berry, fixed data box not refreshing when Illusion is broken, added triggers for more EoR animations
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2024-04-27 00:10:28 +01:00 |
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Maruno17
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a2af2c36f9
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Added water ripple animation, removed second error message when the Compiler crashes
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2024-04-01 22:13:16 +01:00 |
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Maruno17
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1c9ce0b01a
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Fixed Event Touch events on connected maps triggering themselves by moving around
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2024-02-20 19:33:13 +00:00 |
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Maruno17
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c78e32db09
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Fixed Database animations' position not moving the animation for exclamations
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2024-01-18 23:47:33 +00:00 |
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Maruno17
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c7e8848813
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Added min. 3 perfect IVS for legendaries, rerolling IVs for Safari/Bug Contest Pokémon, fixed Big Nugget's Fling power in Gen 8
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2023-11-27 18:26:07 +00:00 |
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Maruno17
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1080f69a0d
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Fixed location signpost not appearing properly when using Fly, fixed wild/trainer Pokémon with a "getForm" handler not using it
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2023-11-20 22:11:32 +00:00 |
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Maruno17
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e0dcdef321
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Fixed partner trainers not having Bag items, fixed Flame Burst AI bug, added AI for Wonder Guard + switching
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2023-11-20 21:29:47 +00:00 |
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Maruno17
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ea7b5d56d2
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Fixed crash upon soft resetting
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2023-07-31 23:40:02 +01:00 |
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Maruno17
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4c25ade184
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Fixed overworld weather fading out/in when walking between maps with the same weather, added support for Sprite coordinates being floats
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2023-07-30 20:32:39 +01:00 |
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Maruno17
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9a42b533f1
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Added more sound effects
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2023-07-29 20:08:31 +01:00 |
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Maruno17
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fc95baf92c
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Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
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2023-07-20 22:05:50 +01:00 |
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Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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7d77c5f3fc
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Tweaked some overworld weather animations, added NPCTrainer#version, added Debug function for editing more things in the phone and its contacts
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2023-06-24 23:52:09 +01:00 |
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Maruno17
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4fc0806c8a
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Ensured random dungeons place large events properly
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2023-06-20 19:26:40 +01:00 |
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Maruno17
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17e8be9dca
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Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
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2023-06-19 23:55:49 +01:00 |
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Maruno17
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9c2a9130a5
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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2023-06-12 22:32:41 +01:00 |
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Maruno17
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679e9d42dc
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Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
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2023-06-04 20:40:42 +01:00 |
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Maruno17
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3470f9769c
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Synced FPS to monitor's refresh rate, fixed broken waterfall movement
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2023-06-03 22:33:49 +01:00 |
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Maruno17
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1901675e33
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Finished FPS agnosticism, removed particle engine
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2023-06-03 21:55:02 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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62e372f4d7
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Improved usage of Time.now and pbGetTimeNow
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2023-05-17 19:24:38 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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a397e60ca5
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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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2023-05-06 18:25:56 +01:00 |
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Maruno17
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72469bbf79
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Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
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2023-05-05 20:17:07 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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4bab130785
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Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once
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2023-04-20 18:04:15 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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cb4a1fd8af
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def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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Maruno17
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9d50b27aa0
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Fixed some bad usage of sprintf, cleaned up some translatable messages
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2023-04-02 00:52:12 +01:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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