Maruno17
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ce549ab62a
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Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
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2023-04-23 17:52:39 +01:00 |
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Maruno17
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da182bd98a
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Merge branch 'dev' into ai
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2023-04-20 18:05:58 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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7f6f57dec3
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Merge branch 'dev' into ai
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2023-04-13 19:36:18 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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c654636bdc
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Merge branch 'dev' into ai
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2023-04-09 22:28:34 +01:00 |
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Maruno17
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cb4a1fd8af
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def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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Maruno17
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9d50b27aa0
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Fixed some bad usage of sprintf, cleaned up some translatable messages
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2023-04-02 00:52:12 +01:00 |
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Maruno17
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3f5c1f0974
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Merge branch 'dev' into ai
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2023-02-05 19:10:25 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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f7578002ea
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Rewrites of disabling move AI function codes, fixed various AI errors
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2023-01-19 22:30:55 +00:00 |
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Maruno17
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3e73d1c1f9
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Merge branch 'dev' into ai
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2022-11-05 20:42:12 +00:00 |
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Maruno17
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6f7a714d48
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Fixed error in battle fight menu when not using graphics for it
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2022-10-26 18:39:32 +01:00 |
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Maruno17
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eecb7a1453
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Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos
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2022-09-06 22:57:51 +01:00 |
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Maruno17
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cfb870c944
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Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console
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2022-08-22 21:37:33 +01:00 |
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Maruno17
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ae91811537
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Created folder Graphics/UI, renamed some UI graphics
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2022-08-14 01:07:06 +01:00 |
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Maruno17
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b1cde2db42
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Refactored some code relating to colours, trivially simplified some calculations
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2022-08-13 23:59:24 +01:00 |
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Golisopod-User
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ad93eb7774
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Removed all uses of SpriteWrapper (#184)
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2022-06-19 17:47:23 +01:00 |
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Maruno17
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3d8e22690d
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Stopped various filenames being translatable when they don't need to be
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2022-06-16 13:29:48 +01:00 |
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Maruno17
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3238ff817c
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Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag
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2022-06-15 20:03:43 +01:00 |
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Maruno17
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c0c672806d
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Refactored code that draws the Pokémon info box in battle
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2022-06-13 23:17:09 +01:00 |
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Maruno17
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04f3b29fe3
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Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics
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2022-05-17 23:52:53 +01:00 |
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Maruno17
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a85ec1e51a
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Changed battle victory MEs to BGMs
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2022-04-21 21:43:11 +01:00 |
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Maruno17
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77f9547687
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Misc tidying
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2022-04-20 22:29:13 +01:00 |
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Maruno17
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d6c6b79705
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Tidying up tones
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2022-04-18 20:47:19 +01:00 |
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Maruno17
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20d6d4ff0a
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Implemented differences in Ball Burst animations for attempting to capture a Pokémon
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2022-04-18 20:45:10 +01:00 |
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Maruno17
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f66e8db906
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Minor script rearranging
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2022-04-12 21:21:58 +01:00 |
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Maruno17
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0d4c27d413
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Implemented differences in Ball Burst animations for sending out a Pokémon
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2022-04-10 21:38:06 +01:00 |
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Maruno17
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0680f8665d
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Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
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2022-04-05 23:01:07 +01:00 |
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Maruno17
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7d583aaaf7
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Added animation when capture is successful
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2022-03-21 23:14:00 +00:00 |
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Maruno17
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2817c1998a
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Added hardcoded battle animations for capture ball burst and send out ball burst, removed support for common animation ball bursts.
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2022-03-21 17:37:18 +00:00 |
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Maruno17
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21f7c57905
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Added Poké Ball burst animation for recalling in battle, some bug fixes
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2022-03-16 22:44:39 +00:00 |
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Maruno17
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7f8fa16a52
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Made Zacian/Zamazenta's rusted items unlosable, made bad poison icon be shown again in battle
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2022-03-07 23:16:13 +00:00 |
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Maruno17
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e5be233224
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Enabled BallBurst common animations to be played during other battle animations
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2022-02-22 19:26:50 +00:00 |
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Maruno17
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19e50bd507
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Updated Power Green fonts, repositioned all text accordingly
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2022-02-20 23:29:09 +00:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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fb29f19a28
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Fixed various bugs found when generating Battle Frontier challenge lists
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2021-12-29 14:37:41 +00:00 |
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Maruno17
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aa643a6049
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More Rubocop
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2021-12-27 00:26:45 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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2480ab0f9e
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Applied most Rubocop-suggested layout fixes
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2021-12-18 01:56:10 +00:00 |
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Maruno17
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5dc64f1709
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Minor refactoring to kill various Rubocop warnings
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2021-12-17 20:29:47 +00:00 |
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Maruno17
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15b86429a2
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Pokémon cries no longer change pitch except when fainting, added support for separate fainting cries
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2021-12-14 23:19:08 +00:00 |
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Maruno17
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3da8b563da
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Changing encounter_version now updates the encounter tables immediately, title screen now plays properly if there are no splashes, compiling is now forced if any dat files are missing, other tweaks
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2021-12-12 23:10:01 +00:00 |
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