Commit Graph

73 Commits

Author SHA1 Message Date
Maruno17 6dd88e49e1 Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
2022-07-03 15:58:37 +01:00
Maruno17 732c167ad5 Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying 2022-06-13 20:17:16 +01:00
Maruno17 cdc82b6e65 Fix to previous commit about trainer intro BGM persisting after skipped battles 2022-06-10 17:48:18 +01:00
Maruno17 cb2f33d8f6 Fixed GameData::Species.icon_bitmap_from_pokemon causing a crash, fixed trainer intro music not stopping after skipping their battle 2022-06-09 21:05:22 +01:00
Maruno17 d383d69cf4 Fix for tiles being invisible after a map transfer if they were on screen before it 2022-06-04 16:06:00 +01:00
Maruno17 2c65a9de7d Fix for tiles being invisible after battle until they leave the edge of the screen 2022-06-03 20:13:19 +01:00
Maruno17 eebe93678a Fixed Pickup's out-of-battle effect causing an error 2022-05-26 18:50:48 +01:00
Maruno17 d7f4434000 Added "Sight(x)" event name snippet 2022-05-18 19:32:28 +01:00
Maruno17 e12b6fde1d NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array 2022-05-17 22:28:29 +01:00
Maruno17 22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17 1b551b30f4 Fixed fishing/Rock Smash/Headbutt being able to cause double wild battles 2022-05-01 01:08:33 +01:00
Maruno17 c3af3c6f58 Rewrote/generalised pbPickup and moved its item arrays and chances into separate constants 2022-04-28 21:29:06 +01:00
Maruno17 a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17 d3b61a64ef Turned trainer intro MEs into BGMs 2022-04-20 22:11:04 +01:00
Maruno17 0680f8665d Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party 2022-04-05 23:01:07 +01:00
Maruno17 3c6799091e Added battle transition animation for Elite Four/Champion 2022-03-27 22:42:43 +01:00
Maruno17 a20a1775c0 Added "VS Rocket Admin" battle transition animation 2022-03-05 20:16:11 +00:00
Maruno17 fe6b87c075 Teak to animation in previous commit 2022-02-24 20:56:09 +00:00
Maruno17 4fc6e7f289 Added HGSS "Vs Trainer" battle transition 2022-02-24 20:41:18 +00:00
Maruno17 15e70fa67e Added a battle transition for Team Rocket Grunts 2022-02-22 22:34:28 +00:00
Maruno17 19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17 f322b234c6 Added battle rule "disablePokeBalls" 2022-02-15 18:39:41 +00:00
Maruno17 f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17 24efbccb67 Rearranged Settings 2022-01-11 22:07:37 +00:00
Golisopod-User ff465a78a6 More bugfixes (and one Gen 8 addition) (#155)
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17 7da449aec3 Merged Events and EncounterModifier into module EventHandlers 2021-12-30 18:59:35 +00:00
Golisopod-User 13cc9790ce Minor new additions for v20 (#147)
* Moved TMs/ TRs and HMs into their own handlers
* Improved Plugin Error Message
* Added sound effect when picking berries
* Allow player to always see quantity when buying items
* Trainers now require a Mega Ring item in their items (in trainers.txt) to Mega Evolve
2021-12-29 18:36:26 +00:00
Maruno17 132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17 33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17 65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17 33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17 13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17 d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17 f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17 2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17 b5ee1b211d Replaced get_character(0) with get_self 2021-12-15 22:10:53 +00:00
Maruno17 85bf1a334c Fixed evolution-related code causing errors in Battle Frontier battles 2021-12-11 16:05:45 +00:00
Maruno17 00c2df5772 Merged species Type1/Type2 into Types, did the same for Pokemon and Battler 2021-11-22 23:55:28 +00:00
Maruno17 d93d73caa8 Wrote a generalised data property editor that deals with a list of things from a GameData module, allowed the WildItem properties for species to contain multiple items each 2021-11-21 22:24:58 +00:00
Maruno17 1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00
Maruno17 a7f71e9620 Fixed bug in previous commits, fixed Frontier/Bug Contest battles not counting towards battle counts stats 2021-11-14 01:45:14 +00:00
Maruno17 c6ecf60172 Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies 2021-11-13 23:13:28 +00:00
Maruno17 34ab0b8afe Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index 2021-11-07 18:05:32 +00:00
Maruno17 ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17 e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17 36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17 56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit 2021-10-13 22:55:29 +01:00
Maruno17 0aad105c6d Made multiple special battle animations easier to register 2021-10-10 17:47:08 +01:00
Maruno17 86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. 2021-09-02 19:01:16 +01:00
Maruno17 218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working 2021-08-31 16:54:03 +01:00