Maruno17
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2986ab3ebb
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Rewrote mkxp.json, fix crash when entering a map with no map metadata, fixed Battle Factory menu text misalignment
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2023-07-01 22:11:02 +01:00 |
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Maruno17
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2078f6b116
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Ensured consistent PBS file layouts, fixed some script file numberings
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2023-06-27 20:38:15 +01:00 |
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Maruno17
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60f8a0cf7b
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Fixed potential slight irregularities in effect chances of elemental Fang moves, tweaked how credits are gathered,
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2023-06-27 19:16:14 +01:00 |
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Maruno17
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aecd9e5bb6
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Tidying up for v21's release
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2023-06-25 22:31:05 +01:00 |
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Maruno17
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22fa0f9c0b
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Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages
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2023-06-25 16:53:13 +01:00 |
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Maruno17
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7d77c5f3fc
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Tweaked some overworld weather animations, added NPCTrainer#version, added Debug function for editing more things in the phone and its contacts
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2023-06-24 23:52:09 +01:00 |
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Maruno17
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4fc0806c8a
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Ensured random dungeons place large events properly
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2023-06-20 19:26:40 +01:00 |
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Maruno17
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17e8be9dca
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Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
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2023-06-19 23:55:49 +01:00 |
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Maruno17
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539bc0fb50
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More AI bug fixes, more work on testing AI
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2023-06-18 23:36:06 +01:00 |
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Maruno17
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b5e37248b9
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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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2023-06-18 20:12:36 +01:00 |
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Maruno17
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9c2a9130a5
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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2023-06-12 22:32:41 +01:00 |
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ENLS
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20affb4345
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Update 004_Game_Map.rb (#210)
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2023-06-06 20:44:08 +01:00 |
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Maruno17
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679e9d42dc
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Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
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2023-06-04 20:40:42 +01:00 |
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Maruno17
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3470f9769c
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Synced FPS to monitor's refresh rate, fixed broken waterfall movement
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2023-06-03 22:33:49 +01:00 |
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Maruno17
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1901675e33
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Finished FPS agnosticism, removed particle engine
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2023-06-03 21:55:02 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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f27841a7f8
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Better version of the previous commit's fix
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2023-05-25 15:38:29 +01:00 |
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Maruno17
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01a6869061
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Fixed freeze from previous commit relating to script-type move route commands
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2023-05-25 15:24:14 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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167155c67d
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Deprecated methods intended to work around filenames with accents, fixed crash when the Compiler wants to rewrite PBS files if they don't exist
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2023-05-20 22:10:11 +01:00 |
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Maruno17
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276c052822
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Updated mkxp-z version, fixed BGM issues caused by v2.4.2
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2023-05-20 21:03:08 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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62e372f4d7
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Improved usage of Time.now and pbGetTimeNow
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2023-05-17 19:24:38 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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a96867d537
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Updated to mkxp-z v2.4.2
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2023-05-15 20:00:56 +01:00 |
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Maruno17
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e7e153bf11
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Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references
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2023-05-15 19:41:34 +01:00 |
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Maruno17
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6ca7da0a06
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Merge branch 'ai' into dev
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2023-05-14 18:36:25 +01:00 |
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Maruno17
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a4d74a9663
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Resolved all remaining TODO comments for AI (except testing), fixed effects of moves that can end the battle
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2023-05-13 22:49:09 +01:00 |
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Maruno17
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7a8754c425
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Waged war against TODO comments in the AI, some refactoring of AI
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2023-05-07 23:12:39 +01:00 |
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Maruno17
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5a2f0723ab
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Fixed broken file paths for BP shop
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2023-05-06 22:45:50 +01:00 |
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Maruno17
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a397e60ca5
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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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2023-05-06 18:25:56 +01:00 |
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Maruno17
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72469bbf79
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Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
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2023-05-05 20:17:07 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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5f20121e59
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Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation
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2023-04-29 18:10:26 +01:00 |
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Maruno17
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b7a40d0344
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Renamed/rearranged some script files
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2023-04-23 18:04:32 +01:00 |
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Maruno17
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ce549ab62a
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Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
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2023-04-23 17:52:39 +01:00 |
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Maruno17
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da182bd98a
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Merge branch 'dev' into ai
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2023-04-20 18:05:58 +01:00 |
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Maruno17
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4bab130785
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Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once
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2023-04-20 18:04:15 +01:00 |
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Maruno17
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d277658965
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More AI code for deciding when to switch
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2023-04-17 19:08:42 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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7f6f57dec3
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Merge branch 'dev' into ai
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2023-04-13 19:36:18 +01:00 |
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Maruno17
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af5256ae0f
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Updated to mkxp-z v2.4.0
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2023-04-12 21:26:24 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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c654636bdc
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Merge branch 'dev' into ai
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2023-04-09 22:28:34 +01:00 |
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Maruno17
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a22c5ea89c
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More work on the AI, refactored stat stage multipliers
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2023-04-09 22:26:48 +01:00 |
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Maruno17
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956a511ec5
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Fixed some errors when converting code in old trainer events to new code
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2023-04-07 12:43:24 +01:00 |
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Maruno17
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5315b53eae
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Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig
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2023-04-07 01:12:17 +01:00 |
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Maruno17
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6b690c4492
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Fix to previous commit
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2023-04-06 21:46:08 +01:00 |
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Maruno17
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1ddf89c2df
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Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler
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2023-04-06 17:47:42 +01:00 |
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Maruno17
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3d9d31621b
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Sped up compiling PBS files by about 5x, fixed bug from earlier commit about writing PBS lines with many optional values
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2023-04-05 21:41:55 +01:00 |
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