Commit Graph

21 Commits

Author SHA1 Message Date
Maruno17
f3abcb7caf Obsoleted battle methods that yield battlers in favour of ones that return all of them at once 2021-10-27 22:45:34 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability 2021-10-10 16:41:47 +01:00
Maruno17
c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle 2021-09-04 20:53:43 +01:00
Maruno17
c39eca3975 Merge branch 'master' into dev 2021-08-24 13:46:03 +01:00
Maruno17
6551697b4f Fixed incorrect layering of sprites in battle, unfixed RMXP transitions 2021-08-24 13:36:52 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
f768df4696 Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level 2021-08-15 18:27:37 +01:00
Maruno17
551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes 2021-07-21 22:46:49 +01:00
Maruno17
78f5530cbe Added more Gen 8 code 2021-07-13 20:52:26 +01:00
Maruno17
feb9e3b2de Added some Gen 8 item effects, added super shininess 2021-06-23 23:15:15 +01:00
Maruno17
49655165e1 Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs 2021-06-19 18:48:33 +01:00
Maruno17
eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys 2021-06-17 22:21:24 +01:00
Maruno17
8c67127f06 Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number 2021-06-16 20:32:30 +01:00
Maruno17
5df5e83f68 Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt 2021-06-15 22:03:16 +01:00
Maruno17
e03e258f6a Added methods Pokemon.play_cry and pkkmn.play_cry 2021-05-09 17:53:05 +01:00
Maruno17
474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00
m3rein
240af4e5e7 Removed all excess whitespace and standardized line endings. 2020-09-05 21:23:16 +02:00
Maruno17
ba94119d02 Initial commit 2020-09-04 22:00:59 +01:00