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Added some Gen 8 item effects, added super shininess
This commit is contained in:
@@ -33,6 +33,8 @@ module Settings
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EGG_LEVEL = 1
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# The odds of a newly generated Pokémon being shiny (out of 65536).
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SHINY_POKEMON_CHANCE = (MECHANICS_GENERATION >= 6) ? 16 : 8
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# Whether super shininess is enabled (uses a different shiny animation).
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SUPER_SHINY = (MECHANICS_GENERATION >= 8)
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# The odds of a wild Pokémon/bred egg having Pokérus (out of 65536).
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POKERUS_CHANCE = 3
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# Whether a bred baby Pokémon can inherit any TM/HM moves from its father. It
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@@ -130,6 +130,7 @@ module GameData
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pkmn.ability = pkmn_data[:ability]
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pkmn.gender = pkmn_data[:gender] || ((trainer.male?) ? 0 : 1)
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pkmn.shiny = (pkmn_data[:shininess]) ? true : false
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pkmn.super_shiny = false
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if pkmn_data[:nature]
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pkmn.nature = pkmn_data[:nature]
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else # Make the nature random but consistent for the same species used by the same trainer type
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@@ -184,6 +184,10 @@ class PokeBattle_Battler
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return @pokemon && @pokemon.shiny?
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end
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def super_shiny?
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return @pokemon && @pokemon.super_shiny?
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end
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def owned?
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return false if !@battle.wildBattle?
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return $Trainer.owned?(displaySpecies)
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@@ -3432,10 +3432,10 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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:PIXIEPLATE,:SKYPLATE,:SPLASHPLATE,:SPOOKYPLATE,:STONEPLATE,
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:TOXICPLATE,:ZAPPLATE
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],
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80 => [:ASSAULTVEST,:DAWNSTONE,:DUSKSTONE,:ELECTIRIZER,:MAGMARIZER,
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:ODDKEYSTONE,:OVALSTONE,:PROTECTOR,:QUICKCLAW,:RAZORCLAW,:SACHET,
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:SAFETYGOGGLES,:SHINYSTONE,:STICKYBARB,:WEAKNESSPOLICY,
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:WHIPPEDDREAM
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80 => [:ASSAULTVEST,:CHIPPEDPOT,:CRACKEDPOT,:DAWNSTONE,:DUSKSTONE,
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:ELECTIRIZER,:HEAVYDUTYBOOTS,:MAGMARIZER,:ODDKEYSTONE,:OVALSTONE,
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:PROTECTOR,:QUICKCLAW,:RAZORCLAW,:SACHET,:SAFETYGOGGLES,
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:SHINYSTONE,:STICKYBARB,:WEAKNESSPOLICY,:WHIPPEDDREAM
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],
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70 => [:DRAGONFANG,:POISONBARB,
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# EV-training items (Macho Brace is 60)
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@@ -3444,7 +3444,7 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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# Drives
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:BURNDRIVE,:CHILLDRIVE,:DOUSEDRIVE,:SHOCKDRIVE
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],
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60 => [:ADAMANTORB,:DAMPROCK,:GRISEOUSORB,:HEATROCK,:LUSTROUSORB,
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60 => [:ADAMANTORB,:DAMPROCK,:GRISEOUSORB,:HEATROCK,:LEEK,:LUSTROUSORB,
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:MACHOBRACE,:ROCKYHELMET,:STICK,:TERRAINEXTENDER
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],
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50 => [:DUBIOUSDISC,:SHARPBEAK,
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@@ -3471,7 +3471,7 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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:BURNHEAL,:CASTELIACONE,:ELIXIR,:ENERGYPOWDER,:ENERGYROOT,:ETHER,
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:FRESHWATER,:FULLHEAL,:FULLRESTORE,:HEALPOWDER,:HYPERPOTION,
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:ICEHEAL,:LAVACOOKIE,:LEMONADE,:LUMIOSEGALETTE,:MAXELIXIR,
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:MAXETHER,:MAXPOTION,:MAXREVIVE,:MOOMOOMILK,:OLDGATEAU,
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:MAXETHER,:MAXHONEY,:MAXPOTION,:MAXREVIVE,:MOOMOOMILK,:OLDGATEAU,
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:PARALYZEHEAL,:PARLYZHEAL,:PEWTERCRUNCHIES,:POTION,:RAGECANDYBAR,
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:REDFLUTE,:REVIVALHERB,:REVIVE,:SHALOURSABLE,:SODAPOP,
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:SUPERPOTION,:SWEETHEART,:YELLOWFLUTE,
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@@ -3486,12 +3486,14 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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:XSPEED,:XSPEED2,:XSPEED3,:XSPEED6,
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:DIREHIT,:DIREHIT2,:DIREHIT3,
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:ABILITYURGE,:GUARDSPEC,:ITEMDROP,:ITEMURGE,:RESETURGE,
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:MAXMUSHROOMS,
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# Vitamins
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:CALCIUM,:CARBOS,:HPUP,:IRON,:PPUP,:PPMAX,:PROTEIN,:ZINC,
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:RARECANDY,
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# Most evolution stones (see also 80)
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:EVERSTONE,:FIRESTONE,:ICESTONE,:LEAFSTONE,:MOONSTONE,:SUNSTONE,
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:THUNDERSTONE,:WATERSTONE,
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:THUNDERSTONE,:WATERSTONE,:SWEETAPPLE,:TARTAPPLE, :GALARICACUFF,
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:GALARICAWREATH,
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# Repels
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:MAXREPEL,:REPEL,:SUPERREPEL,
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# Mulches
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@@ -3503,9 +3505,13 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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:BALMMUSHROOM,:BIGMUSHROOM,:BIGNUGGET,:BIGPEARL,:COMETSHARD,
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:NUGGET,:PEARL,:PEARLSTRING,:RELICBAND,:RELICCOPPER,:RELICCROWN,
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:RELICGOLD,:RELICSILVER,:RELICSTATUE,:RELICVASE,:STARDUST,
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:STARPIECE,:STRANGESOUVENIR,:TINYMUSHROOM
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:STARPIECE,:STRANGESOUVENIR,:TINYMUSHROOM,
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# Exp Candies
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:EXPCANDYXS, :EXPCANDYS, :EXPCANDYM, :EXPCANDYL, :EXPCANDYXL
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],
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20 => [# Wings
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20 => [# Feathers
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:CLEVERFEATHER,:GENIUSFEATHER,:HEALTHFEATHER,:MUSCLEFEATHER,
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:PRETTYFEATHER,:RESISTFEATHER,:SWIFTFEATHER,
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:CLEVERWING,:GENIUSWING,:HEALTHWING,:MUSCLEWING,:PRETTYWING,
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:RESISTWING,:SWIFTWING
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],
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@@ -3523,7 +3529,16 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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:FULLINCENSE,:LAXINCENSE,:LUCKINCENSE,:ODDINCENSE,:PUREINCENSE,
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:ROCKINCENSE,:ROSEINCENSE,:SEAINCENSE,:WAVEINCENSE,
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# Scarves
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:BLUESCARF,:GREENSCARF,:PINKSCARF,:REDSCARF,:YELLOWSCARF
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:BLUESCARF,:GREENSCARF,:PINKSCARF,:REDSCARF,:YELLOWSCARF,
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# Mints
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:LONELYMINT, :ADAMANTMINT, :NAUGHTYMINT, :BRAVEMINT, :BOLDMINT,
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:IMPISHMINT, :LAXMINT, :RELAXEDMINT, :MODESTMINT, :MILDMINT,
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:RASHMINT, :QUIETMINT, :CALMMINT, :GENTLEMINT, :CAREFULMINT,
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:SASSYMINT, :TIMIDMINT, :HASTYMINT, :JOLLYMINT, :NAIVEMINT,
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:SERIOUSMINT,
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# Sweets
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:STRAWBERRYSWEET, :LOVESWEET, :BERRYSWEET, :CLOVERSWEET,
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:FLOWERSWEET, :STARSWEET, :RIBBONSWEET
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]
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}
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end
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@@ -3534,7 +3549,7 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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return if @willFail
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@willFail = true if user.item.is_berry? && !user.canConsumeBerry?
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return if @willFail
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return if user.item.is_mega_stone?
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return if user.item.is_mega_stone? || user.item.is_TR?
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flingableItem = false
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@flingPowers.each do |_power, items|
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next if !items.include?(user.item_id)
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@@ -3565,6 +3580,11 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
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def pbBaseDamage(baseDmg,user,target)
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return 10 if user.item && user.item.is_berry?
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return 80 if user.item && user.item.is_mega_stone?
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if user.item.is_TR?
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ret = GameData::Move.get(user.item.move).base_damage
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ret = 10 if ret < 10
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return ret
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end
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@flingPowers.each do |power,items|
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return power if items.include?(user.item_id)
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end
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@@ -144,6 +144,8 @@ class PokeBattle_Battle
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exp = (exp*1.5).floor
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end
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end
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# Exp. Charm increases Exp gained
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exp = exp * 3 / 2 if GameData::Item.exists?(:EXPCHARM) && $PokemonBag.pbHasItem?(:EXPCHARM)
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# Modify Exp gain based on pkmn's held item
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i = BattleHandlers.triggerExpGainModifierItem(pkmn.item,pkmn,exp)
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if i<0
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@@ -350,7 +350,7 @@ class PokeBattle_Battle
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# Entry hazards
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# Stealth Rock
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if battler.pbOwnSide.effects[PBEffects::StealthRock] && battler.takesIndirectDamage? &&
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GameData::Type.exists?(:ROCK)
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GameData::Type.exists?(:ROCK) && !battler.hasActiveItem?(:HEAVYDUTYBOOTS)
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bTypes = battler.pbTypes(true)
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eff = Effectiveness.calculate(:ROCK, bTypes[0], bTypes[1], bTypes[2])
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if !Effectiveness.ineffective?(eff)
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@@ -366,7 +366,7 @@ class PokeBattle_Battle
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end
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# Spikes
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if battler.pbOwnSide.effects[PBEffects::Spikes]>0 && battler.takesIndirectDamage? &&
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!battler.airborne?
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!battler.airborne? && !battler.hasActiveItem?(:HEAVYDUTYBOOTS)
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spikesDiv = [8,6,4][battler.pbOwnSide.effects[PBEffects::Spikes]-1]
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oldHP = battler.hp
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battler.pbReduceHP(battler.totalhp/spikesDiv,false)
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@@ -382,7 +382,7 @@ class PokeBattle_Battle
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if battler.pbHasType?(:POISON)
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battler.pbOwnSide.effects[PBEffects::ToxicSpikes] = 0
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pbDisplay(_INTL("{1} absorbed the poison spikes!",battler.pbThis))
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elsif battler.pbCanPoison?(nil,false)
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elsif battler.pbCanPoison?(nil,false) && !battler.hasActiveItem?(:HEAVYDUTYBOOTS)
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if battler.pbOwnSide.effects[PBEffects::ToxicSpikes]==2
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battler.pbPoison(nil,_INTL("{1} was badly poisoned by the poison spikes!",battler.pbThis),true)
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else
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@@ -392,7 +392,7 @@ class PokeBattle_Battle
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end
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# Sticky Web
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if battler.pbOwnSide.effects[PBEffects::StickyWeb] && !battler.fainted? &&
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!battler.airborne?
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!battler.airborne? && !battler.hasActiveItem?(:HEAVYDUTYBOOTS)
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pbDisplay(_INTL("{1} was caught in a sticky web!",battler.pbThis))
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if battler.pbCanLowerStatStage?(:SPEED)
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battler.pbLowerStatStage(:SPEED,1,nil)
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@@ -57,7 +57,7 @@ class PokeBattle_AI
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]
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allStatusItems = [
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:FULLHEAL, :LAVACOOKIE, :OLDGATEAU, :CASTELIACONE, :LUMIOSEGALETTE,
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:SHALOURSABLE, :BIGMALASADA, :LUMBERRY, :HEALPOWDER
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:SHALOURSABLE, :BIGMALASADA, :PEWTERCRUNCHIES, :LUMBERRY, :HEALPOWDER
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]
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allStatusItems.push(:RAGECANDYBAR) if Settings::RAGE_CANDY_BAR_CURES_STATUS_PROBLEMS
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xItems = {
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@@ -975,12 +975,14 @@ BattleHandlers::CriticalCalcUserItem.add(:RAZORCLAW,
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BattleHandlers::CriticalCalcUserItem.copy(:RAZORCLAW,:SCOPELENS)
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BattleHandlers::CriticalCalcUserItem.add(:STICK,
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BattleHandlers::CriticalCalcUserItem.add(:LEEK,
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proc { |item,user,target,c|
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next c+2 if user.isSpecies?(:FARFETCHD)
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next c+2 if user.isSpecies?(:FARFETCHD) || user.isSpecies?(:SIRFETCHD)
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}
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)
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BattleHandlers::CriticalCalcUserItem.copy(:LEEK, :STICK)
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#===============================================================================
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# CriticalCalcTargetItem handlers
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#===============================================================================
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@@ -43,7 +43,11 @@ class PokeBattle_Scene
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for i in 0...@battle.sideSizes[1]
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idxBattler = 2*i+1
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next if !@battle.battlers[idxBattler] || !@battle.battlers[idxBattler].shiny?
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pbCommonAnimation("Shiny",@battle.battlers[idxBattler])
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if Settings::SUPER_SHINY && @battle.battlers[idxBattler].super_shiny?
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pbCommonAnimation("SuperShiny", @battle.battlers[idxBattler])
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else
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pbCommonAnimation("Shiny", @battle.battlers[idxBattler])
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end
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end
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end
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end
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@@ -130,7 +134,11 @@ class PokeBattle_Scene
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# Play shininess animations for shiny Pokémon
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sendOuts.each do |b|
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next if !@battle.showAnims || !@battle.battlers[b[0]].shiny?
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pbCommonAnimation("Shiny",@battle.battlers[b[0]])
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if Settings::SUPER_SHINY && @battle.battlers[b[0]].super_shiny?
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pbCommonAnimation("SuperShiny", @battle.battlers[b[0]])
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else
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pbCommonAnimation("Shiny", @battle.battlers[b[0]])
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end
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end
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end
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@@ -13,16 +13,17 @@ class PokeBattle_FakeBattler
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@index = index
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end
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def pokemonIndex; return 0; end
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def species; return @pokemon.species; end
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def gender; return @pokemon.gender; end
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def status; return @pokemon.status; end
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def hp; return @pokemon.hp; end
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def level; return @pokemon.level; end
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def name; return @pokemon.name; end
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def totalhp; return @pokemon.totalhp; end
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def displayGender; return @pokemon.gender; end
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def shiny?; return @pokemon.shiny?; end
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def pokemonIndex; return 0; end
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def species; return @pokemon.species; end
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def gender; return @pokemon.gender; end
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def status; return @pokemon.status; end
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def hp; return @pokemon.hp; end
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def level; return @pokemon.level; end
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def name; return @pokemon.name; end
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def totalhp; return @pokemon.totalhp; end
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def displayGender; return @pokemon.gender; end
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def shiny?; return @pokemon.shiny?; end
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def super_shiny?; return @pokemon.super_shiny?; end
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def isSpecies?(check_species)
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return @pokemon && @pokemon.isSpecies?(check_species)
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@@ -27,7 +27,7 @@ class PokeBattle_RealBattlePeer
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player.party[player.party.length] = pkmn
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return -1
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end
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pkmn.heal
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pkmn.heal if Settings::HEAL_STORED_POKEMON
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oldCurBox = pbCurrentBox
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storedBox = $PokemonStorage.pbStoreCaught(pkmn)
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if storedBox<0
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@@ -270,6 +270,16 @@ BattleHandlers::PriorityBracketUseAbility.add(:QUICKDRAW,
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Hunger Switch
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At the end of each round, switches the bearer's form (if it is Morpeko).
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Ice Face
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When bearer is hit by a physical move while in its initial form, it takes no
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damage and its form changes. At he end of a round in which hail weather started,
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the bearer regains its initial form.
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Gulp Missile
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After using Surf/Dive, changes the bearer's form depending on its HP. If hit by
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an attack while in one of these forms, damages the attacker and causes an effect
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depending on the form.
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Ball Fetch
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At the end of a round in which a thrown Poké Ball fails to catch a Pokémon,
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bearer picks up that Poké Ball. Applies only to the first thrown Poké Ball, and
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@@ -280,11 +290,6 @@ When bearer is hit by a Fire- or Water-type move, bearer gets +6 Speed (after
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the effect of that move is applied). Outside of battle, makes eggs hatch twice
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as fast (doesn't stack with other such abilities).
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Ice Face
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When bearer is hit by a physical move while in its initial form, it takes no
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damage and its form changes. At he end of a round in which hail weather started,
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the bearer regains its initial form.
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As One (Chilling)
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Combination of Unnerve and Chilling Neigh. Message upon entering battle says it
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has two abilities; other triggers use the name of the appropriate ability rather
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@@ -323,9 +328,4 @@ The bearer's type changes depending on the terrain. Triggers upon entering
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battle and when terrain changes (and not when bearer's type is changed, e.g.
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with Soak).
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Gulp Missile
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After using Surf/Dive, changes the bearer's form depending on its HP. If hit by
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an attack while in one of these forms, damages the attacker and causes an effect
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depending on the form.
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=end
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@@ -1,12 +1,290 @@
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ItemHandlers::UseOnPokemon.add(:EXPCANDYXS, proc { |item, pkmn, scene|
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if pkmn.level >= GameData::GrowthRate.max_level || pkmn.shadowPokemon?
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scene.pbDisplay(_INTL("It won't have any effect."))
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next false
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end
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gain_amount = 100
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maximum = ((pkmn.growth_rate.maximum_exp - pkmn.exp) / gain_amount.to_f).ceil
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qty = scene.scene.pbChooseNumber(
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_INTL("How many {1} do you want to use?", GameData::Item.get(item).name), maximum)
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next false if qty = 0
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pbChangeExp(pkmn, pkmn.exp + gain_amount * qty, scene)
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$PokemonBag.pbDeleteItem(item, qty - 1)
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scene.pbHardRefresh
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next true
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})
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ItemHandlers::UseOnPokemon.add(:EXPCANDYS, proc { |item, pkmn, scene|
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if pkmn.level >= GameData::GrowthRate.max_level || pkmn.shadowPokemon?
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scene.pbDisplay(_INTL("It won't have any effect."))
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next false
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end
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gain_amount = 800
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maximum = ((pkmn.growth_rate.maximum_exp - pkmn.exp) / gain_amount.to_f).ceil
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qty = scene.scene.pbChooseNumber(
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_INTL("How many {1} do you want to use?", GameData::Item.get(item).name), maximum)
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next false if qty = 0
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pbChangeExp(pkmn, pkmn.exp + gain_amount * qty, scene)
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$PokemonBag.pbDeleteItem(item, qty - 1)
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scene.pbHardRefresh
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:EXPCANDYM, proc { |item, pkmn, scene|
|
||||
if pkmn.level >= GameData::GrowthRate.max_level || pkmn.shadowPokemon?
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
end
|
||||
gain_amount = 3_000
|
||||
maximum = ((pkmn.growth_rate.maximum_exp - pkmn.exp) / gain_amount.to_f).ceil
|
||||
qty = scene.scene.pbChooseNumber(
|
||||
_INTL("How many {1} do you want to use?", GameData::Item.get(item).name), maximum)
|
||||
next false if qty = 0
|
||||
pbChangeExp(pkmn, pkmn.exp + gain_amount * qty, scene)
|
||||
$PokemonBag.pbDeleteItem(item, qty - 1)
|
||||
scene.pbHardRefresh
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:EXPCANDYL, proc { |item, pkmn, scene|
|
||||
if pkmn.level >= GameData::GrowthRate.max_level || pkmn.shadowPokemon?
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
end
|
||||
gain_amount = 10_000
|
||||
maximum = ((pkmn.growth_rate.maximum_exp - pkmn.exp) / gain_amount.to_f).ceil
|
||||
qty = scene.scene.pbChooseNumber(
|
||||
_INTL("How many {1} do you want to use?", GameData::Item.get(item).name), maximum)
|
||||
next false if qty = 0
|
||||
pbChangeExp(pkmn, pkmn.exp + gain_amount * qty, scene)
|
||||
$PokemonBag.pbDeleteItem(item, qty - 1)
|
||||
scene.pbHardRefresh
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:EXPCANDYXL, proc { |item, pkmn, scene|
|
||||
if pkmn.level >= GameData::GrowthRate.max_level || pkmn.shadowPokemon?
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
end
|
||||
gain_amount = 30_000
|
||||
maximum = ((pkmn.growth_rate.maximum_exp - pkmn.exp) / gain_amount.to_f).ceil
|
||||
qty = scene.scene.pbChooseNumber(
|
||||
_INTL("How many {1} do you want to use?", GameData::Item.get(item).name), maximum)
|
||||
next false if qty = 0
|
||||
pbChangeExp(pkmn, pkmn.exp + gain_amount * qty, scene)
|
||||
$PokemonBag.pbDeleteItem(item, qty - 1)
|
||||
scene.pbHardRefresh
|
||||
next true
|
||||
})
|
||||
|
||||
def pbNatureChangingMint(new_nature, item, pkmn, scene)
|
||||
if pkmn.nature_for_stats == new_nature
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
return false
|
||||
end
|
||||
if !scene.pbConfirm(_INTL("It might affect {1}'s stats. Are you sure you want to use it?", pkmn.name))
|
||||
return false
|
||||
end
|
||||
pkmn.nature_for_stats = new_nature
|
||||
pkmn.calc_stats
|
||||
scene.pbRefresh
|
||||
scene.pbDisplay(_INTL("{1}'s stats may have changed due to the effects of the {2}!",
|
||||
pkmn.name, GameData::Item.get(item).name))
|
||||
return true
|
||||
end
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:LONELYMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:LONELY, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:ADAMANTMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:ADAMANT, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:NAUGHTYMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:NAUGHTY, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:BRAVEMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:BRAVE, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:BOLDMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:BOLD, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:IMPISHMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:IMPISH, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:LAXMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:LAX, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:RELAXEDMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:RELAXED, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:MODESTMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:MODEST, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:MILDMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:MILD, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:RASHMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:RASH, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:QUIETMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:QUIET, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:CALMMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:CALM, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:GENTLEMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:GENTLE, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:CAREFULMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:CAREFUL, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:SASSYMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:SASSY, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:TIMIDMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:TIMID, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:HASTYMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:HASTY, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:JOLLYMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:JOLLY, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:NAIVEMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:NAIVE, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:SERIOUSMINT, proc { |item, pkmn, scene|
|
||||
pbNatureChangingMint(:SERIOUS, item, pkmn, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.copy(:MAXREVIVE, :MAXHONEY)
|
||||
|
||||
ItemHandlers::CanUseInBattle.copy(:REVIVE, :MAXHONEY)
|
||||
|
||||
ItemHandlers::BattleUseOnPokemon.copy(:MAXREVIVE, :MAXHONEY)
|
||||
|
||||
ItemHandlers::CanUseInBattle.add(:MAXMUSHROOMS, proc { |item, pokemon, battler, move, firstAction, battle, scene, showMessages|
|
||||
if !pbBattleItemCanRaiseStat?(:ATTACK, battler, scene, false) &&
|
||||
!pbBattleItemCanRaiseStat?(:DEFENSE, battler, scene, false) &&
|
||||
!pbBattleItemCanRaiseStat?(:SPECIAL_ATTACK, battler, scene, false) &&
|
||||
!pbBattleItemCanRaiseStat?(:SPECIAL_DEFENSE, battler, scene, false) &&
|
||||
!pbBattleItemCanRaiseStat?(:SPEED, battler, scene, false)
|
||||
scene.pbDisplay(_INTL("It won't have any effect.")) if showMessages
|
||||
next false
|
||||
end
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::BattleUseOnBattler.add(:MAXMUSHROOMS,proc { |item, battler, scene|
|
||||
battler.pbRaiseStatStage(:ATTACK, 1, battler) if battler.pbCanRaiseStatStage?(:ATTACK, battler)
|
||||
battler.pbRaiseStatStage(:DEFENSE, 1, battler) if battler.pbCanRaiseStatStage?(:DEFENSE, battler)
|
||||
battler.pbRaiseStatStage(:SPECIAL_ATTACK, 1, battler) if battler.pbCanRaiseStatStage?(:SPECIAL_ATTACK, battler)
|
||||
battler.pbRaiseStatStage(:SPECIAL_DEFENSE, 1, battler) if battler.pbCanRaiseStatStage?(:SPECIAL_DEFENSE, battler)
|
||||
battler.pbRaiseStatStage(:SPEED, 1, battler) if battler.pbCanRaiseStatStage?(:SPEED, battler)
|
||||
battler.pokemon.changeHappiness("battleitem")
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:REINSOFUNITY, proc { |item, pkmn, scene|
|
||||
if !pkmn.isSpecies?(:CALYREX)
|
||||
scene.pbDisplay(_INTL("It had no effect."))
|
||||
next false
|
||||
end
|
||||
if pkmn.fainted?
|
||||
scene.pbDisplay(_INTL("This can't be used on the fainted Pokémon."))
|
||||
next false
|
||||
end
|
||||
# Fusing
|
||||
if pkmn.fused.nil?
|
||||
chosen = scene.pbChoosePokemon(_INTL("Fuse with which Pokémon?"))
|
||||
next false if chosen < 0
|
||||
other_pkmn = $Trainer.party[chosen]
|
||||
if pkmn == other_pkmn
|
||||
scene.pbDisplay(_INTL("It cannot be fused with itself."))
|
||||
next false
|
||||
elsif other_pkmn.egg?
|
||||
scene.pbDisplay(_INTL("It cannot be fused with an Egg."))
|
||||
next false
|
||||
elsif other_pkmn.fainted?
|
||||
scene.pbDisplay(_INTL("It cannot be fused with that fainted Pokémon."))
|
||||
next false
|
||||
elsif !other_pkmn.isSpecies?(:GLASTRIER) &&
|
||||
!other_pkmn.isSpecies?(:SPECTRIER)
|
||||
scene.pbDisplay(_INTL("It cannot be fused with that Pokémon."))
|
||||
next false
|
||||
end
|
||||
newForm = 0
|
||||
newForm = 1 if other_pkmn.isSpecies?(:GLASTRIER)
|
||||
newForm = 2 if other_pkmn.isSpecies?(:SPECTRIER)
|
||||
pkmn.setForm(newForm) {
|
||||
pkmn.fused = other_pkmn
|
||||
$Trainer.remove_pokemon_at_index(chosen)
|
||||
scene.pbHardRefresh
|
||||
scene.pbDisplay(_INTL("{1} changed Forme!", pkmn.name))
|
||||
}
|
||||
next true
|
||||
end
|
||||
# Unfusing
|
||||
if $Trainer.party_full?
|
||||
scene.pbDisplay(_INTL("You have no room to separate the Pokémon."))
|
||||
next false
|
||||
end
|
||||
pkmn.setForm(0) {
|
||||
$Trainer.party[$Trainer.party.length] = pkmn.fused
|
||||
pkmn.fused = nil
|
||||
scene.pbHardRefresh
|
||||
scene.pbDisplay(_INTL("{1} changed Forme!", pkmn.name))
|
||||
}
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:ABILITYPATCH, proc { |item, pkmn, scene|
|
||||
if scene.pbConfirm(_INTL("Do you want to change {1}'s Ability?", pkmn.name))
|
||||
abils = pkmn.getAbilityList
|
||||
new_ability_id = nil
|
||||
abils.each { |a| new_ability_id = a[0] if a[1] == 2 }
|
||||
if !new_ability_id || pkmn.hasHiddenAbility?
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
end
|
||||
new_ability_name = GameData::Ability.get(new_ability_id).name
|
||||
pkmn.ability_index = 2
|
||||
scene.pbRefresh
|
||||
scene.pbDisplay(_INTL("{1}'s Ability changed! Its Ability is now {2}!",
|
||||
pkmn.name, new_ability_name))
|
||||
next true
|
||||
end
|
||||
next false
|
||||
})
|
||||
|
||||
=begin
|
||||
|
||||
Leek (rename of Stick, works for Sirfetch'd too)
|
||||
Feathers (rename of Wings)
|
||||
Pewter Crunchies (Full Heal clone)
|
||||
#===============================================================================
|
||||
|
||||
Pokémon Box Link
|
||||
Key item, gives access to Pokémon storage (except at certain times, perhaps when
|
||||
a Game Switch is on).
|
||||
Key item, unusable. Enables pressing a button while in the party screen to open
|
||||
the "Organise Boxes" mode of Pokémon storage. This is disabled at certain times,
|
||||
perhaps when a Game Switch is on.
|
||||
|
||||
Rusted Sword
|
||||
Changes form of Zacian holding it. In battle, changes Zacian's Iron Head to
|
||||
@@ -16,20 +294,8 @@ Rusted Shield
|
||||
Changes form of Zamazenta holding it. In battle, changes Zamazenta's Iron Head
|
||||
to Behemoth Bash.
|
||||
|
||||
Fossils
|
||||
No effect themselves, but can be combined and revived.
|
||||
|
||||
Sweets
|
||||
Milcery evolution item (spin while holding).
|
||||
|
||||
Sweet Apple, Tart Apple
|
||||
Evolution stone for Applin.
|
||||
|
||||
Cracked Pot, Chipped Pot
|
||||
Evolution stone for Sinistea.
|
||||
|
||||
Throat Spray
|
||||
After holder uses a sound-based move, consume item and holders gets +1 Special
|
||||
After holder uses a sound-based move, consume item and holder gets +1 Special
|
||||
Attack (unless battle ends).
|
||||
|
||||
Eject Pack
|
||||
@@ -37,14 +303,10 @@ When holder's stat(s) is lowered, consume item and holder switches out. Not
|
||||
triggered by Parting Shot, or if a faster mon's Eject Button/Eject Pack
|
||||
triggers.
|
||||
|
||||
Heavy-Duty Boots
|
||||
Holder is immune to entry hazards. Poison-type holder will still remove Toxic
|
||||
Spikes.
|
||||
|
||||
Blunder Policy
|
||||
If holder's move fails its accuracy check, consume item and holder gets +2
|
||||
Speed. Doesn't trigger if move was a OHKO move, or Triple Kick that hit at least
|
||||
once.
|
||||
Speed. Doesn't trigger if move was an OHKO move, or Triple Kick that hit at
|
||||
least once.
|
||||
|
||||
Room Service
|
||||
If Trick Room is used, or if holder switches in while Trick Room applies,
|
||||
@@ -53,40 +315,13 @@ consume item and holder gets -1 Speed.
|
||||
Utility Umbrella
|
||||
Holder is unaffected by sun and rain weathers.
|
||||
|
||||
Exp. Candies
|
||||
Gives a fixed number of Exp points.
|
||||
|
||||
TRs
|
||||
|
||||
Mints
|
||||
Overrides a Pokémon's nature effect.
|
||||
|
||||
Catching Charm
|
||||
Increases the chance of a critical catch.
|
||||
Increases the chance of a critical catch. By how much?
|
||||
|
||||
Rotom Catalog
|
||||
Changes Rotom's form (choosable).
|
||||
|
||||
Max Honey
|
||||
Max Revive clone.
|
||||
|
||||
Max Mushrooms
|
||||
Use from Bag: Raise a Pokémon's Attack, Defense, Speed, Special Attack and
|
||||
Special Defence by 1 stage each.
|
||||
|
||||
Galarica Cuff, Galarica Wreath
|
||||
Evolution stone for Galarian Slowpoke.
|
||||
|
||||
Exp. Charm
|
||||
Boosts experience gained from battles by 50%.
|
||||
|
||||
Mark Charm
|
||||
Increases the chance of a wild Pokémon having a mark
|
||||
|
||||
Reins of Unity
|
||||
Fuses Calyrex with either Glastrier or Spectrier, or unfuses them.
|
||||
|
||||
Ability Patch
|
||||
Changes a Pokémon's ability to its hidden ability.
|
||||
Increases the chance of a wild Pokémon having a mark.
|
||||
|
||||
=end
|
||||
|
||||
@@ -117,69 +117,73 @@ end
|
||||
#===============================================================================
|
||||
# Change a Pokémon's level
|
||||
#===============================================================================
|
||||
def pbChangeLevel(pkmn,newlevel,scene)
|
||||
newlevel = newlevel.clamp(1, GameData::GrowthRate.max_level)
|
||||
if pkmn.level==newlevel
|
||||
pbMessage(_INTL("{1}'s level remained unchanged.",pkmn.name))
|
||||
elsif pkmn.level>newlevel
|
||||
attackdiff = pkmn.attack
|
||||
defensediff = pkmn.defense
|
||||
speeddiff = pkmn.speed
|
||||
spatkdiff = pkmn.spatk
|
||||
spdefdiff = pkmn.spdef
|
||||
totalhpdiff = pkmn.totalhp
|
||||
pkmn.level = newlevel
|
||||
def pbChangeLevel(pkmn, new_level, scene)
|
||||
new_level = new_level.clamp(1, GameData::GrowthRate.max_level)
|
||||
if pkmn.level == new_level
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1}'s level remained unchanged.", pkmn.name))
|
||||
else
|
||||
pbMessage(_INTL("{1}'s level remained unchanged.", pkmn.name))
|
||||
end
|
||||
return
|
||||
end
|
||||
old_total_hp = pkmn.totalhp
|
||||
old_attack = pkmn.attack
|
||||
old_defense = pkmn.defense
|
||||
old_special_attack = pkmn.spatk
|
||||
old_special_defense = pkmn.spdef
|
||||
old_speed = pkmn.speed
|
||||
if pkmn.level > new_level
|
||||
pkmn.level = new_level
|
||||
pkmn.calc_stats
|
||||
scene.pbRefresh
|
||||
pbMessage(_INTL("{1} dropped to Lv. {2}!",pkmn.name,pkmn.level))
|
||||
attackdiff = pkmn.attack-attackdiff
|
||||
defensediff = pkmn.defense-defensediff
|
||||
speeddiff = pkmn.speed-speeddiff
|
||||
spatkdiff = pkmn.spatk-spatkdiff
|
||||
spdefdiff = pkmn.spdef-spdefdiff
|
||||
totalhpdiff = pkmn.totalhp-totalhpdiff
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1} dropped to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
else
|
||||
pbMessage(_INTL("{1} dropped to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
end
|
||||
total_hp_diff = pkmn.totalhp - old_total_hp
|
||||
attack_diff = pkmn.attack - old_attack
|
||||
defense_diff = pkmn.defense - old_defense
|
||||
special_attack_diff = pkmn.spatk - old_special_attack
|
||||
special_defense_diff = pkmn.spdef - old_special_defense
|
||||
speed_diff = pkmn.speed - old_speed
|
||||
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
|
||||
totalhpdiff,attackdiff,defensediff,spatkdiff,spdefdiff,speeddiff))
|
||||
total_hp_diff, attack_diff, defense_diff, special_attack_diff, special_defense_diff, speed_diff), scene)
|
||||
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
|
||||
pkmn.totalhp,pkmn.attack,pkmn.defense,pkmn.spatk,pkmn.spdef,pkmn.speed))
|
||||
pkmn.totalhp, pkmn.attack, pkmn.defense, pkmn.spatk, pkmn.spdef, pkmn.speed), scene)
|
||||
else
|
||||
attackdiff = pkmn.attack
|
||||
defensediff = pkmn.defense
|
||||
speeddiff = pkmn.speed
|
||||
spatkdiff = pkmn.spatk
|
||||
spdefdiff = pkmn.spdef
|
||||
totalhpdiff = pkmn.totalhp
|
||||
pkmn.level = newlevel
|
||||
pkmn.level = new_level
|
||||
pkmn.changeHappiness("vitamin")
|
||||
pkmn.calc_stats
|
||||
scene.pbRefresh
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1} grew to Lv. {2}!",pkmn.name,pkmn.level))
|
||||
scene.pbDisplay(_INTL("{1} grew to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
else
|
||||
pbMessage(_INTL("{1} grew to Lv. {2}!",pkmn.name,pkmn.level))
|
||||
pbMessage(_INTL("{1} grew to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
end
|
||||
attackdiff = pkmn.attack-attackdiff
|
||||
defensediff = pkmn.defense-defensediff
|
||||
speeddiff = pkmn.speed-speeddiff
|
||||
spatkdiff = pkmn.spatk-spatkdiff
|
||||
spdefdiff = pkmn.spdef-spdefdiff
|
||||
totalhpdiff = pkmn.totalhp-totalhpdiff
|
||||
total_hp_diff = pkmn.totalhp - old_total_hp
|
||||
attack_diff = pkmn.attack - old_attack
|
||||
defense_diff = pkmn.defense - old_defense
|
||||
special_attack_diff = pkmn.spatk - old_special_attack
|
||||
special_defense_diff = pkmn.spdef - old_special_defense
|
||||
speed_diff = pkmn.speed - old_speed
|
||||
pbTopRightWindow(_INTL("Max. HP<r>+{1}\r\nAttack<r>+{2}\r\nDefense<r>+{3}\r\nSp. Atk<r>+{4}\r\nSp. Def<r>+{5}\r\nSpeed<r>+{6}",
|
||||
totalhpdiff,attackdiff,defensediff,spatkdiff,spdefdiff,speeddiff),scene)
|
||||
total_hp_diff, attack_diff, defense_diff, special_attack_diff, special_defense_diff, speed_diff), scene)
|
||||
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
|
||||
pkmn.totalhp,pkmn.attack,pkmn.defense,pkmn.spatk,pkmn.spdef,pkmn.speed),scene)
|
||||
pkmn.totalhp, pkmn.attack, pkmn.defense, pkmn.spatk, pkmn.spdef, pkmn.speed), scene)
|
||||
# Learn new moves upon level up
|
||||
movelist = pkmn.getMoveList
|
||||
for i in movelist
|
||||
next if i[0]!=pkmn.level
|
||||
pbLearnMove(pkmn,i[1],true) { scene.pbUpdate }
|
||||
next if i[0] != pkmn.level
|
||||
pbLearnMove(pkmn, i[1], true) { scene.pbUpdate }
|
||||
end
|
||||
# Check for evolution
|
||||
newspecies = pkmn.check_evolution_on_level_up
|
||||
if newspecies
|
||||
new_species = pkmn.check_evolution_on_level_up
|
||||
if new_species
|
||||
pbFadeOutInWithMusic {
|
||||
evo = PokemonEvolutionScene.new
|
||||
evo.pbStartScreen(pkmn,newspecies)
|
||||
evo.pbStartScreen(pkmn, new_species)
|
||||
evo.pbEvolution
|
||||
evo.pbEndScreen
|
||||
scene.pbRefresh if scene.is_a?(PokemonPartyScreen)
|
||||
@@ -191,7 +195,7 @@ end
|
||||
def pbTopRightWindow(text, scene = nil)
|
||||
window = Window_AdvancedTextPokemon.new(text)
|
||||
window.width = 198
|
||||
window.x = Graphics.width-window.width
|
||||
window.x = Graphics.width - window.width
|
||||
window.y = 0
|
||||
window.z = 99999
|
||||
pbPlayDecisionSE
|
||||
@@ -205,6 +209,98 @@ def pbTopRightWindow(text, scene = nil)
|
||||
window.dispose
|
||||
end
|
||||
|
||||
def pbChangeExp(pkmn, new_exp, scene)
|
||||
new_exp = new_exp.clamp(0, pkmn.growth_rate.maximum_exp)
|
||||
if pkmn.exp == new_exp
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1}'s Exp. Points remained unchanged.", pkmn.name))
|
||||
else
|
||||
pbMessage(_INTL("{1}'s Exp. Points remained unchanged.", pkmn.name))
|
||||
end
|
||||
return
|
||||
end
|
||||
old_level = pkmn.level
|
||||
old_total_hp = pkmn.totalhp
|
||||
old_attack = pkmn.attack
|
||||
old_defense = pkmn.defense
|
||||
old_special_attack = pkmn.spatk
|
||||
old_special_defense = pkmn.spdef
|
||||
old_speed = pkmn.speed
|
||||
if pkmn.exp > new_exp # Loses Exp
|
||||
difference = pkmn.exp - new_exp
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1} lost {2} Exp. Points!", pkmn.name, difference))
|
||||
else
|
||||
pbMessage(_INTL("{1} lost {2} Exp. Points!", pkmn.name, difference))
|
||||
end
|
||||
pkmn.exp = new_exp
|
||||
pkmn.calc_stats
|
||||
scene.pbRefresh
|
||||
return if pkmn.level == old_level
|
||||
# Level changed
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1} dropped to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
else
|
||||
pbMessage(_INTL("{1} dropped to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
end
|
||||
total_hp_diff = pkmn.totalhp - old_total_hp
|
||||
attack_diff = pkmn.attack - old_attack
|
||||
defense_diff = pkmn.defense - old_defense
|
||||
special_attack_diff = pkmn.spatk - old_special_attack
|
||||
special_defense_diff = pkmn.spdef - old_special_defense
|
||||
speed_diff = pkmn.speed - old_speed
|
||||
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
|
||||
total_hp_diff, attack_diff, defense_diff, special_attack_diff, special_defense_diff, speed_diff), scene)
|
||||
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
|
||||
pkmn.totalhp, pkmn.attack, pkmn.defense, pkmn.spatk, pkmn.spdef, pkmn.speed), scene)
|
||||
else # Gains Exp
|
||||
difference = new_exp - pkmn.exp
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1} gained {2} Exp. Points!", pkmn.name, difference))
|
||||
else
|
||||
pbMessage(_INTL("{1} gained {2} Exp. Points!", pkmn.name, difference))
|
||||
end
|
||||
pkmn.exp = new_exp
|
||||
pkmn.changeHappiness("vitamin")
|
||||
pkmn.calc_stats
|
||||
scene.pbRefresh
|
||||
return if pkmn.level == old_level
|
||||
# Level changed
|
||||
if scene.is_a?(PokemonPartyScreen)
|
||||
scene.pbDisplay(_INTL("{1} grew to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
else
|
||||
pbMessage(_INTL("{1} grew to Lv. {2}!", pkmn.name, pkmn.level))
|
||||
end
|
||||
total_hp_diff = pkmn.totalhp - old_total_hp
|
||||
attack_diff = pkmn.attack - old_attack
|
||||
defense_diff = pkmn.defense - old_defense
|
||||
special_attack_diff = pkmn.spatk - old_special_attack
|
||||
special_defense_diff = pkmn.spdef - old_special_defense
|
||||
speed_diff = pkmn.speed - old_speed
|
||||
pbTopRightWindow(_INTL("Max. HP<r>+{1}\r\nAttack<r>+{2}\r\nDefense<r>+{3}\r\nSp. Atk<r>+{4}\r\nSp. Def<r>+{5}\r\nSpeed<r>+{6}",
|
||||
total_hp_diff, attack_diff, defense_diff, special_attack_diff, special_defense_diff, speed_diff), scene)
|
||||
pbTopRightWindow(_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
|
||||
pkmn.totalhp, pkmn.attack, pkmn.defense, pkmn.spatk, pkmn.spdef, pkmn.speed), scene)
|
||||
# Learn new moves upon level up
|
||||
movelist = pkmn.getMoveList
|
||||
for i in movelist
|
||||
next if i[0] <= old_level || i[0] > pkmn.level
|
||||
pbLearnMove(pkmn, i[1], true) { scene.pbUpdate }
|
||||
end
|
||||
# Check for evolution
|
||||
new_species = pkmn.check_evolution_on_level_up
|
||||
if new_species
|
||||
pbFadeOutInWithMusic {
|
||||
evo = PokemonEvolutionScene.new
|
||||
evo.pbStartScreen(pkmn, new_species)
|
||||
evo.pbEvolution
|
||||
evo.pbEndScreen
|
||||
scene.pbRefresh if scene.is_a?(PokemonPartyScreen)
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Restore HP
|
||||
#===============================================================================
|
||||
|
||||
@@ -479,7 +479,7 @@ ItemHandlers::UseOnPokemon.add(:FULLHEAL,proc { |item,pkmn,scene|
|
||||
|
||||
ItemHandlers::UseOnPokemon.copy(:FULLHEAL,
|
||||
:LAVACOOKIE,:OLDGATEAU,:CASTELIACONE,:LUMIOSEGALETTE,:SHALOURSABLE,
|
||||
:BIGMALASADA,:LUMBERRY)
|
||||
:BIGMALASADA,:PEWTERCRUNCHIES,:LUMBERRY)
|
||||
ItemHandlers::UseOnPokemon.copy(:FULLHEAL,:RAGECANDYBAR) if Settings::RAGE_CANDY_BAR_CURES_STATUS_PROBLEMS
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:FULLRESTORE,proc { |item,pkmn,scene|
|
||||
@@ -705,7 +705,7 @@ ItemHandlers::UseOnPokemon.add(:CARBOS,proc { |item,pkmn,scene|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:HEALTHWING,proc { |item,pkmn,scene|
|
||||
ItemHandlers::UseOnPokemon.add(:HEALTHFEATHER,proc { |item,pkmn,scene|
|
||||
if pbRaiseEffortValues(pkmn,:HP,1,false)==0
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -716,7 +716,9 @@ ItemHandlers::UseOnPokemon.add(:HEALTHWING,proc { |item,pkmn,scene|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:MUSCLEWING,proc { |item,pkmn,scene|
|
||||
ItemHandlers::UseOnPokemon.copy(:HEALTHFEATHER,:HEALTHWING)
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:MUSCLEFEATHER,proc { |item,pkmn,scene|
|
||||
if pbRaiseEffortValues(pkmn,:ATTACK,1,false)==0
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -726,7 +728,9 @@ ItemHandlers::UseOnPokemon.add(:MUSCLEWING,proc { |item,pkmn,scene|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:RESISTWING,proc { |item,pkmn,scene|
|
||||
ItemHandlers::UseOnPokemon.copy(:MUSCLEFEATHER,:MUSCLEWING)
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:RESISTFEATHER,proc { |item,pkmn,scene|
|
||||
if pbRaiseEffortValues(pkmn,:DEFENSE,1,false)==0
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -736,7 +740,9 @@ ItemHandlers::UseOnPokemon.add(:RESISTWING,proc { |item,pkmn,scene|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:GENIUSWING,proc { |item,pkmn,scene|
|
||||
ItemHandlers::UseOnPokemon.copy(:RESISTFEATHER,:RESISTWING)
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:GENIUSFEATHER,proc { |item,pkmn,scene|
|
||||
if pbRaiseEffortValues(pkmn,:SPECIAL_ATTACK,1,false)==0
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -746,7 +752,9 @@ ItemHandlers::UseOnPokemon.add(:GENIUSWING,proc { |item,pkmn,scene|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:CLEVERWING,proc { |item,pkmn,scene|
|
||||
ItemHandlers::UseOnPokemon.copy(:GENIUSFEATHER,:GENIUSWING)
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:CLEVERFEATHER,proc { |item,pkmn,scene|
|
||||
if pbRaiseEffortValues(pkmn,:SPECIAL_DEFENSE,1,false)==0
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -756,7 +764,9 @@ ItemHandlers::UseOnPokemon.add(:CLEVERWING,proc { |item,pkmn,scene|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:SWIFTWING,proc { |item,pkmn,scene|
|
||||
ItemHandlers::UseOnPokemon.copy(:CLEVERFEATHER,:CLEVERWING)
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:SWIFTFEATHER,proc { |item,pkmn,scene|
|
||||
if pbRaiseEffortValues(pkmn,:SPEED,1,false)==0
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -766,6 +776,8 @@ ItemHandlers::UseOnPokemon.add(:SWIFTWING,proc { |item,pkmn,scene|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.copy(:SWIFTFEATHER,:SWIFTWING)
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:RARECANDY,proc { |item,pkmn,scene|
|
||||
if pkmn.level>=GameData::GrowthRate.max_level || pkmn.shadowPokemon?
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
@@ -1088,23 +1100,23 @@ ItemHandlers::UseOnPokemon.add(:NLUNARIZER,proc { |item,pkmn,scene|
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:ABILITYCAPSULE,proc { |item,pkmn,scene|
|
||||
abils = pkmn.getAbilityList
|
||||
abil1 = nil; abil2 = nil
|
||||
for i in abils
|
||||
abil1 = i[0] if i[1]==0
|
||||
abil2 = i[0] if i[1]==1
|
||||
end
|
||||
if abil1.nil? || abil2.nil? || pkmn.hasHiddenAbility? || pkmn.isSpecies?(:ZYGARDE)
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
end
|
||||
newabil = (pkmn.ability_index + 1) % 2
|
||||
newabilname = GameData::Ability.get((newabil==0) ? abil1 : abil2).name
|
||||
if scene.pbConfirm(_INTL("Would you like to change {1}'s Ability to {2}?",
|
||||
pkmn.name,newabilname))
|
||||
if scene.pbConfirm(_INTL("Do you want to change {1}'s Ability?", pkmn.name))
|
||||
abils = pkmn.getAbilityList
|
||||
abil1 = nil
|
||||
abil2 = nil
|
||||
for i in abils
|
||||
abil1 = i[0] if i[1] == 0
|
||||
abil2 = i[0] if i[1] == 1
|
||||
end
|
||||
if abil1.nil? || abil2.nil? || pkmn.hasHiddenAbility? || pkmn.isSpecies?(:ZYGARDE)
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
end
|
||||
newabil = (pkmn.ability_index + 1) % 2
|
||||
newabilname = GameData::Ability.get((newabil == 0) ? abil1 : abil2).name
|
||||
pkmn.ability_index = newabil
|
||||
scene.pbRefresh
|
||||
scene.pbDisplay(_INTL("{1}'s Ability changed to {2}!",pkmn.name,newabilname))
|
||||
scene.pbDisplay(_INTL("{1}'s Ability changed! Its Ability is now {2}!", pkmn.name, newabilname))
|
||||
next true
|
||||
end
|
||||
next false
|
||||
|
||||
@@ -122,7 +122,7 @@ ItemHandlers::CanUseInBattle.add(:FULLHEAL,proc { |item,pokemon,battler,move,fir
|
||||
|
||||
ItemHandlers::CanUseInBattle.copy(:FULLHEAL,
|
||||
:LAVACOOKIE,:OLDGATEAU,:CASTELIACONE,:LUMIOSEGALETTE,:SHALOURSABLE,
|
||||
:BIGMALASADA,:LUMBERRY,:HEALPOWDER)
|
||||
:BIGMALASADA,:PEWTERCRUNCHIES,:LUMBERRY,:HEALPOWDER)
|
||||
ItemHandlers::CanUseInBattle.copy(:FULLHEAL,:RAGECANDYBAR) if Settings::RAGE_CANDY_BAR_CURES_STATUS_PROBLEMS
|
||||
|
||||
ItemHandlers::CanUseInBattle.add(:FULLRESTORE,proc { |item,pokemon,battler,move,firstAction,battle,scene,showMessages|
|
||||
@@ -419,7 +419,7 @@ ItemHandlers::BattleUseOnPokemon.add(:FULLHEAL,proc { |item,pokemon,battler,choi
|
||||
|
||||
ItemHandlers::BattleUseOnPokemon.copy(:FULLHEAL,
|
||||
:LAVACOOKIE,:OLDGATEAU,:CASTELIACONE,:LUMIOSEGALETTE,:SHALOURSABLE,
|
||||
:BIGMALASADA,:LUMBERRY)
|
||||
:BIGMALASADA,:PEWTERCRUNCHIES,:LUMBERRY)
|
||||
ItemHandlers::BattleUseOnPokemon.copy(:FULLHEAL,:RAGECANDYBAR) if Settings::RAGE_CANDY_BAR_CURES_STATUS_PROBLEMS
|
||||
|
||||
ItemHandlers::BattleUseOnPokemon.add(:FULLRESTORE,proc { |item,pokemon,battler,choices,scene|
|
||||
|
||||
@@ -388,6 +388,24 @@ class Pokemon
|
||||
return @shiny
|
||||
end
|
||||
|
||||
# @return [Boolean] whether this Pokémon is super shiny (differently colored,
|
||||
# square sparkles)
|
||||
def super_shiny?
|
||||
if @super_shiny.nil?
|
||||
a = @personalID ^ @owner.id
|
||||
b = a & 0xFFFF
|
||||
c = (a >> 16) & 0xFFFF
|
||||
d = b ^ c
|
||||
@super_shiny = (d == 0)
|
||||
end
|
||||
return @super_shiny
|
||||
end
|
||||
|
||||
def super_shiny=(value)
|
||||
@super_shiny = value
|
||||
@shiny = true if @super_shiny
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Ability
|
||||
#=============================================================================
|
||||
|
||||
@@ -217,7 +217,7 @@ Events.onStepTaken += proc { |_sender,_e|
|
||||
next if egg.steps_to_hatch <= 0
|
||||
egg.steps_to_hatch -= 1
|
||||
for i in $Trainer.pokemon_party
|
||||
next if !i.hasAbility?(:FLAMEBODY) && !i.hasAbility?(:MAGMAARMOR)
|
||||
next if ![:FLAMEBODY, :MAGMAARMOR, :STEAMENGINE].include?(i.ability_id)
|
||||
egg.steps_to_hatch -= 1
|
||||
break
|
||||
end
|
||||
|
||||
@@ -564,6 +564,10 @@ class PokemonParty_Scene
|
||||
return ret
|
||||
end
|
||||
|
||||
def pbChooseNumber(helptext, maximum, initnum = 1)
|
||||
return UIHelper.pbChooseNumber(@sprites["helpwindow"], helptext, maximum, initnum) { pbUpdate }
|
||||
end
|
||||
|
||||
def pbSetHelpText(helptext)
|
||||
helpwindow = @sprites["helpwindow"]
|
||||
pbBottomLeftLines(helpwindow,1)
|
||||
|
||||
@@ -5,18 +5,11 @@ its name when sent out in battle. A Pokémon can only have 0 or 1 marks. The
|
||||
title can be toggled. Ribbons also provide a title, and can similarly be
|
||||
toggled. (Probably don't bother implementing.)
|
||||
|
||||
Super shininess. Only difference is an alternate shiny common animation with
|
||||
square sparkles; a mon is super shiny if the calculated number that is compared
|
||||
to Settings::SHINY_POKEMON_CHANCE is exactly 0.
|
||||
|
||||
The game records, for each species, how many have been caught or defeated
|
||||
(counts both wild and trainer battles), and the shiny chance increases for that
|
||||
species because of this. This value is also shown in the Pokédex entry screen.
|
||||
|
||||
"Pokémon no longer lose access to moves by evolving." I'm not sure what this
|
||||
means. Maybe evolving causes the first_moves to be cleared (in the GF games; it
|
||||
isn't cleared in Essentials)? In Gen 8+, a taught TR should be added to the
|
||||
first_moves array.
|
||||
In Gen 8+, a taught TR should be added to the Pokémon's first_moves array.
|
||||
|
||||
Some moves have changed properties/effects.
|
||||
|
||||
@@ -32,6 +25,17 @@ the Town Map if possible (good QoL, add if possible).
|
||||
Remote access to storage boxes. Add an option to the pause screen for this
|
||||
unless Settings::HEAL_STORED_POKEMON?
|
||||
|
||||
Example event that combines the Gen 8 fossils.
|
||||
|
||||
New evolution methods:
|
||||
- Milcery (spinning while holding an item)
|
||||
- Galarian Farfetch'd (performing 3 critical hits in a single battle)
|
||||
- Galarian Yamask (going to a particular spot after a battle in which it lost
|
||||
49+ HP from a single attack and hasn't fainted since then; healing doesn't
|
||||
affect this)
|
||||
- Kubfu (triggered by an event; Kubfu's form can be set beforehand by the event,
|
||||
so don't worry about the multiple forms it can evolve into)
|
||||
|
||||
# PBS file data:
|
||||
# - Form differences.
|
||||
# - Moveset changes.
|
||||
@@ -42,10 +46,16 @@ unless Settings::HEAL_STORED_POKEMON?
|
||||
# - Vice Grip becomes Vise Grip.
|
||||
# - Some items change names (Stick -> Leek, etc.).
|
||||
|
||||
Add AI for new moves/items/abilities.
|
||||
|
||||
#===============================================================================
|
||||
# Implemented
|
||||
#===============================================================================
|
||||
|
||||
Pokémon sent to storage aren't healed - see Settings::HEAL_STORED_POKEMON.
|
||||
|
||||
Super shininess. Only difference is an alternate shiny common animation with
|
||||
square sparkles; a mon is super shiny if the calculated number that is compared
|
||||
to Settings::SHINY_POKEMON_CHANCE is exactly 0 - see Settings::SUPER_SHINY.
|
||||
|
||||
=end
|
||||
|
||||
Reference in New Issue
Block a user