Maruno17
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3fe324d0da
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Generalised a species' types to allow any number of types
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2022-12-31 17:24:33 +00:00 |
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Maruno17
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dd7cd414f0
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Yet more AI function code rewrites
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2022-12-31 15:26:41 +00:00 |
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Maruno17
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1258e4b9c9
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More AI function code rewrites themed around stat changes
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2022-12-25 00:39:25 +00:00 |
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Maruno17
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f33184d413
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Generalised AI code for scoring stat changes
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2022-12-18 20:51:16 +00:00 |
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Maruno17
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3a4b01e2dc
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Fixed default terrain not being set properly sometimes
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2022-12-10 22:04:24 +00:00 |
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Maruno17
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7ace4c5289
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AI rewrites of ability-changing function codes, OHKO codes and binding codes
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2022-12-10 21:59:44 +00:00 |
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Maruno17
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539a47671d
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Some more AI function code rewrites
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2022-12-04 19:09:46 +00:00 |
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Maruno17
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d654f3edbf
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Added BP shop and prices to various items
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2022-12-01 22:43:47 +00:00 |
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Maruno17
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b13c2ed2ed
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Fixed and generalised PBS editors
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2022-11-28 20:28:48 +00:00 |
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Maruno17
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7c39a56a43
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Made tutored moves learnable by Pokémon if they can get the move via level/egg move, followers won't follow the player if they already have a move route, added console warning if a different version of mkxp-z is detected
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2022-11-27 22:38:47 +00:00 |
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Maruno17
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c53a52564b
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More AI rewrites of various function codes, made move score threshold multiplier depend on trainer skill
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2022-11-26 22:31:28 +00:00 |
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Maruno17
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427cc45629
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Generalised compiler and writer methods for trainers.txt
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2022-11-23 22:44:15 +00:00 |
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Maruno17
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91efb4684b
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Fixed file-choosing methods not removing file extensions, fixed typo in Puddle envirnment registration
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2022-11-23 22:43:11 +00:00 |
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Maruno17
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bd04112122
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Allowed multiple PBS files per data type, removed hardcoded lists of PBS files/.dat files/GameData classes that need data loading
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2022-11-22 22:24:30 +00:00 |
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Maruno17
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4d147a7bf7
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Turned Town Map PBS data into a GameData class
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2022-11-20 21:44:53 +00:00 |
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Maruno17
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f33eb4d896
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Added PBS schema character ^ for repeated lines, more refactoring of PBS compilers/writers
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2022-11-20 20:15:04 +00:00 |
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Maruno17
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1ff7307868
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Rewrote and standardised several PBS writer methods
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2022-11-19 23:03:42 +00:00 |
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Maruno17
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5d439de87d
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Added compiler schema letter "m" which makes the value a symbol, refactored many PBS file compilers, removed support for old PBS formats/properties
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2022-11-16 22:03:12 +00:00 |
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Maruno17
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6f2e72eed6
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Rewrites of AI for airborne-related moves
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2022-11-09 22:21:32 +00:00 |
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Maruno17
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8f014135e5
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More rewrites of AI for some function codes
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2022-11-08 22:54:16 +00:00 |
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Maruno17
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b31400b9ae
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First shot at rewriting AI for moves that lower the target's stat(s)
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2022-11-06 16:53:24 +00:00 |
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Maruno17
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55563463d8
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Resolving clashing code from merge
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2022-11-05 21:10:05 +00:00 |
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Maruno17
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3e73d1c1f9
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Merge branch 'dev' into ai
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2022-11-05 20:42:12 +00:00 |
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Maruno17
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bbe654028c
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Revised changes in previous commit about Pokémon generation for non-standard battles
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2022-11-05 19:29:06 +00:00 |
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Maruno17
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5dd8c31ff0
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Fixed only one IV being inherited due to a held Power item if both
parents are holding different Power items
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2022-11-05 18:46:22 +00:00 |
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Maruno17
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4f42eca3ee
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Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form
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2022-11-05 18:08:04 +00:00 |
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Maruno17
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096957bc20
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Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
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2022-11-05 17:48:01 +00:00 |
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Maruno17
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c984fda1cf
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Standardised compiling-based console messages
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2022-11-05 16:18:24 +00:00 |
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Maruno17
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3408b038cf
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Split AI move handlers into general ones and ones per target, rearranged some main move-scoring code
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2022-10-30 15:25:46 +00:00 |
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Maruno17
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6f7a714d48
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Fixed error in battle fight menu when not using graphics for it
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2022-10-26 18:39:32 +01:00 |
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Maruno17
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e12fd08eb1
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Some more rewrites of AI move score calculations (mainly item-related moves)
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2022-10-23 18:24:18 +01:00 |
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Maruno17
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5384a7afe4
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Fixed a scrolled screen snapping back to centre on the player as soon as they move
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2022-10-23 15:37:45 +01:00 |
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Maruno17
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2d411cf152
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Fixed error in previous commit
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2022-10-19 20:01:17 +01:00 |
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Maruno17
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64f975072b
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Fixed BGM always restarting when changing maps if the new map's BGM has a night version
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2022-10-19 19:12:39 +01:00 |
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Maruno17
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5a49bbbc94
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Renamed function code UseUserBaseDefenseInsteadOfUserBaseAttack, more AI function code changes
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2022-10-17 21:13:31 +01:00 |
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Maruno17
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9eb90b784e
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addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
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2022-10-16 22:53:41 +01:00 |
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Maruno17
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9ad45d6b07
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Fixed bug caused by strikethrough/underline change, fixed fixed damage moves showing effectiveness messages
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2022-10-16 15:52:02 +01:00 |
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Maruno17
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e8703e8b05
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More error fixes in AI
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2022-10-16 14:53:49 +01:00 |
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Maruno17
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43290c39a2
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Errors in the AI no longer cause it to do nothing
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2022-10-16 14:52:27 +01:00 |
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Maruno17
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58a624060a
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Rewrote AI calculations for moves that cause confusion, flinching and infatuation
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2022-10-09 18:37:19 +01:00 |
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Maruno17
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b41a46aacf
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Fixed roaming Pokémon not remembering whether they have been caught
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2022-10-08 18:06:37 +01:00 |
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FL
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de07341337
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Fixed action button crashing roaming debug menu (#192)
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2022-10-08 17:51:13 +01:00 |
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Maruno17
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882f4c96f8
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Bug fixes: Shadow Pokémon still knowing some original moves when they shouldn't, Interpreter not resetting if saved in the middle of an event and then starting a new game, priority 1 tiles appearing below the player at larger screen sizes, ability inheritance when breeding
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2022-10-08 17:46:29 +01:00 |
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Maruno17
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9695094b02
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Merge branch 'dev' into ai
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2022-10-04 22:56:27 +01:00 |
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Maruno17
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fa2758edaa
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Fixed Pastel Veil not providing poison immunity to allies, and not healing the bearer if it becomes poisoned anyway
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2022-10-04 22:10:58 +01:00 |
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Maruno17
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2897476d1b
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Rewrote AI calculations for moves that inflict a status problem
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2022-10-04 21:25:58 +01:00 |
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Maruno17
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4ddf689887
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Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location
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2022-10-02 16:01:35 +01:00 |
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Maruno17
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88dc215417
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Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
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2022-10-02 14:59:59 +01:00 |
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Maruno17
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1ccbafb499
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Rewrote the random dungeon generator code
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2022-10-01 18:06:15 +01:00 |
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Maruno17
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63ec037481
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AI changes for some multi-hit/multi-turn moves, improved AI's damage calculation
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2022-09-18 18:16:08 +01:00 |
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